ArticleslgStudy

science

Microsurgeon (video game)

Microsurgeon (video game) is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Microsurgeon (video game) rather than just read about it. In short: Microsurgeon is a video game published by Imagic in 1982 for the Mattel Intellivision game console. The game was ported to the TI-99/4A computer and the IBM PCjr.

Microsurgeon (video game) — main illustration
Microsurgeon (video game) — illustration

Key takeaways

  • Microsurgeon (video game) belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Microsurgeon (video game) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Microsurgeon (video game) from memory before moving on to harder problems.

Reference excerpt

Microsurgeon is a video game published by Imagic in 1982 for the Mattel Intellivision game console. The game was ported to the TI-99/4A computer and the IBM PCjr. Microsurgeon was re-released as part of the Intellivision Rocks collection.

Plot A tanker carrying hazardous material has been damaged during an accident, allowing the gas inside to escape. Those exposed to the fumes begin to suffer a range of immune disorders, such as rampant bacterial infections, rapidly growing tumors, and widespread tar deposits in the lungs. Patients are being rushed to Xenon Medical Center for emergency microsurgery before their conditions become fatal; the player assumes the role of a member of the surgical staff.

Gameplay Microsurgeon is one of the first published video games related to health or health education. The player must guide a tiny medical device, the Robot Probe, throughout a patient's body to treat the ailments affecting various organs, such as bacterial infections, brain tumors, cholesterol blockages in arteries, and tapeworms. At the start of the game, the player is presented with the patient's status chart, which shows information on each individual organ as well as an overall condition, ranging from "Good" to "Terminal". The Robot Probe is equipped with three different treatments: ultrasonic rays, antibiotics, and aspirin. The treatment to be used depends on the ailment; for example, bacteria only respond to antibiotics, while viruses can only be temporarily disabled with aspirin. If the Robot Probe moves outside of the patient's blood vessels or lymphatic system, phagocytes (roaming white blood cells) will attack it and start to drain its power. Moving the Robot Probe and dispensing treatments also use up power. Any system whose initial status is not "Good" will slowly deteriorate toward "Terminal" until and unless it is brought up to "Good" with appropriate treatment, and cannot be improved after reaching "Terminal". The ultimate goal is to bring the patient's overall status up to "Good" and exit the patient's body through the eye, ear, nose, or mouth before the power runs out. The game ends when the power reaches zero, the player pilots the Robot Probe out of the body, or the overall status reaches "Terminal" due to two or more systems achieving this status. The player's score (represented as the total bill for the surgery) is reported only at the end of the game, and is determined by several factors such as the overall difficulty of the surgery and the patient's final status.

Release and reception Microsurgeon was released for the Intellivision in October 1982. Danny Goodman of Creative Computing Video & Arcade Games tested Microsurgeon at the summer 1982 Consumer Electronics Show. He wrote: "From preliminary play, this cartridge looks like a 'must' for Intellivision owners for both graphics and unique game theme". It was noted as "among the most innovative computer/game software for 1982-1983" at the Consumer Electronics Show in Las Vegas. It tied for "Most Original Game" of the year in Electronic Fun with Computers & Games magazine, December 1983. The game appeared on the cover of IEEE Spectrum, December 1982, and on The Anniversary's Designing a Nervous Breakdown album cover. Microsurgeon was among 240 video games selected to be included in "The Art of Video Games" exhibit at the Smithsonian Institution in 2012.

Reviews Games

Legacy A remake of the game was announced in 2018 for the Intellivision Amico.

References

Worked examples

Example 1 — a first encounter with Microsurgeon (video game)

Start with the simplest possible case. Write down what Microsurgeon (video game) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Microsurgeon (video game) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Microsurgeon (video game) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Microsurgeon (video game)

In research
Microsurgeon (video game) appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Microsurgeon (video game) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Microsurgeon (video game) is common in secondary-school and first-year university syllabi. It links to neighbouring topics 1982 video games, Imagic games, Intellivision games, so understanding it makes those chapters shorter.
In everyday life
Look for Microsurgeon (video game) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

Affiliate

Preply — study more efficiently by working with a personal tutor. 50% off.

How to study Microsurgeon (video game) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Microsurgeon (video game) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Microsurgeon (video game) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Microsurgeon (video game) in simple terms?

Microsurgeon is a video game published by Imagic in 1982 for the Mattel Intellivision game console. The game was ported to the TI-99/4A computer and the IBM PCjr.

Why does Microsurgeon (video game) matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Microsurgeon (video game)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Microsurgeon (video game).

Tags

  • 1982 video games
  • Imagic games
  • Intellivision games
  • Medical video games
  • Multiplayer and single-player video games
  • Science fiction video games
  • TI-99/4A games
  • Video games developed in the United States

Keep exploring