Mekton is a mecha game franchise published by R. Talsorian Games starting with a board game in 1984, and then several editions of the first mecha role-playing game in North America, the most recent being Mekton Zeta (メクトン Z).
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Board wargame The first edition of Mekton is a board wargame simulating combat between giant robots, drawing on Japanese animation for inspiration. "Mekton", the name of the giant robots, is a nod to "mecha".
Role-playing game Mekton advanced from a wargame to a role-playing game by adding basic role-playing rules that cover character and robot construction and combat, plus historical background for the world of Algol and an introductory scenario. The rules for giant robot construction are detailed, while the rules of character creation for the pilots who control the robots are sparse. Mekton II is a complete revision of the original Mekton rules, including expanded character generation and political info on Algol. This version is compatible with the cyberpunk role-playing game published by R. Talsorian, Cyberpunk 2020.
Official settings Algol - The default setting for Mekton and Mekton II (as well as Operation: Rimfire and Landstriker), and remains in Mekton Z for legacy purposes. Algol is a long-lost human colony of the Bendar Galactic Empire, where the various factions are locked in a cold war and must deal with an impending ice age and the possible return of their ancient alien enemy, the fearsome Aggendi lizard warriors. Mekton Empire - A space opera setting taking hints from Captain Harlock, Gundam and Voltron, set in the distant Bendar Spiral Galaxy. It added rules for playing aliens (including non-humanoids), space combat, psionics and creating new alien creatures. Jovian Chronicles - A heavily Gundam-inspired licensed setting created by Dream Pod 9, set in the 23rd Century. This would later become a separate game using Dream Pod 9's Silhouette System. Invasion Terra - A Macross-like setting in the future of 2105. Imperial Star - Very similar to Mekton Empire but set in the Milky Way Galaxy. Starblade Battalion - A Gundam-like setting, set in 2180, the far future of the Cyberpunk 2020 world.
Publication history
Mike Pondsmith became interested in the Mobile Suit Gundam anime and decided to design a board wargame that would combine the mecha genre with the Imperial Star game system that he had designed for his own amusement. Pondsmith, with Mike Jones, designed the wargame Mekton, and self-published the "white box edition" in 1984; the boxed set included a 32-page book, a large color map, two cardstock counter sheets, and dice. Mekton sold well, and the following year, Pondsmith founded R. Talsorian Games to publish further products. One of the first was a role-playing version of Mekton, released as a 100-page rulebook that included counters and two maps. Pondsmith revised and expanded the role-playing elements, and changed the combat and skill resolution system to R. Talsorian's newly created Interlock System; this second edition was released in 1987 as Mekton II, a 96-page book with art by Ben Dunn. The third edition of the role-playing game, also using the Interlock System, was released as Mekton Zeta in 1994, with cover art by Yuji Maida. A supplement of advanced rules called Mekton Zeta Plus followed in 1995. R. Talsorian published a reprint of that game as the ANimechaniX-branded Mekton Zeta in 2000.
Video game A prototype of a video game based on Mekton was developed by Silicon Graphics using Coryphaeus Software's Activation Engine for the IRIX operating system. It was presented at the 1995 SIGGRAPH and bundled on CD-ROMs with other IRIX tech demos.
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