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Kingdom Hearts Coded

Kingdom Hearts Coded is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Kingdom Hearts Coded rather than just read about it. In short: Kingdom Hearts Coded is an episodic action role-playing puzzle video game developed and published by Square Enix, in collaboration with Disney Interactive Studios, for mobile phones. Coded was a Japan-only release announced at the 2007 Tokyo Game Show.

Kingdom Hearts Coded — main illustration
Kingdom Hearts Coded — illustration

Key takeaways

  • Kingdom Hearts Coded belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Kingdom Hearts Coded to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Kingdom Hearts Coded from memory before moving on to harder problems.

Reference excerpt

Kingdom Hearts Coded is an episodic action role-playing puzzle video game developed and published by Square Enix, in collaboration with Disney Interactive Studios, for mobile phones. Coded was a Japan-only release announced at the 2007 Tokyo Game Show. A Nintendo DS remake, titled Kingdom Hearts Re:coded, was released in Japan, North America, Europe, and Australia. A cinematic remake of the game was included in the Kingdom Hearts HD 2.5 Remix video game compilation for the PlayStation 3, PlayStation 4, Xbox One, Windows, and Nintendo Switch. The gameplay is centered mostly around puzzle solving, with action role-playing elements, similar to previous Kingdom Hearts games. Mini-games and platforming are also featured, with three dimensional backgrounds and two dimensional characters. In mid-2007, game director Tetsuya Nomura decided to create a Kingdom Hearts spin-off for mobile phones that would have a different gameplay style than previous titles and allow players to explore the game like a playground. The game was originally released in eight parts and one preview to mobile phone gamers from June 2009 to January 2010. To reach a wider audience, it was remade for the Nintendo DS and released internationally. Kingdom Hearts coded is the fourth installment in the Kingdom Hearts series and is set after Kingdom Hearts II. Jiminy Cricket's journal, chronicling Sora's fight against the Heartless and Organization XIII, is found to have two secret messages written by persons unknown, and after the journal is digitized for further analysis, the contents become corrupted. This leads King Mickey and his friends to make a digital Sora to enter and repair the journal so that the meaning of the hidden messages can be deciphered. The game received mixed reviews, with critics praising the graphics and gameplay variety, but panning the story, camera, and controls.

Gameplay

Kingdom Hearts coded is a puzzle game with action elements mixed into the gameplay, which is similar to the action-RPG style of the previous titles in the series. It also features a similar interface with fight, item, and "magic" in the command window. There are also minigame and platforming elements. The game features a mix of different graphic styles, with three-dimensional backgrounds and two-dimensional characters. The initial trailer showcased the main character, Sora, in dungeons with floating red and black blocks. Battles feature a "debugging" mode to remove the blocks and progress towards enemies. Blocks are also used to solve puzzles or reach higher ground. Kingdom Hearts Re:coded has an added system to incorporate multiplayer experiences called "tag mode". If other Nintendo DS players are nearby, they do not need to be playing the game and they will be registered in the game as "ghosts".

Plot

Setting

The game is set after Kingdom Hearts II and follows the story of Jiminy Cricket, King Mickey, Donald Duck, and Goofy in Disney Castle. In the game, players progress through a series of levels which are virtual representations of worlds contained within the digitized version of Jiminy's journal from the first Kingdom Hearts game, and are arranged according to the order in which Sora visited the worlds originally in Kingdom Hearts. These virtual worlds are based on various locales from many Disney animated films as well as original worlds seen in the first game of the series, including Destiny Islands, Traverse Town, Wonderland (Alice in Wonderland), Olympus Coliseum (Hercules), Agrabah (Aladdin), and Hollow Bastion. Castle Oblivion also appears as the game's final level.

Characters

The main protagonist and sole player character of the game is an artificially intelligent virtual avatar of Sora, occasionally referred to in-game as "Data-Sora", created from the data from Jiminy's journal entries. Because the game's setting is based on the first game, Data-Sora resembles the original Sora in his attire from the same game. Three other original Kingdom Hearts characters—Riku, Naminé, and Roxas—similarly appear as virtual avatars. Like previous Kingdom Hearts titles, coded features numerous Disney and Final Fantasy characters who have appeared in the first game. Some characters include King Mickey, Pluto, Jiminy Cricket, Donald Duck, and Goofy, the latter two of whom appear as computer-controlled partners of Sora in one of the game's levels. The main antagonists of the game are software bugs that corrupt the data of Jiminy's journal and Heartless that Sora encounters in the first game. Recurring series antagonists Maleficent and Pete also appear.

… excerpt ends here. Continue reading the full article.

Illustrations

Kingdom Hearts Coded: Sora fighting Heartless in Traverse Town in Kingdom Hearts coded
Sora fighting Heartless in Traverse Town in Kingdom Hearts coded
Kingdom Hearts Coded: Artwork of the cast of Kingdom Hearts coded. (From left to right)(bottom row) Donald Duck, King Mickey, Jiminy Cricket, Goofy(middle row) Kairi, Sora, Riku(top row) Roxas
Artwork of the cast of Kingdom Hearts coded. (From left to right)(bottom row) Donald Duck, King Mickey, Jiminy Cricket, Goofy(middle row) Kairi, Sora, Riku(top row) Roxas
Kingdom Hearts Coded illustration

Worked examples

Example 1 — a first encounter with Kingdom Hearts Coded

Start with the simplest possible case. Write down what Kingdom Hearts Coded claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Kingdom Hearts Coded before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Kingdom Hearts Coded ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Kingdom Hearts Coded

In research
Kingdom Hearts Coded appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Kingdom Hearts Coded in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Kingdom Hearts Coded is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2008 video games, Action role-playing video games, Crossover role-playing video games, so understanding it makes those chapters shorter.
In everyday life
Look for Kingdom Hearts Coded outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Kingdom Hearts Coded in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Kingdom Hearts Coded means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Kingdom Hearts Coded out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Kingdom Hearts Coded in simple terms?

Kingdom Hearts Coded is an episodic action role-playing puzzle video game developed and published by Square Enix, in collaboration with Disney Interactive Studios, for mobile phones. Coded was a Japan-only release announced at the 2007 Tokyo Game Show.

Why does Kingdom Hearts Coded matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Kingdom Hearts Coded?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Kingdom Hearts Coded.

Tags

  • 2008 video games
  • Action role-playing video games
  • Crossover role-playing video games
  • Donald Duck video games
  • Episodic video games
  • Goofy (Disney) video games
  • H.a.n.d. games
  • I-mode games
  • Kingdom Hearts games
  • Mickey Mouse video games
  • Nintendo DS games
  • Puzzle video games

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