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Huggle (app)

Huggle (app) is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Huggle (app) rather than just read about it. In short: Huggle was a location-based social application which connected users based on commonality of places they frequent. The app was developed through a partnership with entrepreneur Andrey Andreev.

Huggle (app) — main illustration
Huggle (app) — illustration

Key takeaways

  • Huggle (app) belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Huggle (app) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Huggle (app) from memory before moving on to harder problems.

Reference excerpt

Huggle was a location-based social application which connected users based on commonality of places they frequent. The app was developed through a partnership with entrepreneur Andrey Andreev. Following a soft launch in 2015, it was officially launched in July 2016. It was acquired by Badoo (now a brand of Bumble Inc.) in 2018. In 2020, the platform was shut down.

History

Founders Stina Sanders and Valerie Stark met after Stark moved from Moscow to London and was using Instagram geolocation data to try and meet people who hung out at the same places she did. They decided to create an app inspired by how they met. Sanders and Stark took the idea to Andrey Andreev, the tech entrepreneur that backed Bumble and founded Badoo. The app took six months to build and had a soft launch in 2015. Huggle officially launched in July 2016 and was available globally the following October. Upon its release, it was available for iOS, Android, and Windows Phone. An updated version was released June 2017. By September 2017, over 45 million locations had been logged on the app. In February 2018, Huggle turned off its dating mode for 24 hours to combat the pressure to find a date for Valentine's Day. In March 2018, it was announced that Badoo had acquired Huggle as a subsidiary. After the acquisition, Stark announced she would be stepping down as CEO, while Sanders stayed on with Badoo to lead the Huggle team. In January 2020, Bumble decided they would no longer actively maintain or market several of their subsidiary platforms, including Huggle.

Operation Huggle connects users through locations, using GPS to automatically check-in. Only when someone else has checked into the same place can a user see their profile. For security purposes, users can only view the places they have in common. The app was originally designed to make friends by connecting with people with mutual interests. However, a dating element was added in response to users looking for romantic matches. To verify a profile, users must take multiple selfies approved by a team of moderators. The actual profile is generated with information from other social media sites, including Facebook, Foursquare, and Instagram. The user chooses whether they are looking for a date or a friend as well as ideal age range and how many places their matches must have in contact before they can contact the user. When two users check in to the same place, they can view each other's profiles. The app automatically checks a user in at any locations they visit and adds the location to their list of places. Users can then match with other people who visit that location. Huggle includes a "visitors" feature that allows users to see people who view their profile.

See also Comparison of online dating services

References

External links Official website

Illustrations

Huggle (app) illustration
Huggle (app): Founders Stina Sanders (left) and Valerie Stark (right)
Founders Stina Sanders (left) and Valerie Stark (right)

Worked examples

Example 1 — a first encounter with Huggle (app)

Start with the simplest possible case. Write down what Huggle (app) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Huggle (app) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Huggle (app) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Huggle (app)

In research
Huggle (app) appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Huggle (app) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Huggle (app) is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2016 software, Defunct online dating services, Geosocial networking, so understanding it makes those chapters shorter.
In everyday life
Look for Huggle (app) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Huggle (app) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Huggle (app) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Huggle (app) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Huggle (app) in simple terms?

Huggle was a location-based social application which connected users based on commonality of places they frequent. The app was developed through a partnership with entrepreneur Andrey Andreev.

Why does Huggle (app) matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Huggle (app)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Huggle (app).

Tags

  • 2016 software
  • Defunct online dating services
  • Geosocial networking
  • Internet properties established in 2016
  • Mobile social software

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