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Oblique projection

Oblique projection is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Oblique projection rather than just read about it. In short: Oblique projection is a simple type of technical drawing of graphical projection used for producing two-dimensional (2D) images of three-dimensional (3D) objects. The objects are not in perspective and so do not correspond to any view of an object that can be obtained in practice, but the technique yields somewhat convincing and useful results.

Oblique projection — main illustration
Oblique projection — illustration

Key takeaways

  • Oblique projection belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Oblique projection to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Oblique projection from memory before moving on to harder problems.

Reference excerpt

Oblique projection is a simple type of technical drawing of graphical projection used for producing two-dimensional (2D) images of three-dimensional (3D) objects. The objects are not in perspective and so do not correspond to any view of an object that can be obtained in practice, but the technique yields somewhat convincing and useful results. Oblique projection is commonly used in technical drawing. The cavalier projection was used by French military artists in the 18th century to depict fortifications. Oblique projection was used almost universally by Chinese artists from the 1st or 2nd centuries to the 18th century, especially to depict rectilinear objects such as houses. Various graphical projection techniques can be used in computer graphics, including in Computer Aided Design (CAD), computer games, computer generated animations, and special effects used in movies.

Overview

Oblique projection is a type of parallel projection:

it projects an image by intersecting parallel rays (projectors) from the three-dimensional source object with the drawing surface (projection plane). In both oblique projection and orthographic projection, parallel lines of the source object produce parallel lines in the projected image. The projectors in oblique projection intersect the projection plane at an oblique angle to produce the projected image, as opposed to the perpendicular angle used in orthographic projection. Mathematically, the parallel projection of the point ( x , y , z ) {\displaystyle (x,y,z)} on the x y {\displaystyle xy} -plane gives ( x + a z , y + b z , 0 ) {\displaystyle (x+az,y+bz,0)} . The constants a {\displaystyle a} and b {\displaystyle b} uniquely specify a parallel projection. When a = b = 0 {\displaystyle a=b=0} , the projection is said to be "orthographic" or "orthogonal". Otherwise, it is "oblique". The constants a {\displaystyle a} and b {\displaystyle b} are not necessarily less than 1, and as a consequence lengths measured on an oblique projection may be either larger or shorter than they were in space. In a general oblique projection, spheres of the space are projected as ellipses on the drawing plane, and not as circles as they would appear from an orthogonal projection.

Oblique pictorial In an oblique pictorial drawing, the angles displayed among the axis, as well as the foreshortening factors (scale) are arbitrary. More precisely, any given set of three coplanar segments originating from the same point may be construed as forming some oblique perspective of three sides of a cube. This result is known as Pohlke's theorem, from the German mathematician Pohlke, who published it in the early 19th century. The resulting distortions make the technique unsuitable for formal, working drawings. Nevertheless, the distortions are partially overcome by aligning one plane of the image parallel to the plane of projection. Doing so creates a true shape image of the chosen plane. This specific category of oblique projections, whereby lengths along the directions x {\displaystyle x} and y {\displaystyle y} are preserved, but lengths along direction z {\displaystyle z} are drawn at angle using a reduction factor is very much in use for industrial drawings.

Cavalier projection is the name of such a projection, where the length along the z {\displaystyle z} axis remains unscaled. Cabinet projection, popular in furniture illustrations, is an example of such a technique, where in the receding axis is scaled to half-size (sometimes instead two-thirds the original).

Cavalier projection

In cavalier projection (sometimes cavalier perspective or high view point) a point of the object is represented by three coordinates, x, y and z. On the drawing, it is represented by only two coordinates, x″ and y″. On the flat drawing, two axes, x and z on the figure, are perpendicular and the length on these axes are drawn with a 1:1 scale; it is thus similar to the dimetric projections, although it is not an axonometric projection, as the third axis, here y, is drawn in diagonal, making an arbitrary angle with the x″ axis, usually 30 or 45°. The length of the third axis is not scaled. It is very easy to draw, especially with pen and paper. It is thus often used when a figure must be drawn by hand, e.g. on a black board (lesson, oral examination). The representation was initially used for military fortifications. In French, the "cavalier" (literally rider, horseman, see Cavalry) is an artificial hill behind the walls that allows sighting of the enemy above the walls. The cavalier perspective was the way the things were seen from this high point. Some also explain the name by the fact that it was the way a rider could see a small object on the ground from his horseback.

Cabinet projection The term cabinet projection stems from its use in illustrations by the furniture industry. Like cavalier perspective, one face of the projected object is parallel to the viewing plane, and the third axis is projected as going off at an angle (typically atan(2) or about ~63.4°). Unlike cavalier projection, where the third axis keeps its length, with cabinet projection the length of the receding lines is cut in half.

Mathematical formula As a formula, if the plane facing the viewer is xy, and the receding axis is z, then a point P is projected like this:

… excerpt ends here. Continue reading the full article.

Illustrations

Oblique projection illustration
Oblique projection: Classification of Oblique projection and some 3D projections
Classification of Oblique projection and some 3D projections
Oblique projection: Comparison of several types of graphical projection. The presence of one or more 90° angles within a pictorial image is usually a good indication that the perspective is oblique.
Comparison of several types of graphical projection. The presence of one or more 90° angles within a pictorial image is usually a good indication that the perspective is oblique.
Oblique projection: Various graphical projections and how they are produced
Various graphical projections and how they are produced
Oblique projection: Oblique projection of a cube with foreshortening by half, seen from the side
Oblique projection of a cube with foreshortening by half, seen from the side

Worked examples

Example 1 — a first encounter with Oblique projection

Start with the simplest possible case. Write down what Oblique projection claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Oblique projection before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Oblique projection ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Oblique projection

In research
Oblique projection appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Oblique projection in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Oblique projection is common in secondary-school and first-year university syllabi. It links to neighbouring topics Graphical projections, so understanding it makes those chapters shorter.
In everyday life
Look for Oblique projection outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Oblique projection in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Oblique projection means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Oblique projection out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Oblique projection in simple terms?

Oblique projection is a simple type of technical drawing of graphical projection used for producing two-dimensional (2D) images of three-dimensional (3D) objects. The objects are not in perspective and so do not correspond to any view of an object that can be obtained in practice, but the technique…

Why does Oblique projection matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Oblique projection?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Oblique projection.

Tags

  • Graphical projections

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