ArticleslgStudy

science

Geograficus

Geograficus is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Geograficus rather than just read about it. In short: Geograficus is a 2003 educational adventure video game, developed by Ruske & Pühretmaier and published by Heureka-Klett (up until 2005) and BrainGame Publishing (from 2005 after acquiring H-K's edutainment catalogue). The game was originally released in Germany.

Geograficus — main illustration
Geograficus — illustration

Key takeaways

  • Geograficus belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Geograficus to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Geograficus from memory before moving on to harder problems.

Reference excerpt

Geograficus is a 2003 educational adventure video game, developed by Ruske & Pühretmaier and published by Heureka-Klett (up until 2005) and BrainGame Publishing (from 2005 after acquiring H-K's edutainment catalogue). The game was originally released in Germany.

History The game, along with a video game in the Willy Werkel series entitled Willy Werkel baut Raumschiffe, were used at Pestalozzi-Fröbel-Haus in a 2005 program entitled "Expedition Earth" which encourages children to learn about geography through the interactive media.

Gameplay The gameplay is similar to that of video game Myst, in which players traverse through a series of static screens in a retro science-fiction setting. The game aims to teach players about the Earth's physical geography and history of the Earth. The game has an internal interactive encyclopedia that contains scientific information and clues on how to complete the puzzles.

Plot The young protagonist Geo is tasked by the wise scientist Geograficus to locate the whereabouts of Balvin, a fire dragon who has gone missing.

Critical reception Adventure Archiv questioned the choice to set an educational game in a fantasy world with dragons and magic, noting that the logic and physics of such worlds conflict with that of the real world thereby offering a confused message to players. Angel Adventure thought the game was both captivating and beautiful, while Kinderuni Darmstadt described it as interesting and logical. Wissen.de gave the game a rating of 3/5 stars. Macwelt thought the game's graphics or control did not live up to contemporary adventure games such as Uru: Ages Beyond Myst (2003) or Broken Sword: The Sleeping Dragon (2003). Lizzy Net wrote that the game made good use of its educational content and made it palatable. In her article Computer games in geography lessons: Learning does not always mean memorizing and timpani, Christina Bulow concluded that the program would not make a good classroom companion due to the high time investment required and the inefficiency of its educational-content delivery. The game was awarded the 2004 Comenius Seal of Quality, and the 2004 GIGA mouse award for best educational game.

References

External links A study about the game [1]

Worked examples

Example 1 — a first encounter with Geograficus

Start with the simplest possible case. Write down what Geograficus claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Geograficus before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Geograficus ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Geograficus

In research
Geograficus appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Geograficus in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Geograficus is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2003 video games, Adventure games, Geography educational video games, so understanding it makes those chapters shorter.
In everyday life
Look for Geograficus outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

Affiliate

Preply — study more efficiently by working with a personal tutor. 50% off.

How to study Geograficus in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Geograficus means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Geograficus out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Geograficus in simple terms?

Geograficus is a 2003 educational adventure video game, developed by Ruske & Pühretmaier and published by Heureka-Klett (up until 2005) and BrainGame Publishing (from 2005 after acquiring H-K's edutainment catalogue). The game was originally released in Germany.

Why does Geograficus matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Geograficus?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Geograficus.

Tags

  • 2003 video games
  • Adventure games
  • Geography educational video games
  • Heureka-Klett games
  • Video games developed in Germany
  • Windows-only games
  • Windows games

Keep exploring