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Multi-agent pathfinding

Multi-agent pathfinding is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Multi-agent pathfinding rather than just read about it. In short: The problem of Multi-Agent Pathfinding (MAPF) is an instance of multi-agent planning and consists in the computation of collision-free paths for a group of agents from their location to an assigned target. It is an optimization problem, since the aim is to find those paths that optimize a given objective function, usually defined as the number of time steps until all agents reach their goal cells.

Multi-agent pathfinding — main illustration
Multi-agent pathfinding — illustration

Key takeaways

  • Multi-agent pathfinding belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Multi-agent pathfinding to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Multi-agent pathfinding from memory before moving on to harder problems.

Reference excerpt

The problem of Multi-Agent Pathfinding (MAPF) is an instance of multi-agent planning and consists in the computation of collision-free paths for a group of agents from their location to an assigned target. It is an optimization problem, since the aim is to find those paths that optimize a given objective function, usually defined as the number of time steps until all agents reach their goal cells. MAPF is the multi-agent generalization of the pathfinding problem, and it is closely related to the shortest path problem in the context of graph theory. Several algorithms have been proposed to solve the MAPF problem. Due to its complexity, it happens that optimal approaches are infeasible on big environments and with a high number of agents. However, given the applications in which MAPF is involved such as automated warehouses and airport management, it is important to reach a trade-off between the efficiency of the solution and its effectiveness.

Problem Formalization The elements of a classical MAPF problem are the following:

a set A = { 1 , 2 , . . . , k } {\displaystyle A=\{1,2,...,k\}} of k {\displaystyle k} agents; an undirected graph G = ( V , E ) {\displaystyle G=(V,E)} , where V {\displaystyle V} is the node set, and E {\displaystyle E} is the edge set. The nodes represent the possible locations of the agents, while the arcs are the possible connections between such positions; a map s : A → V {\displaystyle s:A\to V} that associates each agent with its starting point; a map t : A → V {\displaystyle t:A\to V} that associates each agent with its target point. It is assumed that time is discrete, and that each agent can perform one action at each time step. There are two possible types of actions: the wait action, in which the agent remains in its node, and the move action, that allows the agent to move to an adjacent node. An action is formalized as a function a : V → V {\displaystyle a:V\to V} , meaning that a ( v ) = v ′ {\displaystyle a(v)=v'} represents the action of moving from v {\displaystyle v} to v ′ {\displaystyle v'} if v ′ {\displaystyle v'} is adjacent to v {\displaystyle v} and different than v ′ {\displaystyle v'} , or to stay in node v {\displaystyle v} if v = v ′ {\displaystyle v=v'} . The agents perform sequences of actions to go from their starting point to their target location. A sequence of action performed by agent i {\displaystyle i} is denoted by π i = ( a 1 , a 2 , . . . , a n ) {\displaystyle \pi _{i}=(a_{1},a_{2},...,a_{n})} and is called a plan. If agent i {\displaystyle i} starts from its location s ( i ) {\displaystyle s(i)} and arrives to its target location t ( i ) {\displaystyle t(i)} performing plan π i {\displaystyle \pi _{i}} , then π i {\displaystyle \pi _{i}} is called single-agent plan for agent i {\displaystyle i} . A valid solution for the MAPF problem is a set of k {\displaystyle k} single-agent plans (one for each agent), such that the plans do not collide one another. Once an agent has reached its target, it can either remain in the target location or disappear.

Types of Collisions In order to have a valid solution for a MAPF problem, it is necessary that the single-agent plans of the k {\displaystyle k} agents do not collide one another. Given plan π i {\displaystyle \pi _{i}} , the expression π i [ x ] {\displaystyle \pi _{i}[x]} denotes the position of agent i {\displaystyle i} after having performed x {\displaystyle x} steps of plan π i {\displaystyle \pi _{i}} . It is possible to distinguish five different types of collisions between two plans π i {\displaystyle \pi _{i}} and π j {\displaystyle \pi _{j}} .

… excerpt ends here. Continue reading the full article.

Illustrations

Multi-agent pathfinding: Example of Multi-Agent Path Finding in a grid environment.
Example of Multi-Agent Path Finding in a grid environment.
Multi-agent pathfinding: Types of conflicts: (a) is an edge conflict, (b) a vertex conflict, (c) a following conflict, (d) a cycle conflict, and (e) a swapping conflict.
Types of conflicts: (a) is an edge conflict, (b) a vertex conflict, (c) a following conflict, (d) a cycle conflict, and (e) a swapping conflict.

Worked examples

Example 1 — a first encounter with Multi-agent pathfinding

Start with the simplest possible case. Write down what Multi-agent pathfinding claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Multi-agent pathfinding before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Multi-agent pathfinding ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Multi-agent pathfinding

In research
Multi-agent pathfinding appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Multi-agent pathfinding in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Multi-agent pathfinding is common in secondary-school and first-year university syllabi. It links to neighbouring topics Multi-agent systems, so understanding it makes those chapters shorter.
In everyday life
Look for Multi-agent pathfinding outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Multi-agent pathfinding in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Multi-agent pathfinding means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Multi-agent pathfinding out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Multi-agent pathfinding in simple terms?

The problem of Multi-Agent Pathfinding (MAPF) is an instance of multi-agent planning and consists in the computation of collision-free paths for a group of agents from their location to an assigned target. It is an optimization problem, since the aim is to find those paths that optimize a given obj…

Why does Multi-agent pathfinding matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Multi-agent pathfinding?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Multi-agent pathfinding.

Tags

  • Multi-agent systems

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