In electronics, noise is an unwanted disturbance in an electrical signal. Noise generated by electronic devices varies greatly as it is produced by several different effects. In particular, noise is inherent in physics and central to thermodynamics. Any conductor with electrical resistance will generate thermal noise inherently. The final elimination of thermal noise in electronics can only be achieved cryogenically, and even then quantum noise would remain inherent. Electronic noise is a common component of noise in signal processing. In communication systems, noise is an error or undesired random disturbance of a useful information signal in a communication channel. The noise is a summation of unwanted or disturbing energy from natural and sometimes man-made sources. Noise is, however, typically distinguished from interference, for example in the signal-to-noise ratio (SNR), signal-to-interference ratio (SIR) and signal-to-noise plus interference ratio (SNIR) measures. Noise is also typically distinguished from distortion, which is an unwanted systematic alteration of the signal waveform by the communication equipment, for example in signal-to-noise and distortion ratio (SINAD) and total harmonic distortion plus noise (THD+N) measures. While noise is generally unwanted, it can serve a useful purpose in some applications, such as random number generation or dither. Uncorrelated noise sources add according to the sum of their powers.
Noise types Different types of noise are generated by different devices and different processes. Thermal noise is unavoidable at non-zero temperature (see fluctuation-dissipation theorem), while other types depend mostly on device type (such as shot noise, which needs a steep potential barrier) or manufacturing quality and semiconductor defects, such as conductance fluctuations, including 1/f noise.
Thermal noise
Johnson–Nyquist noise (more often thermal noise) is unavoidable, and generated by the random thermal motion of charge carriers (usually electrons), inside an electrical conductor, which happens regardless of any applied voltage. Thermal noise is approximately white, meaning that its power spectral density is nearly equal throughout the frequency spectrum. The amplitude of the signal has very nearly a Gaussian probability density function. A communication system affected by thermal noise is often modelled as an additive white Gaussian noise (AWGN) channel.
Shot noise
Shot noise in electronic devices results from unavoidable random statistical fluctuations of the electric current when the charge carriers (such as electrons) traverse a gap. If electrons flow across a barrier, then they have discrete arrival times. Those discrete arrivals exhibit shot noise. Typically, the barrier in a diode is used. Shot noise is similar to the noise created by rain falling on a tin roof. The flow of rain may be relatively constant, but the individual raindrops arrive discretely. The root-mean-square value of the shot noise current in is given by the Schottky formula.
i n = 2 I q Δ B {\displaystyle i_{n}={\sqrt {2Iq\Delta B}}}
where I is the DC current, q is the charge of an electron, and ΔB is the bandwidth in hertz. The Schottky formula assumes independent arrivals. Vacuum tubes exhibit shot noise because the electrons randomly leave the cathode and arrive at the anode (plate). A tube may not exhibit the full shot noise effect: the presence of a space charge tends to smooth out the arrival times (and thus reduce the randomness of the current). Pentodes and screen-grid tetrodes exhibit more noise than triodes because the cathode current splits randomly between the screen grid and the anode. Conductors and resistors typically do not exhibit shot noise because the electrons thermalize and move diffusively within the material; the electrons do not have discrete arrival times. Shot noise has been demonstrated in mesoscopic resistors when the size of the resistive element becomes shorter than the electron–phonon scattering length.
Partition noise Where current divides between two (or more) paths, noise occurs as a result of random fluctuations that occur during this division. For this reason, a transistor will have more noise than the combined shot noise from its two PN junctions.
Flicker noise
Flicker noise, also known as 1/f noise, is a signal or process with a frequency spectrum that falls off steadily into the higher frequencies, with a pink spectrum. It occurs in almost all electronic devices and results from a variety of effects.
Burst noise
Burst noise consists of sudden step-like transitions between two or more discrete voltage or current levels, as high as several hundred microvolts, at random and unpredictable times. Each shift in offset voltage or current lasts for several milliseconds to seconds. It is also known as popcorn noise for the popping or crackling sounds it produces in audio circuits.
Transit-time noise If the time taken by the electrons to travel from emitter to collector in a transistor becomes comparable to the period of the signal being amplified, that is, at frequencies above VHF and beyond, the transit-time effect takes place and the noise input impedance of the transistor decreases. From the frequency at which this effect becomes significant, it increases with frequency and quickly dominates other sources of noise.
Coupled noise
While noise may be generated in the electronic circuit itself, additional noise energy can be coupled into a circuit from the external environment, by inductive coupling or capacitive coupling, or through the antenna of a radio receiver.
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