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Get a Mac

Get a Mac is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Get a Mac rather than just read about it. In short: Get a Mac was a television advertising campaign created for Apple Inc. (Apple Computer, Inc. at the start of the campaign) by TBWA\Media Arts Lab, the company's advertising agency, that ran from 2006 to 2009.

Get a Mac — main illustration
Get a Mac — illustration

Key takeaways

  • Get a Mac belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Get a Mac to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Get a Mac from memory before moving on to harder problems.

Reference excerpt

Get a Mac was a television advertising campaign created for Apple Inc. (Apple Computer, Inc. at the start of the campaign) by TBWA\Media Arts Lab, the company's advertising agency, that ran from 2006 to 2009. The advertising campaign ran in the United States, Canada, Australia, New Zealand, the United Kingdom, Japan, and Germany.

Synopsis The Get a Mac advertisements follow a standard template. They open to a plain white background, and a man dressed in casual clothes introduces himself as an Apple Mac computer ("Hello, I'm a Mac."), while a man in a more formal suit-and-tie combination introduces himself as a Microsoft Windows personal computer ("And I'm a PC."). The two then act out a brief vignette, in which the capabilities and attributes of Mac and PC are compared, with PC—characterized as formal and somewhat polite, though uninteresting and overly concerned with work—often being frustrated by the more laid-back Mac's abilities. The commercials end with a still shot of a Mac desktop or laptop displaying the Mac logo on its screen. The earlier commercials in the campaign involved a general comparison of the two computers, whereas the later ones mainly concerned Windows Vista and Windows 7. The original American advertisements star actor Justin Long as the Mac, and author and humorist John Hodgman as the PC, and were directed by Phil Morrison. The British campaign stars comedic duo Robert Webb as Mac and David Mitchell as PC, while the Japanese campaign features the comedic duo Rahmens. Several of the British and Japanese advertisements, although based on the originals, were slightly altered to better target the new audiences. The Get a Mac campaign is the successor to the Switch ads which were first broadcast in 2002. Both campaigns were filmed against a plain white background. Apple's former CEO, Steve Jobs, introduced the campaign during a shareholder's meeting the week before the campaign started. The campaign also coincided with a change of signage and employee apparel at Apple retail stores detailing reasons to switch to Macs. The advertisements play on perceived weaknesses of non-Mac personal computers, especially those running Microsoft Windows, of which PC is clearly intended to be a parody, and corresponding strengths possessed by the Mac OS (such as immunity to circulating viruses and spyware targeted at Microsoft Windows). The target audience of these ads is not devoted PC users, but rather those who are more likely to "swing" towards Apple. Apple realized that many consumers who chose PCs did so because of their lack of knowledge of the Apple brand. With this campaign, Apple was targeting those users who may not consider Macs when purchasing but may be persuaded to when they view these ads. Each of the ads is about 30 seconds in length and is accompanied by a song called "Having Trouble Sneezing", which was composed by Mark Mothersbaugh.

Effectiveness Before the campaign's launch, Apple had seen lower sales in 2005–06. One month after the start of the "Get a Mac" campaign, Apple saw an increase of 200,000 Macs sold, and at the end of July 2006, Apple announced that it had sold 1.3 million Macs. Apple had an overall increase in sales of 39% for the fiscal year ending September 2006.

Criticism In an article for Slate magazine, Seth Stevenson criticized the campaign as being too "mean spirited", suggesting, "isn't smug superiority (no matter how affable and casually dressed) a bit off-putting as a brand strategy?". Writing in The Guardian, Charlie Brooker criticized the casting of comedians Mitchell and Webb in the UK campaign, noting that in the sitcom they were then starring in together, Peep Show, "Mitchell plays a repressed, neurotic underdog, and Webb plays a selfish, self-regarding poseur... So when you see the ads, you think, 'PCs are a bit rubbish yet ultimately lovable, whereas Macs are just smug, preening tossers.'" PC Magazine Editor in Chief Lance Ulanoff criticized the campaign's use of the term "PC" to refer specifically to IBM PC compatible, or Wintel, computers, noting that this usage, though common, is incorrect, as the Macintosh is also a personal computer. In a 2008 column, he recommended that the characters instead introduce themselves as "a Mac PC" and "a Windows PC", adding, "Of course, the ads would then be far less effective, because consumers might realize that the differences Apple is trying to tout aren't quite as huge as Apple would like you to believe."

Similar campaigns

I'm a PC

Microsoft responded to the Get a Mac advertising campaign in late 2008 by releasing the I'm a PC campaign, featuring Microsoft employee Sean Siler as a John Hodgman look-alike. While Apple's ads show personifications of both Mac and PC systems, the Microsoft ads show PC users instead proudly defining themselves as PCs.

Justin Gets Real In the wake of the Mac transition to Apple silicon, in March 2021, Intel made a similar advertising campaign, known as Justin Gets Real, featuring Justin Long as himself promoting Intel PCs over Macs. These commercials typically start with Long stating, "Hello, I'm a..." against the familiar plain white background before he suddenly says, "Justin, just a real person doing a real comparison between Mac and PC.". He is then seen interacting with the computers and/or others using them in a real-world setting.

There's Only One Ozempic In 2026, the duo reunited after 17 years for Novo Nordisk's "There's Only One Ozempic" campaign. Long personifies Ozempic, emphasizing its FDA-approved uses, while Hodgman represents competing GLP-1s.

See also Apple evangelist Apple Inc. advertising Apple Switch ad campaign Cola Wars Comparative advertising

References

Worked examples

Example 1 — a first encounter with Get a Mac

Start with the simplest possible case. Write down what Get a Mac claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Get a Mac before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Get a Mac ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Get a Mac

In research
Get a Mac appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Get a Mac in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Get a Mac is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2000s television advertisements, 2006 introductions, 2006 quotations, so understanding it makes those chapters shorter.
In everyday life
Look for Get a Mac outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Get a Mac in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Get a Mac means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Get a Mac out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Get a Mac in simple terms?

Get a Mac was a television advertising campaign created for Apple Inc. (Apple Computer, Inc. at the start of the campaign) by TBWA\Media Arts Lab, the company's advertising agency, that ran from 2006 to 2009.

Why does Get a Mac matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Get a Mac?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Get a Mac.

Tags

  • 2000s television advertisements
  • 2006 introductions
  • 2006 quotations
  • Advertising campaigns
  • American advertising slogans
  • American television advertisements
  • Apple Inc. advertising
  • Computing comparisons
  • Mitchell and Webb

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