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Mass Effect (video game)

Mass Effect (video game) is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Mass Effect (video game) rather than just read about it. In short: Mass Effect is a 2007 action role-playing game developed by BioWare and published by Microsoft Game Studios for the Xbox 360. It is the first game in the Mass Effect series, and takes place within the Milky Way galaxy in the year 2183, where civilization is threatened by a highly advanced machine race known as the Reapers.

Mass Effect (video game) — main illustration
Mass Effect (video game) — illustration

Key takeaways

  • Mass Effect (video game) belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Mass Effect (video game) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Mass Effect (video game) from memory before moving on to harder problems.

Reference excerpt

Mass Effect is a 2007 action role-playing game developed by BioWare and published by Microsoft Game Studios for the Xbox 360. It is the first game in the Mass Effect series, and takes place within the Milky Way galaxy in the year 2183, where civilization is threatened by a highly advanced machine race known as the Reapers. The player assumes the role of Commander Shepard, an elite human soldier who must stop a rogue agent from carrying out the Reapers' galactic invasion. The game involves completing multiple quests that generally involve space exploration, squad and vehicular combat, and interaction with non-player characters. Planned as the first chapter of a trilogy, Mass Effect was developed over the course of three and a half years, and uses the Unreal Engine 3 as a groundwork. It was designed so that the player would assume the role of a central character that could make important decisions and impact the story of the game in numerous ways. The combat was designed to offer the tactics and customization of a role-playing game, but through a simpler and real-time third-person shooter interface. In 2008 and 2009, two downloadable content packs that introduced new missions to the base game were released. Mass Effect received critical acclaim, and sold over one and a half million copies by January 2008. Critics praised the game's interactive storytelling and cinematic design, but criticized its unbalanced combat mechanics and poor artificial intelligence. The game received several year-end awards, including Best RPG at the 2007 Spike Video Game Awards and Roleplaying Game of the Year at the 11th Annual Interactive Achievement Awards, and is considered one of the greatest video games of all time. Following the release for the Xbox 360, Mass Effect was ported to Windows by Demiurge Studios and Microsoft Game Studios in 2008, and later on, to PlayStation 3 by Edge of Reality and Electronic Arts in 2012. It was followed by the sequels Mass Effect 2 in 2010 and Mass Effect 3 in 2012. In 2021, Mass Effect was remastered as part of the Mass Effect Legendary Edition.

Gameplay Mass Effect is a single-player action role-playing game in which the player takes the role of Commander Shepard from a third-person perspective. Shepard's gender, appearance, military background, combat-training and first name are determined by the player before the game begins. There are six different character classes for the player to choose from and each of them have different talents that provide enhanced combat capabilities. For example, the Soldier class is trained in weapon damage and has improved health, while the Sentinel class is trained in protecting and healing allies. At one point in the game, players may evolve their base class talent into one of two specializations, which depend on the class chosen by the player. Although any class can use any weapon type, each class is only effective with the weapons they are trained in. The game's overworld is a galaxy map that the player can explore to find and complete quests. Most of the quests that progress the story consist of combat missions, while optional quests generally involve the player gathering items or interacting with non-player characters. As the player progresses throughout the game, six squad members become available, each with their own talents that can be developed. Experience points are gained in multiple ways, such as completing quests, defeating enemies, or finding and collecting items around the environment. Each time a sufficient amount of experience is obtained, the player "levels up" and is awarded a number of Talent Points that can be used to develop talents for both Shepard and the members of the squad. Each talent has 12 ranks that can be unlocked, with each rank costing one Talent Point. The player's primary mode of transportation is a starship which serves as Shepard's base of operations. Aboard the ship, the player can interact with the squad members, buy new equipment, and travel to numerous planetary systems. Although the game features a large number of planets for the player to examine, only a few of them can actually be landed on and explored. Some of them can also be surveyed to search for valuable resources and quest-relevant items. Upon landing on a planet, the player can traverse on foot or by using an all-terrain infantry fighting vehicle called the M35 Mako. Most of the game's main quests are geared toward on-foot combat, but some segments may feature combat requiring the use of the M35 Mako. In contrast, secondary quests usually require the player to explore free-roam uncharted worlds with the vehicle. Equipment items, which include armor, weapon, and ammunition upgrades, can be found around the environment or purchased from merchants in settlements.

Combat

… excerpt ends here. Continue reading the full article.

Illustrations

Mass Effect (video game): In combat, the player can pause the action to display the squad's user interface and calmly select different powers for the squad members to use. The squad's health bars and shields are displayed at the bottom left corner of the screen.
In combat, the player can pause the action to display the squad's user interface and calmly select different powers for the squad members to use. The squad's health bars and shields are displayed at the bottom left corner of the screen.
Mass Effect (video game): Mark Meer (left) and Jennifer Hale (right) provided the voices for the male and female protagonist of the game.
Mark Meer (left) and Jennifer Hale (right) provided the voices for the male and female protagonist of the game.
Mass Effect (video game): Jack Wall was the main composer of Mass Effect.
Jack Wall was the main composer of Mass Effect.

Worked examples

Example 1 — a first encounter with Mass Effect (video game)

Start with the simplest possible case. Write down what Mass Effect (video game) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Mass Effect (video game) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Mass Effect (video game) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Mass Effect (video game)

In research
Mass Effect (video game) appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Mass Effect (video game) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Mass Effect (video game) is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2007 video games, Action role-playing video games, Apocalyptic video games, so understanding it makes those chapters shorter.
In everyday life
Look for Mass Effect (video game) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Mass Effect (video game) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Mass Effect (video game) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Mass Effect (video game) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Mass Effect (video game) in simple terms?

Mass Effect is a 2007 action role-playing game developed by BioWare and published by Microsoft Game Studios for the Xbox 360. It is the first game in the Mass Effect series, and takes place within the Milky Way galaxy in the year 2183, where civilization is threatened by a highly advanced machine r…

Why does Mass Effect (video game) matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Mass Effect (video game)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Mass Effect (video game).

Tags

  • 2007 video games
  • Action role-playing video games
  • Apocalyptic video games
  • BioWare games
  • Censored video games
  • Demiurge Studios games
  • Electronic Arts games
  • LGBTQ-related controversies in video games
  • LGBTQ-related video games
  • Mass Effect video games
  • Microsoft games
  • Military science fiction video games

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