ArticleslgStudy

science

List of biopunk works

List of biopunk works is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand List of biopunk works rather than just read about it. In short: This is a list of works classified as biopunk, a subgenre of science fiction and derivative of the cyberpunk movement. Some works may only be centered around biotechnologies and not fit a more constrained definition of biopunk which may include additional cyberpunk or postcyberpunk elements.

Key takeaways

  • List of biopunk works belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect List of biopunk works to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of List of biopunk works from memory before moving on to harder problems.

Reference excerpt

This is a list of works classified as biopunk, a subgenre of science fiction and derivative of the cyberpunk movement. Some works may only be centered around biotechnologies and not fit a more constrained definition of biopunk which may include additional cyberpunk or postcyberpunk elements.

Print media

Novels

BIOPUNK: ARISTOTLE by Andy Siege The Butterfly Effect by Rajat Chaudhuri Blood Music (1985) by Greg Bear Change Agent (novel) (2017) by Daniel Suarez − described as doing for biopunk what William Gibson did for cyberpunk Clade (2003) and Crache (2004) by Mark Budz Darwin series (1999–2003) by Greg Bear Holy Fire (1996) by Bruce Sterling Leviathan Trilogy (2009–11) by Scott Westerfeld The Xenogenesis trilogy (1987–89) by Octavia E. Butler The Movement of Mountains (1987) by Michael Blumlein Ribofunk (1996) by Paul Di Filippo Rifter series (1999–2004) by Peter Watts Schismatrix (1985) by Bruce Sterling Sleepless series (1991–99) by Nancy Kress The Sky Lords trilogy by John Brosnan. Unwind (2007) by Neal Shusterman Wetware (1988) by Rudy Rucker White Devils (2004) by Paul J. McAuley The Windup Girl (2009) by Paolo Bacigalupi − on Time's list "The Top 10 Everything of 2009" Winterlong (1990) by Elizabeth Hand Darkome (2024) by Hannu Rajaniemi

Short stories "The Brains of Rats" (1988) by Michael Blumlein The People of Sand and Slag (2004) by Paolo Bacigalupi "Gene Wars" (1991) by Paul J. McAuley

Graphic novels and comics

Blame! (1997–2003) by Tsutomu Nihei Doktor Sleepless (2007–present) by Warren Ellis Fluorescent Black (2008–2010) by M.F. Wilson and Nathan Fox

Film and television

Feature films Frankenstein (1931) Blade Runner (1982) Super Mario Bros. (1993) Gattaca (1997) eXistenZ (1999) Resident Evil series (2002–2016; 2021) Code 46 (2003) Tokyo Gore Police (2008) Repo: The Genetic Opera (2008) Splice (2009) Repo Men (2010) Antiviral (2012) Prometheus (2012) Vesper (2022)

Short films LOOM (2012) by Jake Scott

Television series

Dark Angel (2000–2002) 2030 CE (2002–2003) ReGenesis (2004–2008) Orphan Black (2013–2017) Orphan Black – 7 Genes (2017–present) Kamen Rider Amazons (2016–2017) Biohackers (2020–2021)

Video games

The Ooze (1995) developed by Sega Technical Institute where a scientist gets turned into a blob-like creature by a chemicals corporation seeking to unleash on the world a bioweapon in the form of a virus that only them possesses the cure for; Terranigma (Tenchi Sōzō) (1995) and Final Fantasy VII (1997) are Japanese RPGs which feature some biopunk elements: the mad scientist Beruga in Terranigma and the Shinra Corporation in Final Fantasy VII are trying to control the world via biotechnology and genetic manipulations; Panzer Dragoon series (1995-2002) developed by Team Andromeda/Smilebit and published by Sega; Resident Evil series (1996–present) developed and published by Capcom; Parasite Eve (1998) developed by Square and published by Square Electronic Arts; Parasite Eve II (2000) developed by Square and published by Square Electronic Arts. SiN series (1998–2006) developed by Ritual Entertainment (except for the expansion pack Wages of Sin that was developed by 2015) and published by Activision, features cyberpunk and biopunk elements; Evolva (2000) developed by Computer Artworks Ltd. and published by Interplay Entertainment; Dark Angel (2001) developed by Radical Entertainment for the TV series of the same name; Quake 4 (2005) developed by Raven Software and published by Activision; Rogue Trooper (2006) developed by Rebellion Developments and published by Eidos Interactive; Prey (2006) developed by Human Head Studios and published by 2K Games; BioShock series (2007–present) developed by Irrational Games and published by 2K Games; Fracture (2008) developed by Day 1 Studios and published by LucasArts; Prototype (2009) developed by Radical Entertainment and published by Activision; Killing Floor series (2009–present) developed and published by Tripwire Interactive; Crysis 2 (2011) developed by Crytek and published by Electronic Arts; The Deus Ex franchise (2000-2016), developed by Ion Storm and Eidos Montreal and published by Eidos Interactive and Square Enix Eu; Cruelty Squad (2021), developed and published by Consumer Softproducts; Athanasy (2022), developed by Wirion and published by 7DOTS; Scorn (2022), developed and published by Ebb Software; Ceiba (2023), developed by Wirion and 7DOTS and published by Moonworks.

See also List of cyberpunk works Cyberpunk derivatives Genetic engineering in science fiction

References

Worked examples

Example 1 — a first encounter with List of biopunk works

Start with the simplest possible case. Write down what List of biopunk works claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to List of biopunk works before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about List of biopunk works ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of List of biopunk works

In research
List of biopunk works appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses List of biopunk works in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
List of biopunk works is common in secondary-school and first-year university syllabi. It links to neighbouring topics Biocybernetics, Bioinformatics, Biopunk, so understanding it makes those chapters shorter.
In everyday life
Look for List of biopunk works outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
Ask Teacher Smith questions about this articleOpens your AI tutor with a question about “List of biopunk works” →

Affiliate

Preply — study more efficiently by working with a personal tutor. 50% off.

How to study List of biopunk works in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what List of biopunk works means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain List of biopunk works out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is List of biopunk works in simple terms?

This is a list of works classified as biopunk, a subgenre of science fiction and derivative of the cyberpunk movement. Some works may only be centered around biotechnologies and not fit a more constrained definition of biopunk which may include additional cyberpunk or postcyberpunk elements.

Why does List of biopunk works matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study List of biopunk works?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on List of biopunk works.

Tags

  • Biocybernetics
  • Bioinformatics
  • Biopunk
  • Postcyberpunk
  • Science fiction lists

Keep exploring