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History of personal computers

History of personal computers is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand History of personal computers rather than just read about it. In short: The history of personal computers as mass-market consumer electronic devices began with the microcomputer revolution of the 1970s. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where the end user's requests are filtered through operating staff, or a time-sharing system in which one large processor is shared by many individuals.

History of personal computers — main illustration
History of personal computers — illustration

Key takeaways

  • History of personal computers belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect History of personal computers to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of History of personal computers from memory before moving on to harder problems.

Reference excerpt

The history of personal computers as mass-market consumer electronic devices began with the microcomputer revolution of the 1970s. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where the end user's requests are filtered through operating staff, or a time-sharing system in which one large processor is shared by many individuals. After the development of the microprocessor, individual personal computers were low enough in cost that they eventually became affordable consumer goods. Early personal computers – generally called microcomputers – were sold often in electronic kit form and in limited numbers, and were of interest mostly to hobbyists and technicians.

Etymology There are several competing claims as to the origins of the term "personal computer". Yale Law School librarian Fred Shapiro notes an early published use of the phrase in a 1968 Hewlett-Packard advertisement for a programmable calculator, which they called "The new Hewlett-Packard 9100A personal computer." Other claims include computer pioneer Alan Kay's purported use of the term in a 1972 paper, Whole Earth Catalog publisher Stewart Brand's usage in a 1974 book, MITS co-founder Ed Roberts' usage in 1975, and Byte magazine's May 1976 usage of "[in] the personal computing field" in its first edition. In 1975, Creative Computing defined the personal computer as a "non-(time)shared system containing sufficient processing power and storage capabilities to satisfy the needs of an individual user."

Overview

The history of the personal computer as mass-market consumer electronic devices effectively began in 1972 with the introduction of microcomputers, although some mainframe and minicomputers had been applied as single-user systems much earlier. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where the end user's requests are filtered through operating staff, or a time sharing system in which one large processor is shared by many individuals. After the development of the microprocessor, individual personal computers were low enough in cost that they eventually became affordable consumer goods. Early personal computers – generally called microcomputers – were sold often in electronic kit form and in limited numbers, and were of interest mostly to hobbyists and technicians.

Mainframes, minicomputers, and microcomputers Computer terminals were used for time sharing access to central computers. Before the introduction of the microprocessor in the early 1970s, computers were generally large, costly systems owned by large corporations, universities, government agencies, and similar-sized institutions. End users generally did not directly interact with the machine, but instead would prepare tasks for the computer on off-line equipment, such as card punches. A number of assignments for the computer would be gathered up and processed in batch mode. After the job had completed, users could collect the results. In some cases, it could take hours or days between submitting a job to the computing center and receiving the output. A more interactive form of computer use developed commercially by the middle 1960s. In a time-sharing system, multiple computer terminals let many people share the use of one mainframe computer processor. This was common in business applications and in science and engineering. A different model of computer use was foreshadowed by the way in which early, pre-commercial, experimental computers were used, where one user had exclusive use of a processor. In places such as Carnegie Mellon University and MIT, students with access to some of the first computers experimented with applications that would today be typical of a personal computer; for example, computer-aided design and drafting was foreshadowed by T-square, a program written in 1961, and an ancestor of today's computer games was found in Spacewar! in 1962. Some of the first computers that might be called "personal" were early minicomputers such as the LINC and PDP-8, and later on VAX and larger minicomputers from Digital Equipment Corporation (DEC), Data General, Prime Computer, and others. By today's standards, they were very large (about the size of a refrigerator) and cost prohibitive (typically tens of thousands of US dollars). However, they were much smaller, less expensive, and generally simpler to operate than many of the mainframe computers of the time. Therefore, they were accessible for individual laboratories and research projects. Minicomputers largely freed these organizations from the batch processing and bureaucracy of a commercial or university computing center. In 1945, Vannevar Bush published an essay called "As We May Think" in which he outlined a possible solution to the growing problem of information storage and retrieval. In 1968, SRI researcher Douglas Engelbart gave what was later called "The Mother of All Demos", in which he offered a preview of things that have become the staples of daily working life in the 21st century: e-mail, hypertext, word processing, video conferencing, and the mouse. The demo was the culmination of research in Engelbart's Augmentation Research Center laboratory, which concentrated on applying computer technology to facilitate creative human thought. In addition, minicomputers were relatively interactive and soon had their own operating systems. The minicomputer Xerox Alto (1973) was a landmark step in the development of personal computers because of its graphical user interface, bit-mapped high resolution screen, large internal and external memory storage, mouse, and special software.

… excerpt ends here. Continue reading the full article.

Illustrations

History of personal computers illustration
History of personal computers: The LINC in use in a home
The LINC in use in a home
History of personal computers: The Olivetti Programma 101
The Olivetti Programma 101
History of personal computers: 1970: Datapoint 2200
1970: Datapoint 2200
History of personal computers: An Intel 4004 with the chip exposed
An Intel 4004 with the chip exposed

Worked examples

Example 1 — a first encounter with History of personal computers

Start with the simplest possible case. Write down what History of personal computers claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to History of personal computers before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about History of personal computers ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of History of personal computers

In research
History of personal computers appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses History of personal computers in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
History of personal computers is common in secondary-school and first-year university syllabi. It links to neighbouring topics History of Silicon Valley, History of computing hardware, Personal computers, so understanding it makes those chapters shorter.
In everyday life
Look for History of personal computers outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study History of personal computers in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what History of personal computers means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain History of personal computers out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is History of personal computers in simple terms?

The history of personal computers as mass-market consumer electronic devices began with the microcomputer revolution of the 1970s. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where the end user's requests are filtered through operating staf…

Why does History of personal computers matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study History of personal computers?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on History of personal computers.

Tags

  • History of Silicon Valley
  • History of computing hardware
  • Personal computers

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