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Get Played

Get Played is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Get Played rather than just read about it. In short: Get Played (formerly How Did This Get Played?) is an audio podcast that follows Heather Anne Campbell, Nick Wiger and Matt Apodaca as they discuss and review video games, with early episodes focusing on weird or bad games. In January 2022, the podcast changed formats to shift away from intentionally playing bad games, in part to improve the experience for guests and the hosts.

Get Played — main illustration
Get Played — illustration

Key takeaways

  • Get Played belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Get Played to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Get Played from memory before moving on to harder problems.

Reference excerpt

Get Played (formerly How Did This Get Played?) is an audio podcast that follows Heather Anne Campbell, Nick Wiger and Matt Apodaca as they discuss and review video games, with early episodes focusing on weird or bad games. In January 2022, the podcast changed formats to shift away from intentionally playing bad games, in part to improve the experience for guests and the hosts.

Overview Every episode either focuses on a particular game or features general discussion about gaming. The former usually includes one or more guests, often people involved in comedy who also have an interest in video games. The hosts and guests play the game ahead of the episode, then talk about the experience, the community, and the context surrounding the game. The hosts and guests give their reviews of the game, and read contrary and often comedic reviews of the game found online. The show initially took the same tone of discussion as podcast network Earwolf's How Did This Get Made?, a podcast celebrating bad movies, and was originally perceived as a spin-off. The show was originally conceived of as a Star Wars podcast, and a pilot episode on that theme was recorded, before it was decided to focus on video games instead. Apodaca was originally brought in solely as the show's producer, but ended up factoring into discussions so much that he was eventually made a co-host. After the format change the podcast introduced a number of recurring episode themes such as The Game Was Better, which focuses on film and television adaptations of video games, We Play, You Play, which invites listeners to play along with a nominated game, and Triforce of, in which the hosts match elements from video games, such as musical themes or player weapons, to the three qualities of the Triforce from The Legend of Zelda series. Discussion of bad games has also continued sporadically under the Game Slop theme.

Format

Introduction Most episodes begin with a short comedy sketch featuring the hosts (and occasionally their guest) which parodies aspects of the episode's chosen game or subject. After the introduction of the episode's subject, during the Earwolf episodes a remix of the show's main theme music (originally composed by engineer Devon Torrey Bryant) mixed with music of the game from that week's episode leads into the hosts' introduction. After the move to Headgum, a new theme by Ben Prunty was introduced. Prior to the show's change of format, the hosts introduced themselves with a string of catchphrases that developed from several video game encounters and humorous inside jokes. Apodaca would begin by simply saying "hello, everyone," with Campbell dramatically repeating the phrase afterwards before welcoming the listeners. After playing Wattam and being tickled by the phrase "Welcome Back Bucket," Campbell decided it was too wholesome not to repeat it at the top of the show. During an episode with Shaun Diston and Scott Aukerman, Diston brought up his previous appearance for the game Catherine and how the game will yell "edge!" during the puzzle portions of the game; Shaun subsequently suggested this should be Wiger's catchphrase, which Wiger then adopted. After the change of format in 2022, with the exception of Apodaca's welcome the catchphrases have mostly been dropped, with Campbell deciding to save "Welcome Back Bucket" for special occasions.

Segments The show has several recurring featured segments, which include:

What Are You Playing?, formerly 70 Seconds in Video Game Heaven, where the hosts and their guest report on what video games they have been playing during the past week. In later episodes the question would be posed by the merchant from Resident Evil 4, voiced by Campbell. Review Crew, where the hosts and guests each take turns sharing a positive comment about the game, as well as their own verbal review summary, and a numerical score on a scale from zero to 1 million. An offshoot, Ryu Crew, solicits reviews of the game from listeners in We Play, You Play episodes. Maybe We Were Wrong, where the hosts take turns reading reviews opposite of their own opinions. The Question Block, where the hosts read questions submitted by listeners and give their answers, inviting the guest to answer as well. Heather's Hole, in which Heather Anne Campbell reaches into "the deep, gaping maw that is her video game collection", and retrieves a lesser known title, gaming system or piece of gaming memorabilia to discuss. Most episodes conclude with the hosts and their guest playing a quiz or a guessing game, or responding to messages sent in by listeners.

Episode list

2019

2020

2021

2022

2023

2024

2025

2026

Reception Dan Jakes of The A.V. Club said that the hosts of the show "find a good balance of reviews and riffs." Mark Kramer of Vulture said the hosts of the show "have turned what was once an enjoyable hobby into a masochistic burden." A 2019 Thanksgiving episode with comedian Joey Clift reviewing Custer's Revenge led to a discussion on how the hosts had tokenized Clift.

References

Worked examples

Example 1 — a first encounter with Get Played

Start with the simplest possible case. Write down what Get Played claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Get Played before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Get Played ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Get Played

In research
Get Played appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Get Played in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Get Played is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2019 podcast debuts, Audio podcasts, Comedy podcasts, so understanding it makes those chapters shorter.
In everyday life
Look for Get Played outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Get Played in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Get Played means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Get Played out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Get Played in simple terms?

Get Played (formerly How Did This Get Played?) is an audio podcast that follows Heather Anne Campbell, Nick Wiger and Matt Apodaca as they discuss and review video games, with early episodes focusing on weird or bad games. In January 2022, the podcast changed formats to shift away from intentionall…

Why does Get Played matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Get Played?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Get Played.

Tags

  • 2019 podcast debuts
  • Audio podcasts
  • Comedy podcasts
  • Earwolf
  • Headgum podcasts
  • Technology podcasts
  • Video game podcasts

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