ArticleslgStudy

science

Humans vs. Zombies

Humans vs. Zombies is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Humans vs. Zombies rather than just read about it. In short: Humans vs. Zombies (HvZ) is a live-action game predominantly played at US college campuses.

Humans vs. Zombies — main illustration
Humans vs. Zombies — illustration

Key takeaways

  • Humans vs. Zombies belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Humans vs. Zombies to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Humans vs. Zombies from memory before moving on to harder problems.

Reference excerpt

Humans vs. Zombies (HvZ) is a live-action game predominantly played at US college campuses. The storyline of the game dictates that players begin as Humans and try to survive a Zombie invasion. The ultimate goal of the game is for either all Humans to be turned into Zombies, or for the humans to survive a set amount of time. Humans can defend themselves using any item that is approved by a moderator and thereby deemed safe and appropriate. The most common equipment includes balled up socks, marshmallows, and foam dart blasters. Humans may throw or launch these items at Zombies, who become stunned once hit. Safe zones are also established so that players can eat and sleep in safety. Zombies, on the other hand, are unarmed and must tag Humans to gain a kill. In some cases, if a kill is not made within a set time period, Zombies "starve" and are removed from the field of play. The game was created in the fall of 2005 at Goucher College by Chris Weed, Brad Sappington, Joe Sklover, Max Temkin, Trevor Moorman, Justin Quick and Ben Beecher, who have since created an official website with general guideline rules and information for other universities to create and customize their own HvZ game. Final rules are determined by each game's moderators and admins. Since the game's creation, Humans vs. Zombies has been played at over 1,000 locations, spanning across six continents, most notably at UC Santa Cruz, the Pennsylvania State University, Utah State University, UMBC, Georgia Tech, Rochester Institute of Technology, SUNY Oswego, Florida State University, and Agnes Scott College. Humans vs. Zombies has grown in popularity across campuses. While most games deal with relatively few people, some games have grown to have hundreds of participants. Some schools and universities have banned the game due to its perceived violent nature. An increase in sensitivity to gun violence following the 2007 school shooting at Virginia Tech also led to worries about the game's continuation at Goucher and elsewhere, and several games have been shut down due to concerns about Nerf Blasters being used. While predominantly played on campuses, Humans vs Zombies is also played in residential areas, camps, and even military bases.

Gameplay

Humans vs. Zombies is a survival game of tag, where "human" players fight off increasingly large numbers of "zombies"; if a human is "turned" (i.e. tagged), then that player becomes a zombie in turn. At the game's beginning, there are only one or two zombies; the zombies multiply by tagging humans, turning them into zombies after a period of one hour. Humans can defend themselves from zombies by using socks, marshmallows, Nerf Blasters or any other toys deemed safe and appropriate; if a zombie is hit by one of these methods of defense, they are stunned (not allowed to interact with the game in any way) for fifteen minutes. The goal of the zombies is to turn all the humans; the humans, meanwhile, must outlast all the zombies. The official rules, produced by Goucher College students, can also be modified to suit a particular campus.

Humans

Almost all players begin the game as humans, and must keep their ID cards with them at all times in case a zombie attacks them. If they are tagged, they must surrender their card, and become a zombie after one hour has elapsed. To defend themselves, humans are allowed Nerf Blasters, socks, or other approved toys. For protection, humans often band together and either stay hidden or attack the zombies directly. Certain areas are declared "safe" and humans can enter these areas without fear of attack. According to the Goucher rules, certain methods of eluding zombies are strictly forbidden; these include use of a car or leaving campus for extended periods. To draw zombies into the open and increase the speed of the game, humans can undertake "missions" with varying objectives.

Zombies All zombies wear headbands to distinguish themselves from humans. There is usually at least one original zombie, who starts out the game as a zombie, must start the spread of zombies, and in some rulesets is allowed to be free from wearing a headband for a fixed amount of time. Zombies must gather and input the identification number of all humans that they "turn" into the database to keep track of which humans have been converted. If a zombie is hit with a human's dart or sock, they are "Stunned" for fifteen minutes and cannot interact with the game until that time is up. If a zombie does not make at least one kill in 48 hours of play, then the zombie starves and leaves the game permanently. The different universities have different rules for the game. For example, depending on the number of players at the university, the game may start with more than one original zombie. Also, the amount of time varies as well as the time each zombie has to get at least one bite before dying. Some administrations bring players back, traditionally as a zombie, in order to make the final mission, objective, or overall finale more interesting. The rules for zombies are also known to change in storylines, traditionally after completed missions. This can include alternate stun times, transformation times, or death times. These possibilities make a zombie generally more directly affected by stories than humans.

Non-Players People who are not registered players are not allowed to interfere with gameplay. Under the original rules, this includes spying on the other team, or helping players stay in a safe area by bringing them food or doing something for a player which would otherwise require them to leave a safe-zone. If a non-player is shot with a Nerf dart or attacked by a player in any way, they should report the player(s) involved if the incident was intentional. Players who attack non-players will be banned under most rules. The original rules, and most University custom rules, stress the importance of safety in the game. The rules stress the safety of the players and non-players by not allowing realistic looking weaponry, weaponry which could hurt on impact, or dangerous behavior during gameplay.

… excerpt ends here. Continue reading the full article.

Illustrations

Humans vs. Zombies illustration
Humans vs. Zombies illustration
Humans vs. Zombies: A human team fending off zombies
A human team fending off zombies

Worked examples

Example 1 — a first encounter with Humans vs. Zombies

Start with the simplest possible case. Write down what Humans vs. Zombies claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Humans vs. Zombies before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Humans vs. Zombies ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Humans vs. Zombies

In research
Humans vs. Zombies appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Humans vs. Zombies in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Humans vs. Zombies is common in secondary-school and first-year university syllabi. It links to neighbouring topics Contact games, Game terminology, Goucher College, so understanding it makes those chapters shorter.
In everyday life
Look for Humans vs. Zombies outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
Ask Teacher Smith questions about this articleOpens your AI tutor with a question about “Humans vs. Zombies” →

Affiliate

Preply — study more efficiently by working with a personal tutor. 50% off.

How to study Humans vs. Zombies in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Humans vs. Zombies means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Humans vs. Zombies out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Humans vs. Zombies in simple terms?

Humans vs. Zombies (HvZ) is a live-action game predominantly played at US college campuses.

Why does Humans vs. Zombies matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Humans vs. Zombies?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Humans vs. Zombies.

Tags

  • Contact games
  • Game terminology
  • Goucher College
  • IndieCade winners
  • Outdoor locating games
  • Tag variants
  • Zombies in popular culture

Keep exploring