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astronomy

Pathologic 2

Pathologic 2 is a astronomy topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Pathologic 2 rather than just read about it. In short: Pathologic 2 (Russian: Мор, romanized: Mor, IPA: [mˈor], lit. 'Pestilence') is a 2019 horror-themed role-playing game developed by Ice-Pick Lodge and published by tinyBuild. Pathologic 2 was originally conceived of as a remake of the developer's earlier 2005 video game Pathologic, but during development grew to encompass a much greater scope.

Pathologic 2 — main illustration
Pathologic 2 — illustration

Key takeaways

  • Pathologic 2 belongs to astronomy; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Pathologic 2 to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Pathologic 2 from memory before moving on to harder problems.

Reference excerpt

Pathologic 2 (Russian: Мор, romanized: Mor, IPA: [mˈor], lit. 'Pestilence') is a 2019 horror-themed role-playing game developed by Ice-Pick Lodge and published by tinyBuild. Pathologic 2 was originally conceived of as a remake of the developer's earlier 2005 video game Pathologic, but during development grew to encompass a much greater scope. The game has variously been described as a remake, a reboot and a remaster, and draws elements from all three. Three storylines had been planned for the game, mirroring the stories of the Bachelor, Haruspex and Changeling from the original Pathologic. The game was released with the story of the Haruspex on 23 May 2019. On 7 October 2024, it was announced that the Bachelor's route would instead be released as a standalone sequel, Pathologic 3, with a dramatically different gameplay and scope. The game released on 9 January 2026. A playable demo (released on 2 December 2016) called The Marble Nest with its own short story is freely available on the internet, as well as an alpha build which was released on 11 September 2018. Another playable demo was released on 24 April 2019, one month prior to the game's release. An updated version of The Marble Nest was released on Steam as DLC content on 28 October 2019. It was available for free to players who had owned the base game before this date.

Gameplay

Overview Gameplay in Pathologic 2 takes place primarily in the Town on the Gorkhon River, with occasional diversions for tutorial sequences and other one-off events. The town is divided into a number of districts named after various body parts, such as "The Gut" or "The Hindquarters", which may become infected or abandoned throughout the game as a result of the plague. The player's actions often directly affect which districts become infected with the plague and which remain healthy, and travelling through infected districts (which the player must do for some objectives or to scavenge supplies) greatly raises the player's own infection risk. Pathologic 2 takes place over day cycles, consisting of a day and a short night. During the day, most things will be available for the player to pursue and townsfolk will take part in their daily activities (as long as the district is not infected); shops will be open, children will be playing in parks and on streets and citizens will move around the city. After midnight, the night phase begins. Many events that could have occurred during the previous day will be locked off, either until the next day or sometimes permanently. During the night, many shops are closed, there are very few citizens other than night watchmen roaming the town, and the player may be attacked by roaming bandits, who may also rob any citizens caught unaware. Each night, a play is rehearsed at the theater in the center of the town. These short plays consist of bizarre and surreal scenes that cryptically predict future events. After the play is performed, the Dead Item Shop opens at a random location in the town, which allows the player to exchange normally useless "dead" items (such as wrappers, broken bottles or used bandages) for various, sometimes very rare, goods.

The player is able to obtain items in three primary ways; they can be purchased from shops or merchants, bartered for with townsfolk, or found in containers in the game world. Shops will often be the player's only source for very rare items such as high quality food, antibiotics or surgical equipment, but such items will usually come at an extremely steep monetary cost. Many items can be bartered for, which will allow the player to offload mostly useless items (such as candles, soap or religious charms) for useful ones. Each item in a barter has a barter value, which represents how much the person values said item, and the value of the offer against the request must be zero or positive to be accepted. The identity of a person determines what items they will be willing to barter and what items they will be interested in from the player's inventory. Workers, for example, will usually prioritize items like chisels or grindstones from the player, and be willing to give up metal scrap or tools that the player can use to repair their items. Finding items in containers is a way to acquire items without any material penalty, but comes with its own downsides. Trash cans will often have items in them, but they are rarely useful. Better items can be found inside houses, but getting to them requires either committing burglary and possibly becoming hated by the community, or breaking into an abandoned home that has been infected with the plague. The player can also acquire organs by performing an autopsy on a body, provided they possess a scalpel. Organs sell for very high prices and can be sometimes useful, but the process involved in obtaining them is frowned upon by the town, causing the player to lose their trust if it is done too many times. The player's activities are guided by the "thought map," which displays the thoughts and events of the main character in a chart that can be accessed at any time. These thoughts often point to locations on the map where the player can go to advance a certain plot thread or learn new information. When a thought thread has reached a conclusion, the connections will terminate in a thought with a yellow icon which summarizes the results of the endeavor. Pathologic 2 is designed specifically so that, especially on later days, the player does not have the ability to investigate every curiosity or thought in a single day and will often be forced to choose what they consider more important, with the knowledge that they may lose the chance to investigate certain things once the day ends.

… excerpt ends here. Continue reading the full article.

Illustrations

Pathologic 2: The player barters for an ampoule of morphine from a town patrolman. In exchange, they offer a well-maintained lockpick, the only item the patrolman wants, which he considers more valuable.
The player barters for an ampoule of morphine from a town patrolman. In exchange, they offer a well-maintained lockpick, the only item the patrolman wants, which he considers more valuable.
Pathologic 2: The player engages in dialogue with the character of Notkin, one of the children on Isidor Burakh's list.
The player engages in dialogue with the character of Notkin, one of the children on Isidor Burakh's list.

Worked examples

Example 1 — a first encounter with Pathologic 2

Start with the simplest possible case. Write down what Pathologic 2 claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In astronomy, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Pathologic 2 before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Pathologic 2 ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Pathologic 2

In research
Pathologic 2 appears in astronomy research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Pathologic 2 in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Pathologic 2 is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2010s horror video games, 2019 video games, Adventure games, so understanding it makes those chapters shorter.
In everyday life
Look for Pathologic 2 outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Pathologic 2 in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Pathologic 2 means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Pathologic 2 out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Pathologic 2 in simple terms?

Pathologic 2 (Russian: Мор, romanized: Mor, IPA: [mˈor], lit. 'Pestilence') is a 2019 horror-themed role-playing game developed by Ice-Pick Lodge and published by tinyBuild. Pathologic 2 was originally conceived of as a remake of the developer's earlier 2005 video game Pathologic, but during develo…

Why does Pathologic 2 matter?

Because it connects several astronomy ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Pathologic 2?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Pathologic 2.

Tags

  • 2010s horror video games
  • 2019 video games
  • Adventure games
  • Art games
  • Crowdfunded video games
  • Ice-Pick Lodge games
  • Immersive sims
  • Indie games
  • Kickstarter-funded video games
  • Medical video games
  • Metafictional video games
  • PlayStation 4 games

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