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Mechanical Turk

Mechanical Turk is a physics topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Mechanical Turk rather than just read about it. In short: The Mechanical Turk (German: Schachtürke, lit. 'chess Turk'), also known as the Automaton Chess Player or simply the Turk (Hungarian: A Török), was a chess-playing machine first displayed in 1770, which appeared to be able to play a strong game of chess autonomously, but whose pieces were in reality moved via levers and magnets by a chess master hidden in its lower cavity. The machine was toured and exhibited for 84…

Mechanical Turk — main illustration
Mechanical Turk — illustration

Key takeaways

  • Mechanical Turk belongs to physics; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Mechanical Turk to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Mechanical Turk from memory before moving on to harder problems.

Reference excerpt

The Mechanical Turk (German: Schachtürke, lit. 'chess Turk'), also known as the Automaton Chess Player or simply the Turk (Hungarian: A Török), was a chess-playing machine first displayed in 1770, which appeared to be able to play a strong game of chess autonomously, but whose pieces were in reality moved via levers and magnets by a chess master hidden in its lower cavity. The machine was toured and exhibited for 84 years as an automaton, and continued giving occasional exhibitions until 1854, when it was destroyed in a fire. In 1857, an article published by the owner's son provided the first full explanation of the mechanism, which had been widely suspected to be a hoax but never accurately described while the machine still existed. Constructed by Wolfgang von Kempelen to impress Empress Maria Theresa, the Turk won most games, including those against statesmen such as Napoleon Bonaparte and Benjamin Franklin. It was purchased in 1804 by Johann Nepomuk Mälzel, who continued to exhibit it. Chess masters who operated it over this later period included Johann Allgaier, Boncourt, Aaron Alexandre, William Lewis, Jacques Mouret and William Schlumberger, but its operators during Kempelen's original tour remain unknown. The device could also perform the knight's tour, a puzzle that required the player to move a knight to visit every square of a chessboard exactly once.

Construction

A performance in 1769 by the French illusionist François Pelletier at the court of Empress Maria Theresa in Schönbrunn Palace prompted Wolfgang von Kempelen to promise to return to the Palace within a year with an invention that would surpass Pelletier's illusions.

The result was the Automaton Chess Player, later known as the Turk, which Kempelen brought to a working state within 1769 and completed in early 1770. The machine consisted of a life-sized model of a human head and torso, with a black beard and grey eyes, and dressed in Ottoman robes and a turban – "the traditional costume", according to the technology writer Tom Standage, "of an oriental sorcerer". Its left arm held a long Ottoman smoking pipe when at rest, while its right lay on a cabinet that was "three feet and a half long, two feet deep, and two and a half feet high". Placed on the top of the cabinet was a chessboard. The front of the cabinet consisted of three doors, an opening and a drawer, which could be opened to reveal a red and white ivory chess set.

The interior had complications designed to mislead observers. When opened on the left, the front doors of the cabinet exposed gears and cogs resembling clockwork. The section was designed so that if the back doors of the cabinet were open at the same time one could see through the machine. The other side of the cabinet did not house machinery; instead it contained a red cushion and some removable parts, as well as brass structures. This too was designed to provide a clear line of vision through the machine. Underneath the robes of the Ottoman model, two other doors were hidden. These also exposed clockwork machinery and provided a similarly unobstructed view through the machine. The design allowed the presenter of the machine to open every available door to the public, to maintain the illusion of a purely clockwork mechanism. Neither the clockwork visible on the left side of the machine nor the drawer that housed the chess set extended fully to the rear of the cabinet; they instead went only one-third of the way. A sliding seat was also installed, allowing the operator inside to move from place to place and thus evade observation as the presenter opened various doors. The sliding of the seat caused dummy machinery to slide into its place to further conceal the person inside the cabinet. The chessboard on the top of the cabinet was thin enough to allow magnetic attraction. Each chess piece had a small, strong magnet attached to its base, and when placed on the board it would attract a magnet attached to a string under its place on the board. This allowed the operator inside the machine to see which pieces moved where on the chessboard. The underside of the chessboard was marked with squares numbered 1 to 64, helping the operator to see which places on the board were affected by a player's move. The internal magnets were positioned so that outside magnetic forces would not influence them, and Kempelen would often allow a large magnet to sit at the side of the board in an attempt to show that the machine was not influenced by magnetism. As a further means of misdirection, the Turk came with a small wooden coffin-like box that the presenter would place on the top of the cabinet. Johann Nepomuk Mälzel, a later owner of the machine, did not use the box, but Kempelen often peered into it during play, suggesting that it controlled some aspect of the machine. Some believed the box to have supernatural power; Karl Gottlieb von Windisch wrote in his 1784 book Inanimate Reason that "[o]ne old lady, in particular, who had not forgotten the tales she had been told in her youth ... went and hid herself in a window seat, as distant as she could from the evil spirit, which she firmly believed possessed the machine." The interior contained a pegboard chessboard connected by something like a pantograph to the model's left arm. The metal pointer on the pantograph moved over the interior chessboard and would simultaneously move the arm of the Turk over the chessboard on the cabinet. The range of motion allowed the operator to move the Turk's arm up and down, while turning the lever would open and close the Turk's hand, allowing it to grasp the pieces on the board. The board and mechanism were visible to the operator by candlelight. Other parts of the machinery made a clockwork sound when the Turk made a move, further adding to the machinery illusion; and the Turk could make various facial expressions. A voice box was added following the Turk's acquisition by Mälzel, allowing the machine to say "Échec!" (French for "Check!") during games. The operator inside the machine had tools to assist in communicating with the presenter. Two brass discs equipped with numbers were positioned opposite each other on the inside and outside of the cabinet. A rod rotated the discs to a desired number, which acted as a code between the two.

