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Kismet (robot)

Kismet (robot) is a engineering topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Kismet (robot) rather than just read about it. In short: Kismet is a robot head which was made in the 1990s at Massachusetts Institute of Technology (MIT) by Dr. Cynthia Breazeal as an experiment in affective computing; a machine that can recognize and simulate emotions.

Kismet (robot) — main illustration
Kismet (robot) — illustration

Key takeaways

  • Kismet (robot) belongs to engineering; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Kismet (robot) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Kismet (robot) from memory before moving on to harder problems.

Reference excerpt

Kismet is a robot head which was made in the 1990s at Massachusetts Institute of Technology (MIT) by Dr. Cynthia Breazeal as an experiment in affective computing; a machine that can recognize and simulate emotions. The name Kismet comes from a Turkish word meaning "fate" or sometimes "luck".

Hardware design and construction In order for Kismet to properly interact with human beings, it contains input devices that give it auditory, visual, and proprioception abilities. Kismet simulates emotion through various facial expressions, vocalizations, and movement. Facial expressions are created through movements of the ears, eyebrows, eyelids, lips, jaw, and head. The cost of physical materials was an estimated US$25,000. In addition to the equipment mentioned above, there are four Motorola 68332s, nine 400 MHz PCs, and another 500 MHz PC.

Software system Kismet's social intelligence software system, or synthetic nervous system (SNS), was designed with human models of intelligent behavior in mind. It contains six subsystems as follows.

Low-level feature extraction system This system processes raw visual and auditory information from cameras and microphones. Kismet's vision system can perform eye detection, motion detection and, albeit controversial, skin-color detection. Whenever Kismet moves its head, it momentarily disables its motion detection system to avoid detecting self-motion. It also uses its stereo cameras to estimate the distance of an object in its visual field, for example to detect threats—large, close objects with a lot of movement. Kismet's audio system is mainly tuned towards identifying affect in infant-directed speech. In particular, it can detect five different types of affective speech: approval, prohibition, attention, comfort, and neutral. The affective intent classifier was created as follows. Low-level features such as pitch mean and energy (volume) variance were extracted from samples of recorded speech. The classes of affective intent were then modeled as a gaussian mixture model and trained with these samples using the expectation-maximization algorithm. Classification is done with multiple stages, first classifying an utterance into one of two general groups (e.g. soothing/neutral vs. prohibition/attention/approval) and then doing more detailed classification. This architecture significantly improved performance for hard-to-distinguish classes, like approval ("You're a clever robot") versus attention ("Hey Kismet, over here").

Motivation system Dr. Breazeal figures her relations with the robot as 'something like an infant-caretaker interaction, where I'm the caretaker essentially, and the robot is like an infant'. The overview sets the human-robot relation within a frame of learning, with Dr. Breazeal providing the scaffolding for Kismet's development. It offers a demonstration of Kismet's capabilities, narrated as emotive facial expressions that communicate the robot's 'motivational state', Dr. Breazeal: "This one is anger (laugh) extreme anger, disgust, excitement, fear, this is happiness, this one is interest, this one is sadness, surprise, this one is tired, and this one is sleep." At any given moment, Kismet can only be in one emotional state at a time. However, Breazeal states that Kismet is not conscious, so it does not have feelings.

Motor system Kismet speaks a proto-language with a variety of phonemes, similar to a baby's babbling. It uses the DECtalk voice synthesizer, and changes pitch, timing, articulation, etc. to express various emotions. Intonation is used to vary between question and statement-like utterances. Lip synchronization was important for realism, and the developers used a strategy from animation: "simplicity is the secret to successful lip animation." Thus, they did not try to imitate lip motions perfectly, but instead "create a visual shorthand that passes unchallenged by the viewer."

See also Affective computing Artificial intelligence

References

External links

Official website Description de Kismet (in French)

Illustrations

Kismet (robot): Kismet now resides at the MIT Museum.
Kismet now resides at the MIT Museum.

Worked examples

Example 1 — a first encounter with Kismet (robot)

Start with the simplest possible case. Write down what Kismet (robot) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In engineering, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Kismet (robot) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Kismet (robot) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Kismet (robot)

In research
Kismet (robot) appears in engineering research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Kismet (robot) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Kismet (robot) is common in secondary-school and first-year university syllabi. It links to neighbouring topics 1990s robots, Humanoid robots, Massachusetts Institute of Technology, so understanding it makes those chapters shorter.
In everyday life
Look for Kismet (robot) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Kismet (robot) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Kismet (robot) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Kismet (robot) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Kismet (robot) in simple terms?

Kismet is a robot head which was made in the 1990s at Massachusetts Institute of Technology (MIT) by Dr. Cynthia Breazeal as an experiment in affective computing; a machine that can recognize and simulate emotions.

Why does Kismet (robot) matter?

Because it connects several engineering ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Kismet (robot)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Kismet (robot).

Tags

  • 1990s robots
  • Humanoid robots
  • Massachusetts Institute of Technology
  • Prototype robots
  • Robot heads
  • Robots of the United States
  • Social robots

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