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MagnaCarta 2

MagnaCarta 2 is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand MagnaCarta 2 rather than just read about it. In short: Magna Carta 2 (마그나카르타 2 Mageuna Kaleuta 2, マグナカルタ 2 Maguna Karuta 2) is a role-playing video game developed by South Korean developer Softmax and published by Namco Bandai Games exclusively for Xbox 360. It is a follow-up to the games Magna Carta: The Phantom of Avalanche released on Windows and Magna Carta: Crimson Stigmata released on the PlayStation 2.

MagnaCarta 2 — main illustration
MagnaCarta 2 — illustration

Key takeaways

  • MagnaCarta 2 belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect MagnaCarta 2 to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of MagnaCarta 2 from memory before moving on to harder problems.

Reference excerpt

Magna Carta 2 (마그나카르타 2 Mageuna Kaleuta 2, マグナカルタ 2 Maguna Karuta 2) is a role-playing video game developed by South Korean developer Softmax and published by Namco Bandai Games exclusively for Xbox 360. It is a follow-up to the games Magna Carta: The Phantom of Avalanche released on Windows and Magna Carta: Crimson Stigmata released on the PlayStation 2. It was released in South Korea and Japan on August 6, 2009 and in North America on October 13, 2009. It marks the series' first entry onto a seventh generation console. The game was officially unveiled in the April 2009 edition of Famitsu magazine.

Gameplay In MagnaCarta 2, the player controls their characters from a third-person perspective, usually in one of two "Modes". In Movement Mode, the player explores the area, talks with other characters and interacts with the environment. In Combat Mode, the player character enters a battle stance, which lets them fight enemies at the cost of slower movement speed. The game's battle system combines strategic turn-based and real-time elements and battles directly occur in the field, with no loading screens. Up to three active members can be in the field at any one time, with the remaining three members waiting to be switched in. The player can choose between using normal attacks or moves that use Kan, a type of energy. These Kan moves generate or use Kan. If all three active members' hit points reach zero, the game is over and the player restarts from their last save point. As the player presses the attack button, their character's "Overdrive" gauge will fill up. Once full, the character will enter an "Overdrive" state, where their attack power is increased. However, once the player can no longer attack, their character will fall into an "Overheat" state, rendering them unable to attack until the gauge lowers enough for them to attack again. Players can use this gauge to their advantage by using "Chain Drives"—the process of Overdriving one character into Overheat, immediately switching to another character already present, then Overdriving them as well. This frees both members' Overdrive gauges, enabling both to attack without hindrance. Players can also use Solo and Co-op Techniques, which unleash devastating combination attacks on their target. The player collects Kamonds to power-up weapons via their accompanying "Kamond Board". Kamonds are also used to strengthen characters and craft new items. Kamonds are usually obtained by defeating monsters or Sentinels, but can also be found in treasure chests or as rewards for finishing quests. At Kamond Shops, players can craft to turn Kamonds into new accessories. Recipes and money are needed to craft with Kamonds. Recipes are earned as rewards for completing certain quests.

Story

MagnaCarta 2 is set in the fictional kingdom of Lanzheim, divided by an ongoing civil war between the Northern Forces, led by the usurper Shuenzeit Baron; and the Southern Forces, led by Rzephilda "Zephie" Berlinette, the Princess of Lanzheim. In response to the Northern Forces' "Sentinels"—destructive, living weapons based on the extinct Carta race—Zephie forms the Counter-Sentinel Unit in order to turn the tide. However, while trying to find the Sentinels' weakness, Zephie's bodyguard Rue is captured by the Northern Forces. Zephie goes to rescue her friend: however, as they make their escape, they are intercepted by Schuenzeit's best soldier, Elgar the Regicide. Zephie takes Elgar's killing blow to Rue and despite what should have been a mortal wound, drives Elgar away. Two years later, on Highwind Island, an ancient weapon similar to the Sentinels is discovered in the island's ancient ruins. Because of this, Juto—a young amnesiac with a fear of swords—soon encounters Zephie and Argo, who came to investigate the weapon for the Southern Forces. Learning that Northern Forces soldiers have arrived in the ruins and remembering that his adoptive sister, Melissa, had gone there earlier, Juto volunteers to guide the Counter-Sentinel Unit members to the ruins. Upon arrival, they find that the Northern Forces have activated the weapon. When the weapon injures Melissa, Juto single-handedly destroys the weapon in a berserker rage.

Development After developing Magna Carta: Tears of Blood, a team of 40 at Softmax partnered with Namco Bandai to create MagnaCarta 2 for the Xbox 360, using the Unreal Engine 3. Development of MagnaCarta 2 began between 2004 and 2005, taking over 4 years to finish.

Reception

The game received "average" reviews according to the review aggregation website Metacritic. IGN criticized the battle system stating, "this feels almost archaic and could have been run on a PS1, enemy AI is almost non-existent and character abilities are generic." Annette Gonzalez of Game Informer was more positive, citing that the "[b]attles are intuitive and addicting, although awkward camera angles can sometimes hinder combat"; and praising the voice cast, saying the fully voiced dialogue is a "vast improvement over Tears of Blood." In Japan, Famitsu gave it a score of 30 out of 40, while Famitsu Xbox 360 gave it one eight and three sevens for a total of 29 out of 40.

References

External links

Official Japanese website (in Japanese) Official Korean website (in Korean) MagnaCarta 2 at IMDb MagnaCarta 2 at MobyGames

Illustrations

MagnaCarta 2: The main cast of MagnaCarta 2. Top row: Juto (left), Zephie, and Argo. Bottom row: Crocell, Celestine, and Rue.
The main cast of MagnaCarta 2. Top row: Juto (left), Zephie, and Argo. Bottom row: Crocell, Celestine, and Rue.

Worked examples

Example 1 — a first encounter with MagnaCarta 2

Start with the simplest possible case. Write down what MagnaCarta 2 claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to MagnaCarta 2 before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about MagnaCarta 2 ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of MagnaCarta 2

In research
MagnaCarta 2 appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses MagnaCarta 2 in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
MagnaCarta 2 is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2009 video games, Bandai Namco games, Banpresto games, so understanding it makes those chapters shorter.
In everyday life
Look for MagnaCarta 2 outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study MagnaCarta 2 in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what MagnaCarta 2 means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain MagnaCarta 2 out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is MagnaCarta 2 in simple terms?

Magna Carta 2 (마그나카르타 2 Mageuna Kaleuta 2, マグナカルタ 2 Maguna Karuta 2) is a role-playing video game developed by South Korean developer Softmax and published by Namco Bandai Games exclusively for Xbox 360. It is a follow-up to the games Magna Carta: The Phantom of Avalanche released on Windows and Ma…

Why does MagnaCarta 2 matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study MagnaCarta 2?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on MagnaCarta 2.

Tags

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