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Multiview Video Coding

Multiview Video Coding is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Multiview Video Coding rather than just read about it. In short: Multi View Video Coding (MVC, also known as MVC 3D) is a stereoscopic video coding standard for video compression that allows for encoding video sequences captured simultaneously from multiple camera angles in a single video stream. It uses the 2D plus Delta method and it is an amendment to the H.264 (MPEG-4 AVC) video compression standard, developed jointly by MPEG and VCEG, with the contributions from a number of…

Key takeaways

  • Multiview Video Coding belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Multiview Video Coding to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Multiview Video Coding from memory before moving on to harder problems.

Reference excerpt

Multi View Video Coding (MVC, also known as MVC 3D) is a stereoscopic video coding standard for video compression that allows for encoding video sequences captured simultaneously from multiple camera angles in a single video stream. It uses the 2D plus Delta method and it is an amendment to the H.264 (MPEG-4 AVC) video compression standard, developed jointly by MPEG and VCEG, with the contributions from a number of companies, such as Panasonic and LG Electronics. MVC formatting is intended for encoding stereoscopic (two-view) 3D video, as well as free viewpoint television and multi-view 3D television. The Stereo High profile has been standardized in June 2009; the profile is based on the MVC tool set and is used in stereoscopic Blu-ray 3D releases.

Technical overview MVC is based on the idea that video recordings of the same scene from multiple angles share many common elements. It is possible to encode all simultaneous frames captured in the same elementary stream and to share as much information as possible across the different layers. This can reduce the size of the encoded video. Multiview video contains a large amount of inter-view statistical dependencies, since all cameras capture the same scene from different viewpoints. Therefore, combined temporal and inter-view prediction is important for efficient MVC encoding. A frame from a certain camera can be predicted not only from temporally related frames from the same camera, but also from the frames of neighboring cameras. These interdependencies can be used for efficient prediction. The method for this used in Multiview Video Coding for Blu-ray 3D movies is known as the 2D plus Delta algorithm, and the MVC specification itself is part of the H.264 standard as an amendment in H.264 “Annex H” of the specification.

Open source support mostly missing As of April 2015, there is no free and open-source software that supports software decoding of the MVC video compression standard. Popular open source H.264 and HEVC (H.265) decoders, such as those used in the FFmpeg and Libav libraries, simply ignore the second view and thus do not show the second view for stereoscopic views. In most cases, the reason for this support not being added is that MVC was not considered when the initial core H.264 and HEVC decoders code was written. Later amendment would as such often mean a lot of prerequisite code refactoring work and large changes its current architecture, with major work in untangling and reordering some code, and splitting different functions in existing decoder code into smaller chunks for simpler handling to in turn then make amendments such as MVC easier to add. Some proof-of-concept work has however been done downstream in the past, but never made it upstream into official releases of FFmpeg or Libav. On March 8, 2016, the situation improved. Version 0.68 of the DirectShow Media Splitter and Decoders Collection LAV Filters was released by developer "Nevcairiel" (who also works for Media Player Classic — Home Cinema (MPC-HC)) with support of H.264 MVC 3D demuxing and decoding. With the aid of this release and FRIM written by a programmer named “videohelp3d” it is possible to write an AviSynth script to pre process a H.264 MVC 3D video clip which can then be opened by free 3D video player Bino and then shown as red — cyan anaglyph video for example. The usage of the FRIM AviSynth plugin (FRIMSource) is described on “videohelp3d” home page. LAV Filters can be used to get audio from H.264 MVC 3D video clip. The developer posted that in a future release of, it might be possible that LAV Video renders the video as Side-by-Side directly.

Patent holders The following organizations hold patents that contributed to the development of MVC technology, listed in a patent pool by MPEG LA.

See also 2D plus Delta 2D-plus-depth Stereoscopic video coding Digital 3D Stereoscopic TDVision 3D television 3D display 3-D film Crosstalk Stereoscopy 3D Blu-ray Disc List of 3D films

References

External links Mitsubishi Electric Research Laboratories – Multiview Video Coding project MPEG – Technologies – Introduction to Multiview Video Coding MPEG – Technologies – Introduction to 3D Video Archived 13 January 2010 at the Wayback Machine MPEG – Visions – 3D Video Vision Archived 16 January 2010 at the Wayback Machine Nokia Research Center – Mobile 3D Video project and MVC source code NetBlender – MVC encoding solution for 3D Blu-ray authoring TDVision Systems, Inc – Stereoscopic decoding patents: TDVision Systems, Inc – Stereoscopic encoding patent TDVision Systems, Inc – Stereoscopic decoding patent

Worked examples

Example 1 — a first encounter with Multiview Video Coding

Start with the simplest possible case. Write down what Multiview Video Coding claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Multiview Video Coding before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Multiview Video Coding ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Multiview Video Coding

In research
Multiview Video Coding appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Multiview Video Coding in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Multiview Video Coding is common in secondary-school and first-year university syllabi. It links to neighbouring topics 3D imaging, IEC standards, ISO standards, so understanding it makes those chapters shorter.
In everyday life
Look for Multiview Video Coding outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Multiview Video Coding in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Multiview Video Coding means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Multiview Video Coding out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Multiview Video Coding in simple terms?

Multi View Video Coding (MVC, also known as MVC 3D) is a stereoscopic video coding standard for video compression that allows for encoding video sequences captured simultaneously from multiple camera angles in a single video stream. It uses the 2D plus Delta method and it is an amendment to the H.2…

Why does Multiview Video Coding matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Multiview Video Coding?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Multiview Video Coding.

Tags

  • 3D imaging
  • IEC standards
  • ISO standards
  • MPEG-4
  • Open standards covered by patents
  • Video codecs
  • Video compression

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