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Love Tester

Love Tester is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Love Tester rather than just read about it. In short: The Love Tester (ラブテスター, Rabu Tesutā) is a novelty toy made by Nintendo in 1969. Designed "for young ladies and men", the device purports to determine how much two people love each other.

Love Tester — main illustration
Love Tester — illustration

Key takeaways

  • Love Tester belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Love Tester to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Love Tester from memory before moving on to harder problems.

Reference excerpt

The Love Tester (ラブテスター, Rabu Tesutā) is a novelty toy made by Nintendo in 1969. Designed "for young ladies and men", the device purports to determine how much two people love each other. To operate the device, both users grab one of the connected spherical metal sensors with one hand and hold each other's hands with the other; the meter on the device displays their "love score" on a scale between 1 and 100. The Love Tester was designed by Gunpei Yokoi (eventual creator of the Game & Watch series and the original Game Boy), who said that he "loved explaining that the meter gave better results when people kissed the girl". It was the first product by Nintendo to use real electronic components. It was also one of the few products by Nintendo during the 1960s that were sold outside Japan. The device was marketed in Western markets as a "Love/Lie Detector". It was also released as part of a "Mini Game Series", and other versions of the device were packaged differently and contained English instructions. It was advertised heavily on Japanese television, with commercials that have gained a cult following. It originally sold for ¥1,800.

In July 2010, the Love Tester was re-released in Japan by Tenyo, who previously worked with Nintendo on the Master of Illusion series of games. It features the original packaging, and was officially endorsed by Nintendo alongside another incarnation produced by Taito. The Love Tester is considered one of the most sought-after products from Nintendo's earlier years and is considered one of the most unusual products created by Nintendo.

See also Love tester machine List of Nintendo products

References

Illustrations

Love Tester illustration

Worked examples

Example 1 — a first encounter with Love Tester

Start with the simplest possible case. Write down what Love Tester claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Love Tester before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Love Tester ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Love Tester

In research
Love Tester appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Love Tester in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Love Tester is common in secondary-school and first-year university syllabi. It links to neighbouring topics 1960s toys, Electronic toys, Nintendo toys, so understanding it makes those chapters shorter.
In everyday life
Look for Love Tester outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Love Tester in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Love Tester means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Love Tester out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Love Tester in simple terms?

The Love Tester (ラブテスター, Rabu Tesutā) is a novelty toy made by Nintendo in 1969. Designed "for young ladies and men", the device purports to determine how much two people love each other.

Why does Love Tester matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Love Tester?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Love Tester.

Tags

  • 1960s toys
  • Electronic toys
  • Nintendo toys

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