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Online participation

Online participation is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Online participation rather than just read about it. In short: Online participation is used to describe the interaction between users and online communities on the web. Online communities often involve members to provide content to the website or contribute in some way.

Key takeaways

  • Online participation belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Online participation to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Online participation from memory before moving on to harder problems.

Reference excerpt

Online participation is used to describe the interaction between users and online communities on the web. Online communities often involve members to provide content to the website or contribute in some way. Examples of such include wikis, blogs, online multiplayer games, and other types of social platforms. Online participation is currently a heavily researched field. It provides insight into fields such as web design, online marketing, crowdsourcing, and many areas of psychology. Some subcategories that fall under online participation are: commitment to online communities, coordination and interaction, and member recruitment.

Knowledge sharing infrastructures Some key examples of online knowledge sharing infrastructures include the following:

Wikipedia: An online, publicly editable encyclopedia with hundreds of thousands of editors Slashdot: A popular technology-related forum, with articles and comments from readers. Slashdot subculture has become well known in Internet circles. Users accumulate a "karma score" and volunteer moderators are selected from those with high scores. Usenet: Established in 1980 as a "distributed Internet discussion system", it became the first medium for Internet communities. Volunteer moderators and votetakers contribute to the community. Etc. (the Web 2.0 is also referred to as the "writable web" for indicating that many people participate to the creation of its content) In the past important online knowledge sharing infrastructures included:

AOL: The largest of the online service providers, with chat rooms which for years were voluntarily moderated by community leaders. Rooms and most message boards are no longer moderated, however. The WELL: A pioneering online community established in 1985. The WELL's culture has been the subject of several books and articles. Many users voluntarily contribute to community building and maintenance (e.g., as conference hosts).

Motivations

Many online communities (e.g. Blogs, Chat rooms, Electronic mailing lists, Internet forums, Imageboards, Wikis), are not only knowledge-sharing resources but also fads. Studies have shown that committed members of online communities have reasons to remain active. As long as members feel the need to contribute, there is a mutual dependence between the community and the member. Although many researchers have come up with several motivational factors behind online contribution, these theories can all be categorized under instrinsic and extrinsic motivations. Intrinsic motivation refers to an action that is driven by personal interests and internal emotions in the task itself while extrinsic motivation refers to an action that is influenced by external factors, often for a certain outcome, reward or recognition. The two types of motivation contradict each other but often go hand-in-hand in cases where continual contribution is observed. Several motivational factors lead people to continue their participation to these online communities and remain loyal. Peter Kollock researched motivations for contributing to online communities. Kollock (1999, p. 227) outlines three motivations that do not rely on altruistic behavior on the part of the contributor: anticipated reciprocity; increased recognition; and sense of efficacy. Another motivation, in which Marc Smith mentions in his 1992 thesis Voices from the WELL: The Logic of the Virtual Commons is "Communion"—a "sense of community" as it is referred to in social psychology. In a simple sentence we can say it is made by people for the people.

… excerpt ends here. Continue reading the full article.

Worked examples

Example 1 — a first encounter with Online participation

Start with the simplest possible case. Write down what Online participation claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Online participation before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Online participation ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Online participation

In research
Online participation appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Online participation in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Online participation is common in secondary-school and first-year university syllabi. It links to neighbouring topics Cyberpsychology, Motivation, Participatory budgeting, so understanding it makes those chapters shorter.
In everyday life
Look for Online participation outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Online participation in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Online participation means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Online participation out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Online participation in simple terms?

Online participation is used to describe the interaction between users and online communities on the web. Online communities often involve members to provide content to the website or contribute in some way.

Why does Online participation matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Online participation?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Online participation.

Tags

  • Cyberpsychology
  • Motivation
  • Participatory budgeting
  • Participatory democracy
  • Social psychology
  • Virtual communities

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