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Mockup

Mockup is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Mockup rather than just read about it. In short: In manufacturing and design, a mockup, or mock-up, is a scale or full-size model of a design or device, used for teaching, demonstration, design evaluation, promotion, and other purposes. A mockup may be a prototype if it provides at least part of the functionality of a system and enables testing of a design.

Mockup — main illustration
Mockup — illustration

Key takeaways

  • Mockup belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Mockup to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Mockup from memory before moving on to harder problems.

Reference excerpt

In manufacturing and design, a mockup, or mock-up, is a scale or full-size model of a design or device, used for teaching, demonstration, design evaluation, promotion, and other purposes. A mockup may be a prototype if it provides at least part of the functionality of a system and enables testing of a design. Mock-ups are used by designers mainly to acquire feedback from users. Mock-ups address the idea captured in a popular engineering one-liner: "You can fix it now on the drafting board with an eraser or you can fix it later on the construction site with a sledge hammer". Mockups are used as design tools virtually everywhere a new product is designed. Mockups are used in the automotive device industry as part of the product development process, where dimensions, overall impression, and shapes are tested in a wind tunnel experiment. They can also be used to test consumer reaction.

Military acquisition Mockups are part of the military acquisition process. Mockups are often used to test human factors and aerodynamics, for example. In this context, mockups include wire-frame models. They can also be used for public display and demonstration purposes prior to the development of a prototype, as with the case of the Lockheed Martin F-35 Lightning II mock-up aircraft.

Garments Mockups are used in sewing to test patterns and check the fit of garments. They are sometimes also referred to as muslins or toiles because they are often made in cheap, lightweight cotton fabrics. They are used both when drafting patterns, to see if the drafted pattern fits the person it is intended for, and when using commercial patterns, to identify any changes that need to be made to improve fit or for stylistic reasons. Creating a mockup also provides an opportunity to practice making a garment before. If substantial alterations are being made, several mockups may be made, each with increasingly more adjustments. Mockups are often made with speed in mind and are partially unfinished as a result, such as being unhemmed, having unfinished seams (which also allows for adjustments to be made more easily), and having only one of a mirrored element (such as being sewn with only one sleeve).

Consumer goods Mockups are used in the consumer goods industry as part of the product development process, where dimensions, human factors, overall impression, and commercial art are tested in marketing research. Mockups help to visualise how all design decisions play together, they are convincing and closely resemble the final product, it can be easily revised rather than much later in the production stage, It also helps in visualisation of package design projects in 3D & speed up approvals.

Furniture and cabinetry Mockups are commonly required by designers, architects, and end users for custom furniture and cabinetry. The intention is often to produce a full-sized replica, using inexpensive materials in order to verify a design. Mockups are often used to determine the proportions of the piece, relating to various dimensions of the piece itself, or to fit the piece into a specific space or room. The ability to see how the design of the piece relates to the rest of the space is also an important factor in determining size and design. When designing a functional piece of furniture, such as a desk or table, mockups can be used to test whether they suit typical human shapes and sizes. Designs that fail to consider these issues may not be practical to use. Mockups can also be used to test color, finish, and design details which cannot be visualized from the initial drawings and sketches. Mockups used for this purpose can be on a reduced scale. The cost of making mockups is often more than repaid by the savings made by avoiding going into production with a design which needs improvement.

Software engineering The most common use of mockups in software development is to create user interfaces that show the end user what the software will look like without having to build the software or the underlying functionality. Software UI mockups can range from very simple hand drawn screen layouts, through realistic bitmaps, to semi functional user interfaces developed in a software development tool. Mockups are often used to create unit tests - there they are usually called mock objects. The main reason to create such mockups is to be able to test one part of a software system (a unit) without having to use dependent modules. The function of these dependencies is then "faked" using mock objects. This is especially important if the functions that are simulated like this are difficult to obtain (for example because it involves complex computation) or if the result is non-deterministic, such as the readout of a sensor. A common style of software design is Service-oriented architecture (SOA), where many components communicate via protocols such as HTTP. Service virtualization and API mocks and simulators are examples of implementations of mockups or so called over-the-wire test doubles in software systems that are modelling dependent components or microservices in SOA environments. Mockup software can also be used for micro level evaluation, for example to check a single function, and derive results from the tests to enhance the products power and usability on the whole.

Systems engineering Mockups, wireframes and prototypes are not so cleanly distinguished in software and systems engineering, where mockups are a way of designing user interfaces on paper or in computer images. A software mockup will thus look like the real thing, but will not do useful work beyond what the user sees. A software prototype, on the other hand, will look and work just like the real thing. In many cases it is best to design or prototype the user interface before source code is written or hardware is built, to avoid having to go back and make expensive changes. Early layouts of a World Wide Web site or pages are often called mockups. A large selection of proprietary or open-source software tools are available for this purpose.

Architecture

… excerpt ends here. Continue reading the full article.

Illustrations

Mockup: The shuttle sitting outside the Space Shuttle America ride is an example of a mockup
The shuttle sitting outside the Space Shuttle America ride is an example of a mockup
Mockup: Google Street View mockup in Freiheit statt Angst demonstration, Berlin, September 11, 2010
Google Street View mockup in Freiheit statt Angst demonstration, Berlin, September 11, 2010
Mockup: Boeing 2707 mockup at the Hiller Aviation Museum
Boeing 2707 mockup at the Hiller Aviation Museum
Mockup: A mockup of a tailcoat, displaying several common traits of mockups; it is unlined, has only one sleeve and one tail, is made in an unusual fabric, and has unfinished seams
A mockup of a tailcoat, displaying several common traits of mockups; it is unlined, has only one sleeve and one tail, is made in an unusual fabric, and has unfinished seams
Mockup: Architectural mockup for a new urbanist community in McKinney, Texas, US
Architectural mockup for a new urbanist community in McKinney, Texas, US

Worked examples

Example 1 — a first encounter with Mockup

Start with the simplest possible case. Write down what Mockup claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Mockup before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Mockup ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Mockup

In research
Mockup appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Mockup in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Mockup is common in secondary-school and first-year university syllabi. It links to neighbouring topics Design, Product development, Simulation, so understanding it makes those chapters shorter.
In everyday life
Look for Mockup outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Mockup in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Mockup means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Mockup out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Mockup in simple terms?

In manufacturing and design, a mockup, or mock-up, is a scale or full-size model of a design or device, used for teaching, demonstration, design evaluation, promotion, and other purposes. A mockup may be a prototype if it provides at least part of the functionality of a system and enables testing o…

Why does Mockup matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Mockup?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Mockup.

Tags

  • Design
  • Product development
  • Simulation

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