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Magic hypercube

Magic hypercube is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Magic hypercube rather than just read about it. In short: In mathematics, a magic hypercube is the k-dimensional generalization of magic squares and magic cubes, that is, an n × n × n × ... × n array of integers such that the sums of the numbers on each pillar (along any axis) as well as on the main space diagonals are all the same. The common sum is called the magic constant of the hypercube, and is sometimes denoted Mk(n).

Key takeaways

  • Magic hypercube belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Magic hypercube to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Magic hypercube from memory before moving on to harder problems.

Reference excerpt

In mathematics, a magic hypercube is the k-dimensional generalization of magic squares and magic cubes, that is, an n × n × n × ... × n array of integers such that the sums of the numbers on each pillar (along any axis) as well as on the main space diagonals are all the same. The common sum is called the magic constant of the hypercube, and is sometimes denoted Mk(n). If a magic hypercube consists of the numbers 1, 2, ..., nk, then it has magic number

M k ( n ) = n ( n k + 1 ) 2 {\displaystyle M_{k}(n)={\frac {n(n^{k}+1)}{2}}} . For k = 4, a magic hypercube may be called a magic tesseract, with sequence of magic numbers given by OEIS: A021003. The side-length n of the magic hypercube is called its order. Four-, five-, six-, seven- and eight-dimensional magic hypercubes of order three have been constructed by J. R. Hendricks. Marian Trenkler proved the following theorem: A p-dimensional magic hypercube of order n exists if and only if p > 1 and n is different from 2 or p = 1. A construction of a magic hypercube follows from the proof. The R programming language includes a module, library(magic), that will create magic hypercubes of any dimension with n a multiple of 4.

Perfect magic hypercubes

If, in addition, the numbers on every cross section diagonal also sum up to the hypercube's magic number, the hypercube is called a perfect magic hypercube; otherwise, it is called a semiperfect magic hypercube. The number n is called the order of the magic hypercube. This definition of "perfect" assumes that one of the older definitions for perfect magic cubes is used. The Universal Classification System for Hypercubes (John R. Hendricks) requires that for any dimension hypercube, all possible lines sum correctly for the hypercube to be considered perfect magic. Because of the confusion with the term perfect, nasik is now the preferred term for any magic hypercube where all possible lines sum to S. Nasik was defined in this manner by C. Planck in 1905. A nasik magic hypercube has ⁠1/2⁠(3n − 1) lines of m numbers passing through each of the mn cells.

Nasik magic hypercubes A Nasik magic hypercube is a magic hypercube with the added restriction that all possible lines through each cell sum correctly to S = ⁠m(mn+1)/2⁠ where S is the magic constant, m the order and n the dimension of the hypercube. Or, to put it more concisely, all pan-r-agonals sum correctly for r = 1...n. This definition is the same as the Hendricks definition of perfect, but different from the Boyer/Trump definition. The term nasik would apply to all dimensions of magic hypercubes in which the number of correctly summing paths (lines) through any cell of the hypercube is P = ⁠3n − 1/2⁠. A pandiagonal magic square then would be a nasik square because 4 magic line pass through each of the m2 cells. This was A.H. Frost’s original definition of nasik. A nasik magic cube would have 13 magic lines passing through each of its m3 cells. (This cube also contains 9m pandiagonal magic squares of order m.) A nasik magic tesseract would have 40 lines passing through each of its m4 cells, and so on.

History In 1866 and 1878, Rev. A. H. Frost coined the term Nasik for the type of magic square we commonly call pandiagonal and often call perfect. He then demonstrated the concept with an order-7 cube we now class as pandiagonal, and an order-8 cube we class as pantriagonal. In another 1878 paper he showed another pandiagonal magic cube and a cube where all 13m lines sum correctly i.e. Hendricks perfect. He referred to all of these cubes as nasik as a respect to the great Indian Mathematician D R Kaprekar who hails from Deolali in Nasik District in Maharashtra, India. In 1905 Dr. Planck expanded on the nasik idea in his Theory of Paths Nasik. In the introductory to his paper, he wrote;

Analogy suggest that in the higher dimensions we ought to employ the term nasik as implying the existence of magic summations parallel to any diagonal, and not restrict it to diagonals in sections parallel to the plane faces. The term is used in this wider sense throughout the present paper. In 1917, Dr. Planck wrote again on this subject.

It is not difficult to perceive that if we push the Nasik analogy to higher dimensions the number of magic directions through any cell of a k-fold must be ½(3k-1). In 1939, B. Rosser and R. J. Walker published a series of papers on diabolic (perfect) magic squares and cubes. They specifically mentioned that these cubes contained 13m2 correctly summing lines. They also had 3m pandiagonal magic squares parallel to the faces of the cube, and 6m pandiagonal magic squares parallel to the space-diagonal planes.

Notations in order to keep things in hand a special notation was developed:

[

k i ; k ∈ { 0 , ⋯ , n − 1 } ; i ∈ { 0 , ⋯ , m − 1 } ] {\displaystyle \left[{}_{k}i;\ k\in \{0,\cdots ,n-1\};\ i\in \{0,\cdots ,m-1\}\right]} : positions within the hypercube

… excerpt ends here. Continue reading the full article.

Worked examples

Example 1 — a first encounter with Magic hypercube

Start with the simplest possible case. Write down what Magic hypercube claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Magic hypercube before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Magic hypercube ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Magic hypercube

In research
Magic hypercube appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Magic hypercube in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Magic hypercube is common in secondary-school and first-year university syllabi. It links to neighbouring topics Magic squares, so understanding it makes those chapters shorter.
In everyday life
Look for Magic hypercube outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Magic hypercube in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Magic hypercube means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Magic hypercube out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Magic hypercube in simple terms?

In mathematics, a magic hypercube is the k-dimensional generalization of magic squares and magic cubes, that is, an n × n × n × ... × n array of integers such that the sums of the numbers on each pillar (along any axis) as well as on the main space diagonals are all the same. The common sum is call…

Why does Magic hypercube matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Magic hypercube?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Magic hypercube.

Tags

  • Magic squares

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