In computer programming, an infinite loop (or endless loop) is a sequence of instructions that, as written, will continue endlessly, unless an external intervention occurs, such as turning off power via a switch or pulling a plug. It may be intentional. There is no general algorithm to determine whether a computer program contains an infinite loop or not; this is the halting problem.
Overview An infinite loop is a sequence of instructions in a computer program which loops endlessly, either due to the loop having no terminating condition, having one that can never be met, or one that causes the loop to start over. In older operating systems with cooperative multitasking, infinite loops normally caused the entire system to become unresponsive. With the now-prevalent preemptive multitasking model, infinite loops usually cause the program to consume all available processor time, but can usually be terminated by a user. Busy wait loops are also sometimes called "infinite loops". Infinite loops are one possible cause for a computer hanging or freezing; others include thrashing, deadlock, and access violations.
Intended vs unintended looping Looping is repeating a set of instructions until a specific condition is met. An infinite loop occurs when the condition will never be met due to some inherent characteristic of the loop.
Intentional looping There are a few situations when this is desired behavior. For example, the games on cartridge-based game consoles typically have no exit condition in their main loop, as there is no operating system for the program to exit to; the loop runs until the console is powered off. Modern interactive computers require that the computer constantly be monitoring for user input or device activity, so at some fundamental level there is an infinite processing idle loop that must continue until the device is turned off or reset. In the Apollo Guidance Computer, for example, this outer loop was contained in the Exec program, and if the computer had absolutely no other work to do, it would loop-run a dummy job that would simply turn off the "computer activity" indicator light.
Multi-threading In multi-threaded programs some threads can be executing inside infinite loops without causing the entire program to be stuck in an infinite loop. If the main thread exits, all threads of the process are forcefully stopped, thus all execution ends and the process/program terminates. The threads inside the infinite loops can perform "housekeeping" tasks or they can be in a blocked state waiting for input (from a socket/queue) and resume execution every time input is received.
Unintentional looping
Most often, the term is used for those situations when this is not the intended result; that is, when this is a bug. Such errors are most common among novice programmers, but can be made by experienced programmers also, because their causes can be quite subtle. One common cause, for example, is that a programmer intends to iterate over a sequence of nodes in a data structure such as a linked list or tree, executing the loop code once for each node. Improperly formed links can create a reference loop in the data structure, where one node links to another that occurs earlier in the sequence. This makes part of the data structure into a ring, causing naive code to loop forever. While most infinite loops can be found by close inspection of the code, there is no general method to determine whether a given program will ever halt or will run forever; this is the undecidability of the halting problem.
Interruption As long as the system is responsive, infinite loops can often be interrupted by sending a signal to the process (such as SIGINT in Unix), or an interrupt to the processor, causing the current process to be aborted. This can be done in a task manager, in a terminal with the Control-C command, or by using the kill command or system call. However, this does not always work, as the process may not be responding to signals or the processor may be in an uninterruptible state, such as in the Cyrix coma bug (caused by overlapping uninterruptible instructions in an instruction pipeline). In some cases other signals such as SIGKILL can work, as they do not require the process to be responsive, while in other cases the loop cannot be terminated short of system shutdown.
Language support
Infinite loops can be implemented using various control flow constructs. Most commonly, in unstructured programming this is jump back up (goto), while in structured programming this is an indefinite loop (while loop) set to never end, either by omitting the condition or explicitly setting it to true, as while (true) .... Some languages have special constructs for infinite loops, typically by omitting the condition from an indefinite loop. Examples include Ada (loop ... end loop), Fortran (DO ... END DO), Go (for { ... }), Ruby (loop do ... end), and Rust (loop { ... }). Infinite loops can also be created using recursion. This process is called infinite recursion.
Examples of intentional infinite loops This is a loop that will print "Infinite loop" without halting, in C:
The form for (;;) for an infinite loop is traditional, appearing in the standard reference The C Programming Language, and is often pronounced "forever." However, its presence does not guarantee an infinite loop since the loop can be terminated by breaking using break, returning using return, or jumping using goto. In C and C-derived languages, an infinite loop is perhaps more modernly expressed as while (true):
In the descendant languages of C, such as C++, Java, and C#, it is more idiomatic to use while (true). A similar example in 1980s-era BASIC:
A similar example in MS-DOS compatible batch files:
The while loop never terminates because its condition is always true. In Bourne Again Shell:
Examples of unintentional infinite loops
Mathematical errors Here is one example of an infinite loop in Visual Basic:
This creates a situation where x will never be greater than 5, since at the start of the loop code, x is assigned the value of 1 (regardless of any previous value) before it is changed to x + 1. Thus the loop will always result in x = 2 and will never break. This could be fixed by moving the x = 1 instruction outside the loop so that its initial value is set only once. In some languages, programmer confusion about mathematical symbols may lead to an unintentional infinite loop. For example, here is a snippet in C:
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