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Hawk-Eye

Hawk-Eye is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Hawk-Eye rather than just read about it. In short: Hawk-Eye is a computer vision system used to visually track the trajectory of a ball and display a profile of its statistically most likely path as a moving image. It is used in more than 20 major sports, including baseball, cricket, tennis, badminton, hurling, rugby union, soccer, Gaelic football, American football, and volleyball.

Hawk-Eye — main illustration
Hawk-Eye — illustration

Key takeaways

  • Hawk-Eye belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Hawk-Eye to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Hawk-Eye from memory before moving on to harder problems.

Reference excerpt

Hawk-Eye is a computer vision system used to visually track the trajectory of a ball and display a profile of its statistically most likely path as a moving image. It is used in more than 20 major sports, including baseball, cricket, tennis, badminton, hurling, rugby union, soccer, Gaelic football, American football, and volleyball. The Sony-owned Hawk-Eye system was originally developed in the United Kingdom by Paul Hawkins. The system was first implemented in 2001 for television broadcasts, where it was used to analyze leg before wicket decisions in cricket. It works via the use of up to ten high-performance cameras, normally positioned on the underside of the stadium roof, which track the ball from different angles. The video from the cameras is then triangulated and combined to create a three-dimensional representation of the ball's trajectory. Although not infallible, Hawk-Eye is advertised to be accurate to within 2.6 mm (100 thou). Hawk-Eye is increasingly used as an impartial review in sports, having been accepted by governing bodies in tennis, cricket, and association football (soccer) as a means of adjudication. Hawk-Eye has been used for the Challenge System since 2006 in tennis and Decision Review System in cricket since 2009. The system is also used to determine whether the ball has crossed the goal line in football as a means of goal-line technology, implemented in the 2013–14 Premier League season and now present at many domestic leagues and international competitions.

Method of operation All Hawk-Eye systems are based on the principles of triangulation using visual images and timing data provided by a number of high-speed video cameras located at different locations and angles around the area of play. For tennis there are 10 cameras. The system rapidly processes the video feeds from the cameras and ball tracker. A data store contains a predefined model of the playing area and includes data on the rules of the game. In each frame sent from each camera, the system identifies the group of pixels which corresponds to the image of the ball. It then calculates for each frame the position of the ball by comparing its position on at least two of the physically separate cameras at the same instant in time. A succession of frames builds up a record of the path along which the ball has travelled. It also "predicts" the future flight path of the ball and where it will interact with any of the playing area features already programmed into the database. The system can also interpret these interactions to decide infringements of the rules of the game. The system generates a graphic image of the ball path and playing area, which means that information can be provided to judges, television viewers or coaching staff in near real-time. The tracking system is combined with a back-end database and archiving capabilities so that it is possible to extract and analyse trends and statistics about individual players, games, ball-to-ball comparisons, etc.

History Hawk-Eye was developed in 2000 by engineers at Roke Manor Research Limited, then a Siemens subsidiary in Romsey, England. Paul Hawkins and David Sherry submitted a United Kingdom patent application for the technology, but this was subsequently withdrawn. All of the technology and intellectual property was spun off into a separate company, Hawk-Eye Innovations Ltd, based in Winchester, Hampshire. This was initially established as a joint venture between Roke Manor Research and Sunset + Vine. At the time, Sunset + Vine produced the Channel 4 television cricket coverage where Hawk-Eye was first used. On 14 June 2006 a group of investors—led by the Wisden Group and that included Mark Getty, a member of the wealthy American family and business dynasty—bought the company for £4.4m. The acquisition was intended to strengthen Wisden's presence in cricket and allow it to enter tennis and other international sports, with Hawk-Eye working on implementing a system for basketball. According to Hawk-Eye's website, the system produces much more data than that shown on television. Put up for sale in September 2010, it was sold as a complete entity to Japanese electronic giant Sony in March 2011 in a deal that valued the company at £15m-£20m.

Deployment in sport

Cricket

The technology was first used by Channel 4 during a Test match between England and Pakistan on Lord's Cricket Ground, on 21 May 2001. It is used by the majority of television networks to track the trajectory of balls in flight. Its major use in cricket broadcasting is in analysing leg before wicket (LBW) decisions, where the likely path of the ball can be projected forward, through the batsman's legs, to see if it would have hit the stumps. In the winter season of 2008/2009 the ICC trialled a referral system where Hawk-Eye was used for referring decisions to the third umpire if a team disagreed with an LBW decision. Initially the third umpire was able to look at what the ball actually did up to the point when it hit the batsman, but could not look at the predicted flight of the ball after it hit the batsman. The third umpire is now able to see the projected path of the ball too, and Hawk-Eye is currently sanctioned in international cricket even though some doubts remain about its accuracy. When an LBW decision is referred to Hawk-Eye, it assists in assessing against three criteria:

… excerpt ends here. Continue reading the full article.

Illustrations

Hawk-Eye: Hawk-Eye camera system at the Kremlin Cup tennis tournament on 20 October 2012, Moscow
Hawk-Eye camera system at the Kremlin Cup tennis tournament on 20 October 2012, Moscow
Hawk-Eye: Hawk-Eye decision shown on the big screen at Wimbledon.
Hawk-Eye decision shown on the big screen at Wimbledon.

Worked examples

Example 1 — a first encounter with Hawk-Eye

Start with the simplest possible case. Write down what Hawk-Eye claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Hawk-Eye before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Hawk-Eye ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Hawk-Eye

In research
Hawk-Eye appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Hawk-Eye in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Hawk-Eye is common in secondary-school and first-year university syllabi. It links to neighbouring topics Companies based in Hampshire, Cricket equipment, Cricket terminology, so understanding it makes those chapters shorter.
In everyday life
Look for Hawk-Eye outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Hawk-Eye in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Hawk-Eye means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Hawk-Eye out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Hawk-Eye in simple terms?

Hawk-Eye is a computer vision system used to visually track the trajectory of a ball and display a profile of its statistically most likely path as a moving image. It is used in more than 20 major sports, including baseball, cricket, tennis, badminton, hurling, rugby union, soccer, Gaelic football…

Why does Hawk-Eye matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Hawk-Eye?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Hawk-Eye.

Tags

  • Companies based in Hampshire
  • Cricket equipment
  • Cricket terminology
  • English inventions
  • Gaelic games terminology
  • Sony subsidiaries
  • Sports officiating technology
  • Tennis equipment
  • Tennis terminology

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