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Knowbotic Research

Knowbotic Research is a engineering topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Knowbotic Research rather than just read about it. In short: Knowbotic Research is a German-Swiss electronic art group, established in 1991. Its members are Yvonne Wilhelm, Christian Hübler and Alexander Tuchacek.

Key takeaways

  • Knowbotic Research belongs to engineering; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Knowbotic Research to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Knowbotic Research from memory before moving on to harder problems.

Reference excerpt

Knowbotic Research is a German-Swiss electronic art group, established in 1991. Its members are Yvonne Wilhelm, Christian Hübler and Alexander Tuchacek. They hold a professorship for Art and Media at the University of the Arts in Zürich.

History Yvonne Wilhelm (born 1962), Christian Huebler (born 1962), Alexander Tuchacek (born 1962) are based in Zürich Switzerland. The Knowbotic Research group has experimented with the intersection of technology, information and knowledge, interface, immersive virtual reality and networked agency. In their work Simulation Mosaik Data Klaenge from 1993, they experimented with so called intelligent agent, applications which can conglomerate diaphanous information by themselves (also called knowbots) and intelligent virtual spaces (flexible information-environments distributed in electronic networks). Knowbotic Research KR+cF has regularly invited people from non-art fields to participate in their projects, such as scientists, philosophers and engineers, depending on the concept of each project. In partnership with the Academy of Media Arts Cologne, Knowbotic Research KR+cF has founded Membrane, a laboratory for media strategies, in 1995. In their more recent work, they created media-based projects that try to intervene in the (physical or digital) public domain. Knowbotic is a coinage that combined "knowledge" with "robotic", meaning intellectual agent on the Internet. Knowbotic has developed some projects themed on an information environment and a computer interface. Since 1998, it has become more flexible, and with these main three of them, different members from various fields such as art, science, and philosophy, have joined in each program. In 1997, it worked with Japanese art group, Canon Art Lab, in Tokyo. This project aimed at revealing the function of the city by interacting between real and virtual world.

Awards Knowbotic Research has been exhibited widely and has received several prizes, including:

Two Prix Ars Electronica Golden Nicas (in 1994 and 1998) The Claasen Prize for Media Art and Photography, Cologne The international ZKM Media-art award The August Seeling-Award of Wilhelm Lehmbruck Museum

Footnotes

References Oliver Grau, "Virtual Art: From Illusion to Immersion" MIT-Press, Cambridge 2003 Christiane Paul, Digital Art, Thames & Hudson Ltd. Wolf Lieser. Digital Art. Langenscheidt: h.f. ullmann. 2009. Joseph Nechvatal, Immersive Ideals / Critical Distances. LAP Lambert Academic Publishing, 2009 Joline Blais and Jon Ippolito, The Edge of Art, Thames & Hudson Ltd Frank Popper, From Technological to Virtual Art, MIT Press Bruce Wands, Art of the Digital Age, London: Thames & Hudson

External links Knowbotic Research Show Thomas Dreher: Connective Force Attack - Knowbotic Research, Gideon May, Thomas Rehaag (in German)

Worked examples

Example 1 — a first encounter with Knowbotic Research

Start with the simplest possible case. Write down what Knowbotic Research claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In engineering, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Knowbotic Research before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Knowbotic Research ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Knowbotic Research

In research
Knowbotic Research appears in engineering research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Knowbotic Research in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Knowbotic Research is common in secondary-school and first-year university syllabi. It links to neighbouring topics German artist groups and collectives, German contemporary artists, German digital artists, so understanding it makes those chapters shorter.
In everyday life
Look for Knowbotic Research outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Knowbotic Research in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Knowbotic Research means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Knowbotic Research out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Knowbotic Research in simple terms?

Knowbotic Research is a German-Swiss electronic art group, established in 1991. Its members are Yvonne Wilhelm, Christian Hübler and Alexander Tuchacek.

Why does Knowbotic Research matter?

Because it connects several engineering ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Knowbotic Research?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Knowbotic Research.

Tags

  • German artist groups and collectives
  • German contemporary artists
  • German digital artists
  • German installation artists
  • New media artists
  • Postmodern artists
  • Postmodernists
  • Robotic art
  • Swiss contemporary artists
  • Swiss digital artists
  • Swiss installation artists

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