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Media server

Media server is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Media server rather than just read about it. In short: A media server is a computer appliance or an application software that stores digital media (video, audio or images) and makes it available over a network. Media servers range from servers that provide video on demand to smaller personal computers or NAS (Network Attached Storage) for the home.

Key takeaways

  • Media server belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Media server to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Media server from memory before moving on to harder problems.

Reference excerpt

A media server is a computer appliance or an application software that stores digital media (video, audio or images) and makes it available over a network. Media servers range from servers that provide video on demand to smaller personal computers or NAS (Network Attached Storage) for the home.

Purpose By definition, a media server is a device that simply stores and shares media. This definition is vague, and can allow several different devices to be called media servers. It may be a NAS drive, a home theater PC running Windows XP Media Center Edition, MediaPortal or MythTV, or a commercial web server that hosts media for a large web site. In a home setting, a media server acts as an aggregator of information: video, audio, photos, books, etc. These different types of media (whether they originated on DVD, CD, digital camera, or in physical form) are stored on the media server's hard drive. Access to these is then available from a central location. It may also be used to run special applications that allow the user(s) to access the media from a remote location via the internet.

Hardware The only requirement for a media server is a method of storing media and a network connection with enough bandwidth to allow access to that media. Depending on the uses and applications that it runs, a media server may require large amounts of RAM, or a powerful multicore CPU. A RAID array may be used to create a large amount of storage, though it is generally not necessary in a home media server to use a RAID array that gives a performance increase because current home network transfer speeds are slower than that of most current hard drives. However, a RAID configuration may be used to prevent loss of the media files due to disk failure as well. Many media servers also have the ability to capture media. This is done with specialized hardware such as TV tuner cards. Analog TV tuner cards can capture video from analog broadcast TV and output from cable/satellite set top boxes. This analog video then needs to be encoded in digital format to be stored on the media server. This encoding can be done with software running on the Media server computer or by hardware on the TV tuner card. Digital TV tuner cards take input from broadcast digital TV. In North America and in South Korea, the ATSC standard is used. In most of the rest of the world, DVB-T is the accepted standard. Since these transmissions are already digital, they do not need to be encoded.

Media center applications with server capabilities

A variety of media center applications are available to run on home theater PCs or digital media players.

GB-PVR Jellyfin Kodi Entertainment Center (formerly XBMC) LinuxMCE MediaPortal MythTV Orb Plex TVersity Media Server

Media servers in performance environments The growing use of motion graphics in environments such as theatre, dance, corporate events and concerts has led to the development of media servers designed specifically for live events. These machines are often high-spec PC computers with high-speed hard drive technologies such as RAID arrays or solid-state drives, multiple GPUs and optionally a video capture board to allow mixing live video with recorded content and real-time effects. The supplied software is usually a suite of tools starting with the main VJ environment where the user defines a number of set layers, each switchable between live, stored media or real-time generated, and layering modes between them. All of these introduce parameters of which manipulation of values in these parameters over time become the performance. High-end media server systems include support for DMX512-A, MIDI, Art-Net or similar control protocols to allow multiple remote sources like sliders, buttons and knobs on a control console to drive these parameters, as well as sending commands from the media server to for instance control RGB or moving lighting and other stage effects. A major feature of high-end media servers is projection mapping, where multiple video projectors can project images onto irregularly shaped and positioned set pieces and even track their motion. This is usually done beforehand by the designer mapping their full set out in 3D in a pre-visualization tool.

Media servers in telephony In the world of telephony, a media server is the computing component that processes the audio or video streams associated with telephone calls or connections. Conference services are a particular example of how media servers can be used, as a special 'engine' is needed to mix audio streams together so that conference participants can hear all of the other participants. Conferencing servers may also need other specialized functions like "loudest talker" detection, or transcoding of audio streams, and also interpreting DTMF tones used to navigate menus. For video processing, it may be needed to change video streams, for example transcode from one video codec to another or rescale a picture from one size to another. These media processing functions are the core responsibility of a media server. With telephony networks moving towards VoIP technology, and using Session Initiation Protocol (SIP), the idea of media servers has started to gain some traction. Typically, an application (the 'application server') has the controlling logic, and controls a remote media server (or multiple servers) over an IP connection, possibly using SIP. Protocols such as Netann, MSCML and MSML have been created for this way of working, and a new protocol, MediaCTRL, is under development at the IETF. The IP Multimedia Subsystem (IMS), the blueprint for next generation networks, defines a component called the MRF (Media Resource Function), which is a kind of media server. In the case of IMS, the 'controlling logic' is provided by the MRFC (MRF controller), which, along with layers above, constitutes an 'application server'. Although the MRF has been associated largely with the legacy telecom H.248 protocol (see Gateway Control Protocol), it is claimed that SIP-based protocols like MediaCTRL will ultimately prevail.

Media servers in cinema Media servers in cinema allow users to download and watch high quality content by utilizing a movie player and plugging into a display or AV system. Kaleidescape offers a movie server to store and cache content that enhances player performance.

… excerpt ends here. Continue reading the full article.

Worked examples

Example 1 — a first encounter with Media server

Start with the simplest possible case. Write down what Media server claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Media server before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Media server ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Media server

In research
Media server appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Media server in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Media server is common in secondary-school and first-year university syllabi. It links to neighbouring topics Media servers, Multimedia, Servers (computing), so understanding it makes those chapters shorter.
In everyday life
Look for Media server outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Media server in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Media server means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Media server out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Media server in simple terms?

A media server is a computer appliance or an application software that stores digital media (video, audio or images) and makes it available over a network. Media servers range from servers that provide video on demand to smaller personal computers or NAS (Network Attached Storage) for the home.

Why does Media server matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Media server?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Media server.

Tags

  • Media servers
  • Multimedia
  • Servers (computing)

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