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IEEE Transactions on Learning Technologies

IEEE Transactions on Learning Technologies is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand IEEE Transactions on Learning Technologies rather than just read about it. In short: The IEEE Transactions on Learning Technologies (TLT) is a peer-reviewed scientific journal covering advances in the development of technologies for supporting human learning. It was established in 2008 and is published by the IEEE Education Society.

Key takeaways

  • IEEE Transactions on Learning Technologies belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect IEEE Transactions on Learning Technologies to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of IEEE Transactions on Learning Technologies from memory before moving on to harder problems.

Reference excerpt

The IEEE Transactions on Learning Technologies (TLT) is a peer-reviewed scientific journal covering advances in the development of technologies for supporting human learning. It was established in 2008 and is published by the IEEE Education Society. The current editor-in-chief (since 2022) is Minjuan Wang of San Diego State University. Formerly, the journal was edited by Mark J.W. Lee of the Charles Sturt University (2019-2022), Wolfgang Nejdl of the University of Hannover (2008–2012), and by Peter Brusilovsky of the University of Pittsburgh (2013–2018). TLT was published on a quarterly basis until the end of 2020, after which it switched to a bi-monthly publication frequency. As per its statement of scope, the journal covers all advances in learning technologies and their applications, including but not limited to the following topics: innovative online learning systems; intelligent tutoring systems; educational games; simulation systems for education and training; collaborative learning tools; learning with mobile devices; wearable devices and interfaces for learning; personalized and adaptive learning systems; tools for formative and summative assessment; tools for learning analytics and educational data mining; ontologies for learning systems; standards and web services that support learning; authoring tools for learning materials; computer support for peer tutoring; learning via computer-mediated inquiry, field, and lab work; social learning techniques; social networks and infrastructures for learning and knowledge sharing; and creation and management of learning objects. According to the Journal Citation Reports, TLT has a 2021 impact factor of 4.433 (Web of Science, 2022) and a 5-year impact factor of 4.255. It is one of only two educational technology journals that is included in both the Science Citation Index Expanded and the Social Sciences Citation Index, the other being Computers & Education (published by Elsevier). Its 2022 Scopus CiteScore is 7.5 (https://www.scopus.com/sourceid/19700167026), giving it a rank of #25 out of 1,319 journals in the "Education" category. TLT is also ranked among the top 20 journals in educational technology in Google Scholar.

References

External links Official website

Worked examples

Example 1 — a first encounter with IEEE Transactions on Learning Technologies

Start with the simplest possible case. Write down what IEEE Transactions on Learning Technologies claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to IEEE Transactions on Learning Technologies before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about IEEE Transactions on Learning Technologies ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of IEEE Transactions on Learning Technologies

In research
IEEE Transactions on Learning Technologies appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses IEEE Transactions on Learning Technologies in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
IEEE Transactions on Learning Technologies is common in secondary-school and first-year university syllabi. It links to neighbouring topics Academic journals established in 2008, Academic journals published by learned and professional societies, Bimonthly journals, so understanding it makes those chapters shorter.
In everyday life
Look for IEEE Transactions on Learning Technologies outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study IEEE Transactions on Learning Technologies in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what IEEE Transactions on Learning Technologies means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain IEEE Transactions on Learning Technologies out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is IEEE Transactions on Learning Technologies in simple terms?

The IEEE Transactions on Learning Technologies (TLT) is a peer-reviewed scientific journal covering advances in the development of technologies for supporting human learning. It was established in 2008 and is published by the IEEE Education Society.

Why does IEEE Transactions on Learning Technologies matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study IEEE Transactions on Learning Technologies?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on IEEE Transactions on Learning Technologies.

Tags

  • Academic journals established in 2008
  • Academic journals published by learned and professional societies
  • Bimonthly journals
  • Computer science journals
  • Educational technology journals
  • English-language journals
  • IEEE academic journals
  • Quarterly journals

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