Waterfowl and boats moving across the surface of water produce a wake pattern, first explained mathematically by Lord Kelvin and known today as the Kelvin wake pattern. This pattern consists of two wake lines that form the arms of a chevron, V, with the source of the wake at the vertex of the V. For sufficiently slow motion, each wake line is offset from the path of the wake source by around arcsin(1/3) = 19.47° and is made up of feathery wavelets angled at roughly 53° to the path.
Shape The inside of the V (of total opening 39° as indicated above) is filled with transverse curved waves, each of which resembles an arc of a circle centered at a point lying on the path at a distance twice that of the arc to the wake source. This part of the pattern is independent of the speed and size of the wake source over a significant range of values. However, at higher speeds (specifically, at large Froude number) other parts of the pattern come into play. At the tips of the transverse wave arcs their crests turn around and continue inside the V cone and towards the source, forming an overlapping pattern of narrower waves directed outside of the cone. As the source's speed increases, these shorter waves begin to dominate and form a second V within the pattern, which grows narrower as the increased speed of the source emphasizes the shorter waves that are closer to the source's path. The angles in this pattern are not intrinsic properties of merely water: Any isentropic and incompressible liquid with low viscosity will exhibit the same phenomenon. Furthermore, this phenomenon has nothing to do with turbulence. Everything discussed here is based on the linear theory of an ideal fluid, cf. Airy wave theory. Parts of the pattern may be obscured by the effects of propeller wash, and tail eddies behind the boat's stern, and by the boat being a large object and not a point source. The water need not be stationary, but may be moving as in a large river, and the important consideration then is the velocity of the water relative to a boat or other object causing a wake.
Formula This pattern follows from the dispersion relation of deep water waves, which is often written as,
ω = g k , {\displaystyle \omega ={\sqrt {gk}},}
where
g = the strength of the gravity field ω is the angular frequency in radians per second k = angular wavenumber in radians per metre "Deep" means that the depth is greater than half of the wavelength. This formula implies that the group velocity of a deep water wave is half of its phase velocity, which, in turn, goes as the square root of the wavelength. Two velocity parameters of importance for the wake pattern are:
v is the relative velocity of the water and the surface object that causes the wake. c is the phase velocity of a wave, varying with wave frequency.
Formation As the surface object moves, it continuously generates small disturbances which are the sum of sinusoidal waves with a wide spectrum of wavelengths. Those waves with the longest wavelengths have phase speeds above v and dissipate into the surrounding water and are not easily observed. Other waves with phase speeds at or below v, however, are amplified through constructive interference and form visible shock waves, stationary in position with respect to the surface object (e.g. boat).
The angle θ between the phase shock wave front and the path of the object is θ = arcsin(c/v). If c/v > 1 or < −1, no later waves can catch up with earlier waves and no shockwave forms. In deep water, shock waves form even from slow-moving sources, because waves with short enough wavelengths move slower. These shock waves are at sharper angles than one would naively expect, because it is group velocity that dictates the area of constructive interference and, in deep water, the group velocity is half of the phase velocity.
Angles All shock waves, that each by itself would have had an angle between 33° and 72°, are compressed into a narrow band of wake with angles between 15° and 19°, with the strongest constructive interference at the outer edge (angle arcsin(1/3) = 19.47°), placing the two arms of the V in the celebrated Kelvin wake pattern. A concise geometric construction demonstrates that, strikingly, this group shock angle w.r.t. the path of the boat, 19.47°, for any and all of the above θ, is actually independent of v, c, and g; it merely relies on the fact that the group velocity is half of the phase velocity c. On any planet, slow-swimming objects have "effective Mach number" 3.
For slow swimmers, low Froude number, the Lighthill−Whitham geometric argument that the opening of the Kelvin chevron (wedge, V pattern) is universal goes as follows. Consider a boat moving from right to left with constant speed v, emitting waves of varying wavelength, and thus wavenumber k and phase velocity c(k), of interest when < v for a shock wave (cf., e.g., Sonic boom or Cherenkov radiation). Equivalently, and more intuitively, fix the position of the boat and have the water flow in the opposite direction, like a piling in a river. Focus first on a given k, emitting (phase) wavefronts whose stationary position w.r.t. the boat assemble to the standard shock wedge tangent to all of them, cf. Fig.12.3. As indicated above, the openings of these chevrons vary with wavenumber, the angle θ between the phase shock wavefront and the path of the boat (the water) being θ = arcsin(c/v) ≡ π/2 − ψ. Evidently, ψ increases with k. However, these phase chevrons are not visible: it is their corresponding group wave manifestations which are observed.
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