H.262 or MPEG-2 Part 2 (formally known as ITU-T Recommendation H.262 and ISO/IEC 13818-2, also known as MPEG-2 Video) is a video coding format standardised and jointly maintained by ITU-T Study Group 16 Video Coding Experts Group (VCEG) and ISO/IEC Moving Picture Experts Group (MPEG), and developed with the involvement of many companies. It is the second part of the ISO/IEC MPEG-2 standard. The ITU-T Recommendation H.262 and ISO/IEC 13818-2 documents are identical. The standard is available for a fee from the ITU-T and ISO. MPEG-2 Video is very similar to MPEG-1, but also provides support for interlaced video (an encoding technique used in analog NTSC, PAL and SECAM television systems). MPEG-2 video is not optimized for low bit-rates (e.g., less than 1 Mbit/s), but somewhat outperforms MPEG-1 at higher bit rates (e.g., 3 Mbit/s and above), although not by a large margin unless the video is interlaced. All standards-conforming MPEG-2 Video decoders are also fully capable of playing back MPEG-1 Video streams.
History The ISO/IEC approval process was completed in November 1994. The first edition was approved in July 1995 and published by ITU-T and ISO/IEC in 1996. Didier LeGall of Bellcore chaired the development of the standard and Sakae Okubo of NTT was the ITU-T coordinator and chaired the agreements on its requirements. The technology was developed with contributions from a number of companies. Hyundai Electronics (now SK Hynix) developed the first MPEG-2 SAVI (System/Audio/Video) decoder in 1995. The majority of patents that were later asserted in a patent pool to be essential for implementing the standard came from three companies: Sony (311 patents), Thomson (198 patents) and Mitsubishi Electric (119 patents). In 1996, it was extended by two amendments to include the registration of copyright identifiers and the 4:2:2 Profile. ITU-T published these amendments in 1996 and ISO in 1997. There are also other amendments published later by ITU-T and ISO/IEC. The most recent edition of the standard was published in 2013 and incorporates all prior amendments.
Editions
Video coding
Picture sampling An HDTV camera with 8-bit sampling generates a raw video stream of 25 × 1920 × 1080 × 3 = 155,520,000 bytes per second for 25 frame-per-second video (using the 4:4:4 sampling format). This stream of data must be compressed if digital TV is to fit in the bandwidth of available TV channels and if movies are to fit on DVDs. Video compression is practical because the data in pictures is often redundant in space and time. For example, the sky can be blue across the top of a picture and that blue sky can persist for frame after frame. Also, because of the way the eye works, it is possible to delete or approximate some data from video pictures with little or no noticeable degradation in image quality. A common (and old) trick to reduce the amount of data is to separate each complete "frame" of video into two "fields" upon broadcast/encoding: the "top field", which is the odd numbered horizontal lines, and the "bottom field", which is the even numbered lines. Upon reception/decoding, the two fields are displayed alternately with the lines of one field interleaving between the lines of the previous field; this format is called interlaced video. The typical field rate is 50 (Europe/PAL) or 59.94 (US/NTSC) fields per second, corresponding to 25 (Europe/PAL) or 29.97 (North America/NTSC) whole frames per second. If the video is not interlaced, then it is called progressive scan video and each picture is a complete frame. MPEG-2 supports both options. Digital television requires that these pictures be digitized so that they can be processed by computer hardware. Each picture element (a pixel) is then represented by one luma number and two chroma numbers. These describe the brightness and the color of the pixel (see YCbCr). Thus, each digitized picture is initially represented by three rectangular arrays of numbers. Another common practice to reduce the amount of data to be processed is to subsample the two chroma planes (after low-pass filtering to avoid aliasing). This works because the human visual system better resolves details of brightness than details in the hue and saturation of colors. The term 4:2:2 is used for video with the chroma subsampled by a ratio of 2:1 horizontally, and 4:2:0 is used for video with the chroma subsampled by 2:1 both vertically and horizontally. Video that has luma and chroma at the same resolution is called 4:4:4. The MPEG-2 Video document considers all three sampling types, although 4:2:0 is by far the most common for consumer video, and there are no defined "profiles" of MPEG-2 for 4:4:4 video (see below for further discussion of profiles). While the discussion below in this section generally describes MPEG-2 video compression, there are many details that are not discussed, including details involving fields, chrominance formats, responses to scene changes, special codes that label the parts of the bitstream, and other pieces of information. Aside from features for handling fields for interlaced coding, MPEG-2 Video is very similar to MPEG-1 Video (and even quite similar to the earlier H.261 standard), so the entire description below applies equally well to MPEG-1.
… excerpt ends here. Continue reading the full article.
