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Headphones

Headphones is a engineering topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Headphones rather than just read about it. In short: Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound.

Headphones — main illustration
Headphones — illustration

Key takeaways

  • Headphones belongs to engineering; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Headphones to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Headphones from memory before moving on to harder problems.

Reference excerpt

Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an audio source privately, in contrast to a loudspeaker, which emits sound into the open air for anyone nearby to hear. Headphones are also known as earphones or, colloquially, cans. Circumaural (around the ear) and supra-aural (over the ear) headphones use a band over the top of the head to hold the drivers in place. Another type, known as earbuds or earpieces, consists of individual units that plug into the user's ear canal; within that category have been developed cordless air buds using wireless technology. A third type are bone conduction headphones, which typically wrap around the back of the head and rest in front of the ear canal, leaving the ear canal open. In the context of telecommunication, a headset is a combination of a headphone and microphone. Headphones connect to a signal source such as an audio amplifier, radio, CD player, portable media player, mobile phone, video game console, or electronic musical instrument, either directly using a cord, or using wireless technology such as Bluetooth, DECT or FM radio. The first headphones were developed in the late 19th century for use by switchboard operators, to keep their hands free. Initially, the audio quality was mediocre and a step forward was the invention of high fidelity headphones. Headphones exhibit a range of different audio reproduction quality capabilities. Headsets designed for telephone use typically cannot reproduce sound with the high fidelity of expensive units designed for music listening by audiophiles. Headphones that use cables typically have either a 1⁄4 inch (6.4 mm) or 1⁄8 inch (3.2 mm) phone jack for plugging the headphones into the audio source. Some headphones are wireless, using Bluetooth connectivity to receive the audio signal by radio waves from source devices like cellphones and digital players. As a result of the Walkman effect, beginning in the 1980s, headphones started to be used in public places such as sidewalks, grocery stores, and public transit. Headphones are also used by people in various professional contexts, such as audio engineers mixing sound for live concerts or sound recordings and disc jockeys (DJs), who use headphones to cue up the next song without the audience hearing, aircraft pilots and call center employees. The latter two types of employees use headphones with an integrated microphone.

History

Headphones grew out of the need to free up a person's hands when operating a telephone. By the 1880s, soon after the invention of the telephone, telephone switchboard operators began to use head apparatuses to mount the telephone receiver. The receiver was mounted on the head by a clamp which held it next to the ear. The head mount freed the switchboard operator's hands, so that they could easily connect the wires of the telephone callers and receivers. The head-mounted telephone receiver in the singular form was called a headphone. These head-mounted phone receivers, unlike modern headphones, only had one earpiece. By the 1890s a listening device with two earpieces was developed by the British company Electrophone. The device created a listening system through the phone lines that allowed the customer to connect into live feeds of performances at theaters and opera houses across London. Subscribers to the service could listen to the performance through a pair of massive earphones that connected below the chin and were held by a long rod. French engineer Ernest Mercadier in 1891 patented a set of in-ear headphones. The German company Siemens Brothers at this time was also selling headpieces for telephone operators which had two earpieces, although placed outside the ear. The Siemens Brothers headpieces looked similar to modern headphones. The majority of headgear used by telephone operators continued to have only one earpiece.

Headphones appeared in the emerging field of wireless telegraphy, which was the beginning stage of radio broadcasting. Some early wireless telegraph developers chose to use the telephone receiver's speaker as the detector for the electrical signal of the wireless receiving circuit. By 1902 wireless telegraph innovators, such as Lee de Forest, were using two jointly head-mounted telephone receivers to hear the signal of the receiving circuit. The two head-mounted telephone receivers were called in the singular form head telephones. By 1908 the headpiece began to be written simply as head phones, and a year later the compound word headphones began to be used.

… excerpt ends here. Continue reading the full article.

Illustrations

Headphones: AKG headphones on a stand
AKG headphones on a stand
Headphones: Telephone operator with a single head-mounted telephone-receiver (headphone), 1898
Telephone operator with a single head-mounted telephone-receiver (headphone), 1898
Headphones: Wireless telegrapher Reginald Fessenden with two head-mounted telephone-receivers (headphones), 1906
Wireless telegrapher Reginald Fessenden with two head-mounted telephone-receivers (headphones), 1906
Headphones: Holtzer-Cabot telephone operator head receiver, wireless operator receiver, and telephone receiver, 1909
Holtzer-Cabot telephone operator head receiver, wireless operator receiver, and telephone receiver, 1909
Headphones: Sennheiser HD 555 headphones, used in audio production environments (2007)
Sennheiser HD 555 headphones, used in audio production environments (2007)

Worked examples

Example 1 — a first encounter with Headphones

Start with the simplest possible case. Write down what Headphones claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In engineering, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Headphones before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Headphones ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Headphones

In research
Headphones appears in engineering research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Headphones in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Headphones is common in secondary-school and first-year university syllabi. It links to neighbouring topics Audio engineering, Audiology, Audiovisual introductions in 1910, so understanding it makes those chapters shorter.
In everyday life
Look for Headphones outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Headphones in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Headphones means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Headphones out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Headphones in simple terms?

Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound.

Why does Headphones matter?

Because it connects several engineering ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Headphones?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Headphones.

Tags

  • Audio engineering
  • Audiology
  • Audiovisual introductions in 1910
  • Consumer electronics
  • Headgear
  • Headphones
  • Loudspeakers
  • Transducers

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