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Glossary of digital audio

Glossary of digital audio is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Glossary of digital audio rather than just read about it. In short: This is a glossary of terms used in digital audio, covering common audio formats, codecs, technical specifications, and related concepts. The terms listed here relate to the storage, compression, encoding, and playback of digital sound, and are widely used in consumer electronics, music production, and broadcasting.

Key takeaways

  • Glossary of digital audio belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Glossary of digital audio to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Glossary of digital audio from memory before moving on to harder problems.

Reference excerpt

This is a glossary of terms used in digital audio, covering common audio formats, codecs, technical specifications, and related concepts. The terms listed here relate to the storage, compression, encoding, and playback of digital sound, and are widely used in consumer electronics, music production, and broadcasting.

A~C

AAC Advanced Audio Coding is a standardized, lossy compression and encoding scheme for digital audio. Designed to be the successor of the MP3 format, AAC generally achieves better sound quality than MP3 at similar bit rates. AC-3 Audio Coding 3 is a 6-channel, audio file format by Dolby Laboratories that usually accompanies DVD viewing. It operates 5 channels for normal range speakers (20 to 20,000 Hz) and the 6th channel reserved for low-frequency (20 to 120 Hz) sub-woofer operation. AC3 increases fidelity over its previous surround sound standard, Pro-logic, with independent tracks for each of the 6 speakers, a 16-bit depth at 48 kHz sampling rate with a maximum bit rate of 640 kbit/s. AIFF Audio Interchange File Format is an audio file format standard used for storing sound data for personal computers and other electronic audio devices. The format was developed by Apple Computer. ALAC Apple Lossless Audio Codec is an audio codec developed by Apple Inc. for lossless data compression of digital music. Audio bit depth Bit depth or sample resolution is the number of bits of information recorded for each sample. Bit depth directly corresponds to the resolution of each sample in a set of digital audio data. Common examples of bit depth include CD quality audio, which is recorded at 16 bits, SACD with effective 20-bit resolution, and DVD-Audio, which can support up to 24-bit audio. Bit rate Represents the amount of information, or detail, that is stored per unit of time of a recording. Common examples of bit rates include MP3 which is recorded at 128–320 kbits/s, CD quality audio (LPCM) which is recorded at 1,411.2 kbit/s, SACD (DSD) which is recorded at 5,644.8 kbit/s, and DVD-Audio (MLP), which is recorded at 18,000 kbit/s. CD Compact Disc is a 16-bit, 44.1 kHz system, giving a frequency response of 5 to 22,000 Hz and 96 dB dynamic range.

D DFF The format used for SACD mastering and 5.1-channel downloads – file extension for DSDIFF files DSD Direct Stream Digital is a 1-bit method of storing audio on digital media. The audio format used for Super Audio CDs (SACD) with effective 20-bit resolution. DSDIFF Direct Stream Digital Interchange File Format – Format for the storage or exchange of one-bit delta sigma modulated audio, often called Direct Stream Digital, or for the losslessly compressed version called Direct Stream Transfer (DST). DSF Direct Stream File is a stereo-only, simplified form of DFF — a 1-bit, 2-channel audio file format developed and used by Sony for their VAIO personal and laptop computers equipped with Sound Reality Sigma-Delta DAC. It is also used as a 1-bit professional audio file format for SACD production. DST Direct Stream Transfer is lossless compression; part of MPEG-4; used for SACD DTS A series of multichannel audio technologies owned by DTS, Inc. (formerly known as Digital Theater Systems, Inc.). DTS supports bit rates up to 1,534 kbit/s, sampling rates up to 48.0 kHz and bit depths up to 24 bits. DVD-A DVD-Audio is a digital format for delivering high-fidelity audio content on a DVD. DVD-A is capable of frequencies from 0 to 96 kHz with a maximum dynamic range of 144 dB. Dynamic range The ratio of the amplitude of the loudest possible undistorted sine wave to the root mean square (rms) noise amplitude. The 16-bit compact disc has a theoretical dynamic range of about 96 dB (or about 98 dB for sinusoidal signals, per the formula). Digital audio with 20-bit digitization is theoretically capable of 120 dB dynamic range; similarly, 24-bit digital audio calculates to 144 dB dynamic range.

F–Z

FLAC Free Lossless Audio Codec is a codec (compressor-decompressor) which allows digital audio to be losslessly compressed such that file size is reduced without any information being lost. LPCM Linear PCM is Pulse-code modulation (PCM) with linear quantization. MKV Matroska Multimedia Container is an open standard free container format, a file format that can hold an unlimited number of video, audio, picture, or subtitle tracks in one file. MLP Meridian Lossless Packing, also known as Packed PCM (PPCM), is a proprietary lossless compression technique for compressing PCM audio data developed by Meridian Audio, Ltd. MLP is the standard lossless compression method for DVD-Audio content (often advertised with the Advanced Resolution logo) and typically provides about 1.5:1 compression on most music material. All DVD-Audio players are equipped with MLP decoding, while its use on the discs themselves is at their producers' discretion. To store 5.1 tracks in 88.2 kHz / 20-bit, 88.2 kHz / 24-bit, 96 kHz / 20-bit or 96 kHz / 24-bit on a DVD disc, the use of MLP compression is mandatory. MP3 MPEG-1 or MPEG-2 Audio Layer III is a patented encoding format for digital audio which uses a form of lossy data compression. PCM Pulse-code modulation is a method used to digitally represent sampled analog signals. It is the standard method of storing audio in computers and various Blu-ray, DVD and Compact Disc formats. PCM supports bit rates up to 1,534 kbit/s, sampling rates up to 48.0 kHz, and bit depths up to 24 bits. Sampling rate Sampling rate or sampling frequency is the number of samples per unit of time (usually seconds) taken from a continuous signal to make a discrete signal. Common examples of sampling rates include CD quality audio, which is recorded at 44.1 kHz, SACD which is recorded at 2.8224 MHz and DVD-Audio, which can support 96 kHz and higher. SACD Super Audio CD is a format capable of delivering a dynamic range of 120 dB from 20 to 20 kHz and an extended frequency response up to 100 kHz, although most currently available players list an upper limit of 80–90 kHz and 20 kHz is the upper limit of human hearing. WAV Waveform Audio File Format is a Microsoft and IBM audio file format standard for storing an audio bitstream on PCs.

See also Audio codec Audio compression (data) Audio file format Digital audio

References

Worked examples

Example 1 — a first encounter with Glossary of digital audio

Start with the simplest possible case. Write down what Glossary of digital audio claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Glossary of digital audio before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Glossary of digital audio ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Glossary of digital audio

In research
Glossary of digital audio appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Glossary of digital audio in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Glossary of digital audio is common in secondary-school and first-year university syllabi. It links to neighbouring topics Digital audio, Wikipedia glossaries, so understanding it makes those chapters shorter.
In everyday life
Look for Glossary of digital audio outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Glossary of digital audio in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Glossary of digital audio means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Glossary of digital audio out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Glossary of digital audio in simple terms?

This is a glossary of terms used in digital audio, covering common audio formats, codecs, technical specifications, and related concepts. The terms listed here relate to the storage, compression, encoding, and playback of digital sound, and are widely used in consumer electronics, music production…

Why does Glossary of digital audio matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Glossary of digital audio?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Glossary of digital audio.

Tags

  • Digital audio
  • Wikipedia glossaries

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