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Kanban (development)

Kanban (development) is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Kanban (development) rather than just read about it. In short: Kanban (Japanese: 看板, meaning signboard or billboard) is a lean method to manage and improve work across human systems. This approach aims to manage work by balancing demands with available capacity, and by improving the handling of system-level bottlenecks.

Kanban (development) — main illustration
Kanban (development) — illustration

Key takeaways

  • Kanban (development) belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Kanban (development) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Kanban (development) from memory before moving on to harder problems.

Reference excerpt

Kanban (Japanese: 看板, meaning signboard or billboard) is a lean method to manage and improve work across human systems. This approach aims to manage work by balancing demands with available capacity, and by improving the handling of system-level bottlenecks. Work items are visualized to give participants a view of progress and process, from start to finish—usually via a kanban board. Work is pulled as capacity permits, rather than work being pushed into the process when requested. In knowledge work and in software development, the aim is to provide a visual process management system which aids decision-making about what, when, and how much to produce. The underlying kanban method originated in lean manufacturing, which was inspired by the Toyota Production System. It has its origin in the late 1940s when the Toyota automotive company implemented a production system called just-in-time, which had the objective of producing according to customer demand and identifying possible material shortages within the production line. But it was a team at Corbis that realized how this method devised by Toyota could become a process applicable to any type of organizational process. Kanban is commonly used in software development in combination with methods and frameworks such as Scrum.

Kanban boards

The diagram here shows a software development workflow on a kanban board.

Kanban boards, designed for the context in which they are used, vary considerably and may show work item types ("features" and "user stories" here), columns delineating workflow activities, explicit policies, and swimlanes (rows crossing several columns, used for grouping user stories by feature here). The aim is to make the general workflow and the progress of individual items clear to participants and stakeholders. A Kanban Board represents the system's Definition of Workflow and requires the following minimum elements:

A definition of the individual units of value that are moving through the workflow. These units of value are referred to as work items (or items). A definition for when work items are started and finished within the workflow. Your workflow may have more than one started or finished point depending on the work item. One or more defined states that the work items flow through from started to finished. Any work items between a started point and a finished point are considered work in progress (WIP). A definition of how WIP will be controlled from started to finished. Explicit policies about how work items can flow through each state from started to finished. A service level expectation (SLE), which is a forecast of how long it should take a work item to flow from started to finished.

Kanban practices The Practices of Kanban as described in the Kanban Guide are

Defining and visualizing a workflow Actively managing items in a workflow Improving a workflow Kanban is a strategy that aims to follow these in order to create systems that are efficient, effective, and predictable. The Kanban Method is a specialized and detailed extrapolation of Kanban. As described in books on The Kanban Method for software development, the two primary practices of The Kanban Method are to visualize work and to limit work in progress (WIP). Four additional general practices of The Kanban Method listed in Essential Kanban Condensed are to make policies explicit, manage flow, implement feedback loops, and improve collaboratively. The kanban board in the diagram above highlights the first three general practices of The Kanban Method.

It visualizes the work of the development team (the features and user stories). It captures WIP limits for development steps: the circled values below the column headings that limit the number of work items under that step. It documents policies, also known as done rules, inside blue rectangles under some of the development steps. It also shows some kanban flow management for the "user story preparation", "user story development", and "feature acceptance" steps, which have "in progress" and "ready" sub-columns. Each step's WIP limit applies to both sub-columns, preventing work items from overwhelming the flow into or out of those steps.

Managing workflow Kanban manages workflow directly on the kanban board. The WIP limits for development steps provide development teams immediate feedback on common workflow issues. For example, on the kanban board shown above, the "deployment" step has a WIP limit of five and there are currently five epics shown in that step. No more work items can move into deployment until one or more epics complete that step (moving to "delivered"). This prevents the "deployment" step from being overwhelmed. Team members working on "feature acceptance" (the previous step) might get stuck because they can't deploy new epics. They can see why immediately on the board and help with the current epic deployments. Once the five epics in the "deployment" step are delivered, the two epics from the "ready" sub-column of "feature acceptance" (the previous step) can be moved to the "deployment" column. When those two epics are delivered, no other epics can be deployed (assuming no new epics are ready). Now, team members working on deployment are stuck. They can see why immediately and help with feature acceptance. In a Kanban board setup, swimlanes are used to visually organize work into different stages of a process, ensuring clarity and focus. For efficient workflow management, it is crucial to maintain distinct swimlanes for key phases such as requirements, development, testing, and closed/completed tasks. Specifically, testing stories should always be placed within the designated "Testing" swimlane. This separation ensures that testing activities are easily trackable and not intermingled with other stories in development or other stages. By keeping testing tasks within their own swimlane, teams can quickly identify bottlenecks, prioritize issues, and maintain the integrity of the testing process without cross-contamination from development or requirement phases. This structure leads to clearer workflows and enhances team collaboration. This workflow control works similarly for every step. Problems are visual and evident immediately, and re-planning can be done continuously. The work management is made possible by limiting work in progress in a way team members can see and track at all times.

… excerpt ends here. Continue reading the full article.

Illustrations

Kanban (development): A Kanban board
A Kanban board
Kanban (development) illustration

Worked examples

Example 1 — a first encounter with Kanban (development)

Start with the simplest possible case. Write down what Kanban (development) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Kanban (development) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Kanban (development) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Kanban (development)

In research
Kanban (development) appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Kanban (development) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Kanban (development) is common in secondary-school and first-year university syllabi. It links to neighbouring topics Agile software development, Japanese business terms, Software development philosophies, so understanding it makes those chapters shorter.
In everyday life
Look for Kanban (development) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Kanban (development) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Kanban (development) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Kanban (development) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Kanban (development) in simple terms?

Kanban (Japanese: 看板, meaning signboard or billboard) is a lean method to manage and improve work across human systems. This approach aims to manage work by balancing demands with available capacity, and by improving the handling of system-level bottlenecks.

Why does Kanban (development) matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Kanban (development)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Kanban (development).

Tags

  • Agile software development
  • Japanese business terms
  • Software development philosophies
  • Toyota Production System

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