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Graphics card

Graphics card is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Graphics card rather than just read about it. In short: A graphics card, also known as a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, or display adapter GPU, is a computer expansion card that generates a feed of graphics output to a display device such as a monitor. Graphics cards are sometimes called discrete or dedicated graphics cards to emphasize their distinction to an integrated graphics processor on the motherboard…

Graphics card — main illustration
Graphics card — illustration

Key takeaways

  • Graphics card belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Graphics card to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Graphics card from memory before moving on to harder problems.

Reference excerpt

A graphics card, also known as a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, or display adapter GPU, is a computer expansion card that generates a feed of graphics output to a display device such as a monitor. Graphics cards are sometimes called discrete or dedicated graphics cards to emphasize their distinction to an integrated graphics processor on the motherboard or the central processing unit (CPU). A graphics processing unit (GPU) that performs the necessary computations is the main component in a graphics card, but the acronym "GPU" is sometimes also used to refer to the graphics card as a whole erroneously. Most graphics cards are not limited to simple display output. The graphics processing unit can be used for additional processing, which reduces the load from the CPU. Additionally, computing platforms such as OpenCL and CUDA allow using graphics cards for general-purpose computing. Applications of general-purpose computing on graphics cards include AI training, cryptocurrency mining, and molecular simulation. Usually, a graphics card comes in the form of a printed circuit board (expansion board) which is to be inserted into an expansion slot. Others may have dedicated enclosures, and they are connected to the computer via a docking station or a cable. These are known as external GPUs (eGPUs). Graphics cards are often preferred over integrated graphics for increased performance. A more powerful graphics card will be able to render more frames per second.

History Graphics cards, also known as video cards or graphics processing units (GPUs), have historically evolved alongside computer display standards to accommodate advancing technologies and user demands. In the realm of IBM PC compatibles, the early standards included Monochrome Display Adapter (MDA), Color Graphics Adapter (CGA), Hercules Graphics Card, Enhanced Graphics Adapter (EGA), and Video Graphics Array (VGA). Each of these standards represented a step forward in the ability of computers to display more colors, higher resolutions, and richer graphical interfaces, laying the foundation for the development of modern graphical capabilities. In the late 1980s, advancements in personal computing led companies like Radius to develop specialized graphics cards for the Apple Macintosh II. These cards were unique in that they incorporated discrete 2D QuickDraw capabilities, enhancing the graphical output of Macintosh computers by accelerating 2D graphics rendering. QuickDraw, a core part of the Macintosh graphical user interface, allowed for the rapid rendering of bitmapped graphics, fonts, and shapes, and the introduction of such hardware-based enhancements signaled an era of specialized graphics processing in consumer machines. The evolution of graphics processing took a major leap forward in the mid-1990s with 3dfx Interactive's introduction of the Voodoo series, one of the earliest consumer-facing GPUs that supported 3D acceleration. The Voodoo's architecture marked a major shift in graphical computing by offloading the demanding task of 3D rendering from the CPU to the GPU, significantly improving gaming performance and graphical realism. The development of fully integrated GPUs that could handle both 2D and 3D rendering came with the introduction of the NVIDIA RIVA 128. Released in 1997, the RIVA 128 was one of the first consumer-facing GPUs to integrate both 3D and 2D processing units on a single chip. This innovation simplified the hardware requirements for end-users, as they no longer needed separate cards for 2D and 3D rendering, thus paving the way for the widespread adoption of more powerful and versatile GPUs in personal computers. In contemporary times, the majority of graphics cards are built using chips sourced from three dominant manufacturers: AMD, Intel and Nvidia. These modern graphics cards are multifunctional and support various tasks beyond rendering 3D images for gaming. They also provide 2D graphics processing, video decoding, TV output, and multi-monitor setups. Additionally, many graphics cards now have integrated sound capabilities, allowing them to transmit audio alongside video output to connected TVs or monitors with built-in speakers, further enhancing the multimedia experience. Within the graphics industry, these products are often referred to as graphics add-in boards (AIBs). The term "AIB" emphasizes the modular nature of these components, as they are typically added to a computer's motherboard to enhance its graphical capabilities. The evolution from the early days of separate 2D and 3D cards to today's integrated and multifunctional GPUs reflects the ongoing technological advancements and the increasing demand for high-quality visual and multimedia experiences in computing.

Discrete vs integrated graphics

As an alternative to the use of a graphics card, video hardware can be integrated into the motherboard, CPU, or a system-on-chip as integrated graphics. Motherboard-based implementations are sometimes called "on-board video". Some motherboards support using both integrated graphics and a graphics card simultaneously to feed separate displays. The main advantages of integrated graphics are: low cost, compactness, simplicity, and low energy consumption. Integrated graphics often have less performance than a graphics card because the graphics processing unit inside integrated graphics needs to share system resources with the CPU. On the other hand, a graphics card has separate random access memory (RAM), its own cooling system, and dedicated power regulators. A graphics card can offload work and reduce memory-bus-contention from the CPU and system RAM, therefore, the overall performance for a computer could improve, in addition to increased performance in graphics processing. Such improvements to performance can be seen in video gaming, 3D animation, and video editing. Both AMD and Intel have introduced CPUs and motherboard chipsets that support the integration of a GPU into the same die as the CPU. AMD advertises CPUs with integrated graphics under the trademark Accelerated Processing Unit (APU), while Intel brands similar technology under "Intel Graphics Technology".

… excerpt ends here. Continue reading the full article.

Illustrations

Graphics card: A modern high-end consumer graphics card: a Founders Edition Geforce RTX 5080 from NVIDIA
A modern high-end consumer graphics card: a Founders Edition Geforce RTX 5080 from NVIDIA
Graphics card illustration
Graphics card illustration
Graphics card illustration
Graphics card: A Radeon HD 7970 with the main heatsink removed, showing the major components of the card. The large, tilted silver object is the GPU die, which is surrounded by RAM chips, which are covered in extruded aluminum heatsinks. Power delivery circuitry is mounted next to the RAM, near the right side of the card.
A Radeon HD 7970 with the main heatsink removed, showing the major components of the card. The large, tilted silver object is the GPU die, which is surrounded by RAM chips, which are covered in extruded aluminum heatsinks. Power delivery circuitry is mounted next to the RAM, near the right side of the card.

Worked examples

Example 1 — a first encounter with Graphics card

Start with the simplest possible case. Write down what Graphics card claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Graphics card before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Graphics card ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Graphics card

In research
Graphics card appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Graphics card in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Graphics card is common in secondary-school and first-year university syllabi. It links to neighbouring topics Graphics cards, Graphics hardware, so understanding it makes those chapters shorter.
In everyday life
Look for Graphics card outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Graphics card in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Graphics card means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Graphics card out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Graphics card in simple terms?

A graphics card, also known as a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, or display adapter GPU, is a computer expansion card that generates a feed of graphics output to a display device such as a monitor. Graphics cards are sometimes called di…

Why does Graphics card matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Graphics card?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Graphics card.

Tags

  • Graphics cards
  • Graphics hardware

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