… excerpt ends here. Continue reading the full article.

Illustrations

Mechanical Turk: A cross-section of the Mechanical Turk, showing how Joseph Racknitz thought the operator sat inside as he played his opponent. Racknitz was wrong about both the operator's position and the dimensions of the automaton.[1]
A cross-section of the Mechanical Turk, showing how Joseph Racknitz thought the operator sat inside as he played his opponent. Racknitz was wrong about both the operator's position and the dimensions of the automaton.[1]
Mechanical Turk: A signed charcoal self-portrait of Kempelen, who constructed the Turk
A signed charcoal self-portrait of Kempelen, who constructed the Turk
Mechanical Turk: A copper engraving of the Turk, showing the open cabinet and working parts. A ruler at bottom right provides scale. Windisch describes the engravings as based on drawings "done by M. de Kempelen himself, for M. de Mechell, and which consequently cannot fail of being faithful and exact".[3]
A copper engraving of the Turk, showing the open cabinet and working parts. A ruler at bottom right provides scale. Windisch describes the engravings as based on drawings "done by M. de Kempelen himself, for M. de Mechell, and which consequently cannot fail of being faithful and exact".[3]
Mechanical Turk: An engraving of the Turk from Karl Gottlieb von Windisch's 1784 book Inanimate Reason
An engraving of the Turk from Karl Gottlieb von Windisch's 1784 book Inanimate Reason
Mechanical Turk: An illustration of the workings of the model. The various parts were directed by a human via interior levers and machinery. This is a distorted representation based on Racknitz's calculations, showing a design incompatible with the actual dimensions of the machine.[1]
An illustration of the workings of the model. The various parts were directed by a human via interior levers and machinery. This is a distorted representation based on Racknitz's calculations, showing a design incompatible with the actual dimensions of the machine.[1]

Worked examples

Example 1 — a first encounter with Mechanical Turk

Start with the simplest possible case. Write down what Mechanical Turk claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In physics, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Mechanical Turk before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Mechanical Turk ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Mechanical Turk

In research
Mechanical Turk appears in physics research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Mechanical Turk in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Mechanical Turk is common in secondary-school and first-year university syllabi. It links to neighbouring topics 18th-century hoaxes, 18th-century robots, 18th century in chess, so understanding it makes those chapters shorter.
In everyday life
Look for Mechanical Turk outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Mechanical Turk in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Mechanical Turk means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Mechanical Turk out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Mechanical Turk in simple terms?

The Mechanical Turk (German: Schachtürke, lit. 'chess Turk'), also known as the Automaton Chess Player or simply the Turk (Hungarian: A Török), was a chess-playing machine first displayed in 1770, which appeared to be able to play a strong game of chess autonomously, but whose pieces were in realit…

Why does Mechanical Turk matter?

Because it connects several physics ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Mechanical Turk?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Mechanical Turk.

Tags

  • 18th-century hoaxes
  • 18th-century robots
  • 18th century in chess
  • Chess automatons
  • Historical robots
  • History of chess
  • Hoaxes in science
  • Hungarian inventions

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