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computer science

Oniguruma

Oniguruma is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Oniguruma rather than just read about it. In short: Oniguruma (鬼車) is a free and open-source regular expression library that supports a variety of character encodings, written by K. Kosako.

Key takeaways

  • Oniguruma belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Oniguruma to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Oniguruma from memory before moving on to harder problems.

Reference excerpt

Oniguruma (鬼車) is a free and open-source regular expression library that supports a variety of character encodings, written by K. Kosako. The Ruby programming language, in version 1.9, as well as PHP's multi-byte string module (since PHP5), use Oniguruma as their regular expression engine. It is also used in products such as Atom, EDK2 UEFI, GyazMail, Take Command Console, Tera Term, TextMate, SubEthaEdit, jq, Sublime Text and VS Code. As of April 26, 2025, development of Oniguruma was stopped and the project was archived. There used to be also a fork of Oniguruma called "Onigmo" (Oniguruma-mod) which includes some features introduced in Perl 5.10+. Ruby switched to it in version 2.0 and features have been backported from Ruby to Onigmo. Take Command Console from version 20 to version 32 used to Onigmo. Take Command switched back to Oniguruma in version 33 as Onigmo is no longer being updated.

See also

Comparison of regular expression engines

References

External links oniguruma on GitHub Archive of Oniguruma Homepage as of August 7, 2015

Worked examples

Example 1 — a first encounter with Oniguruma

Start with the simplest possible case. Write down what Oniguruma claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Oniguruma before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Oniguruma ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Oniguruma

In research
Oniguruma appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Oniguruma in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Oniguruma is common in secondary-school and first-year university syllabi. It links to neighbouring topics Computer library stubs, Discontinued software, Free software programmed in C, so understanding it makes those chapters shorter.
In everyday life
Look for Oniguruma outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Oniguruma in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Oniguruma means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Oniguruma out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Oniguruma in simple terms?

Oniguruma (鬼車) is a free and open-source regular expression library that supports a variety of character encodings, written by K. Kosako.

Why does Oniguruma matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Oniguruma?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Oniguruma.

Tags

  • Computer library stubs
  • Discontinued software
  • Free software programmed in C
  • Regular expressions
  • Software using the BSD license

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