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Multicam (LSM)

Multicam (LSM) is a engineering topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Multicam (LSM) rather than just read about it. In short: Multicam LSM (Live Slow Motion) is software developed by the Belgian company EVS Broadcast Equipment. Combined with its remote controller, it allows controlling the XT3 video server.

Multicam (LSM) — main illustration
Multicam (LSM) — illustration

Key takeaways

  • Multicam (LSM) belongs to engineering; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Multicam (LSM) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Multicam (LSM) from memory before moving on to harder problems.

Reference excerpt

Multicam LSM (Live Slow Motion) is software developed by the Belgian company EVS Broadcast Equipment. Combined with its remote controller, it allows controlling the XT3 video server.

This software and the production server allows broadcasters to record, control and play media. Originally developed for sports production, the XT[2] is now present in nearly each OB van in all last big sportive events as FIFA World Cup, IFAF World Cup, MotoGP and Olympic Games and is actually used in the biggest studio broadcasts such as NBC, France 2, CCTV and many more. The multicam LSM's features are Instant replay, slow-motion, High-motion, super motion, Rough cut, editing, video playlist and content management. Combined with the remote controller, it allows users to instantly make clips of ingested media, review multiple camera angles and replay them at any speed between -400 and + 400% at a very high quality (HD or SD). This software and its widely known controller have become a standard, as part of each OB Van in sport productions. The LSM name has been adopted as the name of the person in charge of making the slow-motion replays (LSM Operator) in countries apart from the United States. Today, there are approximately 5,000 LSM operators in the world. In the United States, Germany and Norway, the LSM is commonly referred to as an EVS or Elvis, and operators as EVS operators, despite the fact that EVS manufactures other products besides the LSM.

References

4rfv.com TVTechnology EVS Bring Olympics to Life For Chinese TV from 4rfv Olympics Hits New Media from TVTechnology Canal 13 Trusts EVS For Covering The 2008 Olympics from BroadcastbuyerTV Beijing Olympics: NBC's Multiplatform Push from BroadcastingCable

External links EVS Official Website Operators' Lounge: social website allowing LSM operators to exchange technical information

Illustrations

Multicam (LSM): Multicam(LSM) remote controller from EVS company
Multicam(LSM) remote controller from EVS company

Worked examples

Example 1 — a first encounter with Multicam (LSM)

Start with the simplest possible case. Write down what Multicam (LSM) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In engineering, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Multicam (LSM) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Multicam (LSM) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Multicam (LSM)

In research
Multicam (LSM) appears in engineering research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Multicam (LSM) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Multicam (LSM) is common in secondary-school and first-year university syllabi. It links to neighbouring topics Broadcast engineering, Video, so understanding it makes those chapters shorter.
In everyday life
Look for Multicam (LSM) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Multicam (LSM) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Multicam (LSM) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Multicam (LSM) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Multicam (LSM) in simple terms?

Multicam LSM (Live Slow Motion) is software developed by the Belgian company EVS Broadcast Equipment. Combined with its remote controller, it allows controlling the XT3 video server.

Why does Multicam (LSM) matter?

Because it connects several engineering ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Multicam (LSM)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Multicam (LSM).

Tags

  • Broadcast engineering
  • Video

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