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Languages of Art

Languages of Art is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Languages of Art rather than just read about it. In short: Languages of Art: An Approach to a Theory of Symbols is a book by the American philosopher Nelson Goodman. It is a work of 20th century aesthetics in the analytic tradition.

Languages of Art — main illustration
Languages of Art — illustration

Key takeaways

  • Languages of Art belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Languages of Art to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Languages of Art from memory before moving on to harder problems.

Reference excerpt

Languages of Art: An Approach to a Theory of Symbols is a book by the American philosopher Nelson Goodman. It is a work of 20th century aesthetics in the analytic tradition. Originally published in 1968, it was revised in 1976. Goodman continued to refine and update these theories in essay form for the rest of his career.

A general theory of symbols Languages of Art ostensibly concerns only the philosophy of art, but in the book's introduction, Goodman says that by the "languages" in the book's title, he means "symbol systems" in general. Central to the book's thesis is the concept of reference.

Resemblance vs. representation In the first section of the book, Goodman challenges the common assumption that something must resemble another thing to represent it. He does by appealing both to common sense and to mathematical relation theory. Instead, he suggests that representation be seen as a particular type of arbitrary denotation.

Denotation vs. exemplification Denotation and exemplification are both types of reference. Goodman calls denotation the "core of representation." (5) Something is denoted when it is referred to by a label but does not "possess" it. Exemplification is possession plus reference. "While anything may be denoted, only labels may be exemplified." (57)

Authenticity: autographic vs. allographic In this section of the book, Goodman calls attention to a peculiar problem in the philosophy of art: why is it that a painting can be forged while a piece of music cannot? After verifying that there is indeed an important aesthetic difference between an original and a forgery and clarifying its nature, Goodman suggests an answer to the question. His answer is that works in a form of art can be forged if and only if ("iff") there is no possible notation to specify which are and are not authentic works. In other words, a piece of music can be written down as a score, so any performance which corresponds suitably to the score is counted as authentic; there is no such notation to define what is and what isn't an authentic instance of a painting, so a painting can be forged.

Theory of notation In this, the key section of the book, Goodman expands on his idea of a notational system introduced in the previous chapter. For Goodman, a symbol system is a formal language with a grammar consisting of syntactic rules and semantics rules. A symbol system is called notational if it meets certain properties, notably that its symbols are non-compact.

Score, sketch and script Goodman evaluates the common notational methods of musical and theatrical performance, drawing and painting, dance and architecture. None of the art forms adhere to his ideal notation, but they are nonetheless sufficient for their purpose. Despite the critiques Goodman makes of the common vocabulary of art discussion, he does not believe that, "the exigencies that dictate technical discourse need govern our everyday speech." (187)

References Goodman, Nelson. Languages of Art. Hackett Publishing Company, 1976.

External links Goodman's Aesthetics at the Stanford Encyclopedia of Philosophy.

Worked examples

Example 1 — a first encounter with Languages of Art

Start with the simplest possible case. Write down what Languages of Art claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Languages of Art before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Languages of Art ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Languages of Art

In research
Languages of Art appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Languages of Art in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Languages of Art is common in secondary-school and first-year university syllabi. It links to neighbouring topics 1968 non-fiction books, Aesthetics books, Cognitive science literature, so understanding it makes those chapters shorter.
In everyday life
Look for Languages of Art outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Languages of Art in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Languages of Art means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Languages of Art out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Languages of Art in simple terms?

Languages of Art: An Approach to a Theory of Symbols is a book by the American philosopher Nelson Goodman. It is a work of 20th century aesthetics in the analytic tradition.

Why does Languages of Art matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Languages of Art?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Languages of Art.

Tags

  • 1968 non-fiction books
  • Aesthetics books
  • Cognitive science literature

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