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Furi

Furi is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Furi rather than just read about it. In short: Furi is a 2016 action shoot 'em up video game developed and published by indie studio The Game Bakers available for PlayStation 4, Windows, Xbox One, Nintendo Switch, PlayStation 5, and Amazon Luna. The game takes place on a planet in a colorful, retro, science fiction setting and consists entirely of boss fights.

Furi — main illustration
Furi — illustration

Key takeaways

  • Furi belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Furi to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Furi from memory before moving on to harder problems.

Reference excerpt

Furi is a 2016 action shoot 'em up video game developed and published by indie studio The Game Bakers available for PlayStation 4, Windows, Xbox One, Nintendo Switch, PlayStation 5, and Amazon Luna. The game takes place on a planet in a colorful, retro, science fiction setting and consists entirely of boss fights. The game follows The Stranger (later referred to as Rider) as he fights his way down through a prison composed of ten floating islands each with their own unique boss or “guardian”. There are three possible endings depending on the choices made by the player, including one secret ending.

Gameplay Furi is a fast-paced action game with elements of hack and slash, shoot ‘em up (twin stick and bullet hell) and consists entirely of boss fights. Gameplay focuses around dodging bullets, parrying attacks to regain health, attacking the bosses up close through melee or afar with ranged projectiles, and quick time events. The game is set in a series of linear closed world environments. The setting of the game is a prison composed of ten small arenas (floating islands) connected by shorter pathway segments. Much of the game’s story progresses through mid fight interactions with bosses and short cutscenes at the beginning and end of the fights. The rest of the story is told during player controlled walking sections that act as longer cutscenes and provide downtime between boss fights.

Plot A mysterious man known only as The Stranger spends his existence receiving endless torture within a highly advanced prison, composed of ten islands floating in orbit above a planet's surface. At the beginning of the game, an enigmatic man wearing a rabbit disguise who is known as The Voice frees The Stranger, gives him a sword and gun, and encourages him to fight for his freedom. The Stranger must navigate each area, wherein dwells a single powerful guardian who exists only to prevent him from escaping: The Chain, a sadistic staff-wielding jailor who tortured the Stranger; The Strap, a prisoner armed with a laser cannon on her head driven mad from her imprisonment; The Line, a wise old man who wields a sword longer than his body and can manipulate time; The Scale, a vengeful diver armed with twin harpoons; The Hand, a noble knight who was responsible for imprisoning the Stranger in the first place; The Song, an angelic woman armed with twin crossbows who conceived the prison; The Burst, a sniper and master tactician; The Edge, an oar-wielding warrior who dedicated his life to fighting The Stranger; and The Beat, a young woman with sonic weapons who strives to guard the final door. As the journey goes on, more about the reasons for imprisoning The Stranger surface, and The Voice reveals that he was the architect who created the prison to protect the planet from The Stranger, but he could not stand being locked in it, and freed The Stranger to be able to escape with him so that he could see his daughter again. Upon reaching the planet's surface, the Stranger finds that his mere presence corrupts everything around him. Later exploring the planet more, The Stranger ventures into a structure which holds an exo-suit that he uses to fly off the planet and into space, where he finds The Star, an AI-controlled mothership that created him and many other clones like him. The Star welcomes him and calls him Rider. The game contains two standard endings and a secret ending. When facing The Star, Rider can decide to either confirm the planet is a suitable candidate for assimilation or call off the invasion and attack the mothership. In the Invasion ending, Rider allows The Star to deploy her invasion force of Rider clones. The Voice and his daughter watch as countless invaders touch down across the planet and the skies turn red. In the Rebellion ending, Rider rebels against his former leader in order to save the planet, beginning the tenth and final boss fight. During the clash, The Star reveals that Rider was the vanguard of the mothership, which assimilates habitable planets to perpetuate its own survival. She warns that the people of the planet below know nothing of the mothership, and Rider defeating her will not earn him any gratitude, remove his destructive aura, or ensure the planet will remain protected forever. Nonetheless, Rider prevails over The Star. As the mothership explodes, Rider escapes and returns to the planet. The Voice and his daughter watch as Rider lands in the far distance. The secret ending can occur by accepting The Song's offer to stay in her sanctuary-like section of the prison, where she will provide for The Rider. She claims that this will make her the hero of all her people. The "One More Fight" DLC provides an additional boss, a cyborg called The Flame who challenges The Stranger in an arena beneath the structure holding the Stranger's flying rig. Like The Scale, he seeks vengeance on the Stranger for what happened to his world. However, the cutscene in which his connection to The Stranger is revealed only appears in the Xbox One version of the game. If the player defeats The Flame and all other bosses on the highest difficulty setting, they will unlock the hardest fight in the game: a basically modelled figure known as Bernard who fights using an amalgamation of the other bosses' attacks.

Development

… excerpt ends here. Continue reading the full article.

Illustrations

Furi: Takashi Okazaki was Furi's artistic director and provided the character designs.
Takashi Okazaki was Furi's artistic director and provided the character designs.

Worked examples

Example 1 — a first encounter with Furi

Start with the simplest possible case. Write down what Furi claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Furi before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Furi ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Furi

In research
Furi appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Furi in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Furi is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2016 video games, Fighting games, Hack and slash games, so understanding it makes those chapters shorter.
In everyday life
Look for Furi outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Furi in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Furi means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Furi out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Furi in simple terms?

Furi is a 2016 action shoot 'em up video game developed and published by indie studio The Game Bakers available for PlayStation 4, Windows, Xbox One, Nintendo Switch, PlayStation 5, and Amazon Luna. The game takes place on a planet in a colorful, retro, science fiction setting and consists entirely…

Why does Furi matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Furi?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Furi.

Tags

  • 2016 video games
  • Fighting games
  • Hack and slash games
  • Indie games
  • Nintendo Switch games
  • PlayStation 4 games
  • PlayStation Network games
  • Shoot 'em ups
  • Single-player video games
  • The Game Bakers games
  • Video games about artificial intelligence
  • Video games developed in France

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