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Mass amateurization

Mass amateurization is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Mass amateurization rather than just read about it. In short: Mass amateurization refers to the capabilities that new forms of media have given to non-professionals (amateurs) and the ways in which those non-professionals have applied those capabilities to solve problems (e.g. create and distribute content) that compete with the solutions offered by larger, professional institutions. Mass amateurization is most often associated with Web 2.0 technologies.

Mass amateurization — main illustration
Mass amateurization — illustration

Key takeaways

  • Mass amateurization belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Mass amateurization to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Mass amateurization from memory before moving on to harder problems.

Reference excerpt

Mass amateurization refers to the capabilities that new forms of media have given to non-professionals (amateurs) and the ways in which those non-professionals have applied those capabilities to solve problems (e.g. create and distribute content) that compete with the solutions offered by larger, professional institutions. Mass amateurization is most often associated with Web 2.0 technologies. These technologies include the rise of blogs and citizen journalism, photo and video-sharing services such as Flickr and YouTube, user-generated wikis like Wikipedia, and distributed accommodation services such as Airbnb. While the social web is not the only technology responsible for the rise of mass amateurization, Clay Shirky claims Web 2.0 has allowed amateurs to undertake increasingly complex tasks resulting in accomplishments that would seem daunting within the traditional institutional model. In addition to whole websites and applications, Web 2.0 has also birthed a variety of digital tools that facilitate organization and problem solving on a large scale. These tools include tags, trackbacks, and hashtags. These new forms of media became widely available during the first decade of the 21st century due in part to the fall of transactional costs of creating and distributing media. Mass amateurization is a social, cumulative and collaborative activity, wherein ideas will flow back up the pipeline from consumers and they will share them among themselves. There is no institutional hierarchy in mass amateurization. There is only an informal group of collaborators working to solve a problem. Due to mass amateurization, amateurs are able to collaborate without the interference from the inherent obstacles associated with institutions. These obstacles include the costs that an institution incurs while educating, training, directing, coaching, advising, and organizing its members.

Background

Mass amateurization was first popularized by Clay Shirky in his 2008 book, Here Comes Everybody: The Power of Organizing without Organizations. Shirky notes that blogging, video-sharing and photo-sharing websites allow anyone to publish an article or photo without the need of being vetted by professionals such as news or photo editors. Mass amateurization is changing the definition of words like journalist and photographer to include non-professionals outside of the institutional realm. Furthermore, mass amateurization is changing the way news and other content is diffused and consumed by the public through various media outlets. George Lazaroui explains that mass amateurization "is a result of the radical spread of expressive capabilities," due to "an explosion of Internet tools designed to make media authoring easier" during the early 21st Century.

"Our social tools remove older obstacles to public expression, and thus remove the bottlenecks that characterized mass media. The result is the mass amateurization of efforts previously reserved for media professionals." -Clay Shirky

Circumventing institutional training Mass amateurization can also be described as a technological and cultural phenomenon whereby ordinary people access information-disseminating technologies that were historically only available to professionals. Specifically, Shirky cites collaborative projects such as Wikipedia and Linux. Here, the term "amateur", is not defined by the absence of money or skill, since the modern amateur can acquire consumer, prosumer, and professional-level technologies with increasing ease. Instead, an amateur can be described as a producer without traditional credentials or institutional training.

Emerging grassroots creativity Media scholar Henry Jenkins writes in Convergence Culture: Where Old and New Media Collide, that "the story of American Arts in the twenty-first century might be told in terms of the public reemergence of grassroots creativity as everyday people take advantage of new technologies that enable them to archive, annotate, appropriate, and recirculate media content." This grassroots creativity is a form of mass amateurization because everyday people are creating interesting content that might not have been created by film or television institutions. In Jenkin's book one of the examples of is fan films, which are made possible thanks to the low transactional costs associated with making modern films. On the whole, individual amateurs suffer fewer costs when solving problems than institutions. Institutions have to buy land, construct buildings, recruit members or employees, and procure technologies so that their members can solve problems. Conversely, amateurs do not require those steps because they presumably already have their own house and computer at their disposal. They simply do not have to put as much effort into solving a problem as an institution would and that allows them to be competitive.

Developing skills as a leisure In his 1992 book Amateurs, Professionals, and Serious Leisure, Robert A. Stebbins refers to the phenomenon of mass amateurization as "serious leisure."

Stebbins views mass amateurization as a way to replace typical mundane employment as well as allow a person to increase their personal skills and value. He defines serious leisure as "the systematic pursuit of an amateur, hobbyist, or volunteer activity that is sufficiently substantial and interesting for the participant to find a career there in the acquisition and expression of its specials skills and knowledge." This amateurization often occurs within "free time, spare time, uncommitted time, (and) discretionary time." Stebbins notes that compared to their 'publics,' both amateurs and professionals are the more capable groups. Furthermore, "the good amateurs are better than the mediocre professionals." This is how amateurs are able to threaten professional institutions. Institutions only have the resources to gather a certain number of professionals. Alternatively, the amateurs of the world do not need to put forth any resources to gather themselves. That is, they already exist within the world, all that is left to do is work. And since the world is so large, amateurs outnumber professionals in many fields. For instance, even if there are only 1,000,000 amateurs in a field, that law of averages indicates that enough of them will be those "good amateurs" and therefore be able to compete with the limited number of "mediocre professionals" that make up most of the institutional space.

… excerpt ends here. Continue reading the full article.

Illustrations

Mass amateurization: Pictures are organized on Flickr using a combination of digital tools and mass amateurization.
Pictures are organized on Flickr using a combination of digital tools and mass amateurization.
Mass amateurization: YouTube hosts millions of videos that are the result of mass amateurization.
YouTube hosts millions of videos that are the result of mass amateurization.
Mass amateurization: An example of a power law distribution
An example of a power law distribution
Mass amateurization: CNN rewards iReport contributors with a t-shirt. If a professional journalist had done the reporting, it would have cost them much more.
CNN rewards iReport contributors with a t-shirt. If a professional journalist had done the reporting, it would have cost them much more.

Worked examples

Example 1 — a first encounter with Mass amateurization

Start with the simplest possible case. Write down what Mass amateurization claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Mass amateurization before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Mass amateurization ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Mass amateurization

In research
Mass amateurization appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Mass amateurization in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Mass amateurization is common in secondary-school and first-year university syllabi. It links to neighbouring topics Amateurism, Internet culture, Social information processing, so understanding it makes those chapters shorter.
In everyday life
Look for Mass amateurization outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Mass amateurization in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Mass amateurization means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Mass amateurization out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Mass amateurization in simple terms?

Mass amateurization refers to the capabilities that new forms of media have given to non-professionals (amateurs) and the ways in which those non-professionals have applied those capabilities to solve problems (e.g. create and distribute content) that compete with the solutions offered by larger, p…

Why does Mass amateurization matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Mass amateurization?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Mass amateurization.

Tags

  • Amateurism
  • Internet culture
  • Social information processing
  • Web 2.0

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