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Personal and Ubiquitous Computing

Personal and Ubiquitous Computing is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Personal and Ubiquitous Computing rather than just read about it. In short: Personal and Ubiquitous Computing is a peer-reviewed scientific journal that was established in 1997. It covers original research on ubiquitous and pervasive computing, ambient intelligence, and wearable and mobile information devices, with a focus on user experience and interaction design issues.

Personal and Ubiquitous Computing — main illustration
Personal and Ubiquitous Computing — illustration

Key takeaways

  • Personal and Ubiquitous Computing belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Personal and Ubiquitous Computing to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Personal and Ubiquitous Computing from memory before moving on to harder problems.

Reference excerpt

Personal and Ubiquitous Computing is a peer-reviewed scientific journal that was established in 1997. It covers original research on ubiquitous and pervasive computing, ambient intelligence, and wearable and mobile information devices, with a focus on user experience and interaction design issues. The journal publishes a mixture of issues themed on specific topics, or organised around scientific workshops, and original research papers. The journal was founded by former editor-in-chief Peter Thomas. The journal is published by Springer Nature.

Abstracting and indexing The journal is abstracted and indexed in Academic OneFile, Academic Search, Compendex, Computer Science Index, Current Abstracts, Current Contents/Engineering, Computing and Technology, Digital Bibliography & Library Project, Ergonomics Abstracts, Inspec, io-port.net, Science Citation Index Expanded, and Scopus. According to Journal Citation Reports, the journal has a 2020 impact factor of 3.006.

References

External links Official website

Illustrations

Personal and Ubiquitous Computing illustration

Worked examples

Example 1 — a first encounter with Personal and Ubiquitous Computing

Start with the simplest possible case. Write down what Personal and Ubiquitous Computing claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Personal and Ubiquitous Computing before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Personal and Ubiquitous Computing ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Personal and Ubiquitous Computing

In research
Personal and Ubiquitous Computing appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Personal and Ubiquitous Computing in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Personal and Ubiquitous Computing is common in secondary-school and first-year university syllabi. It links to neighbouring topics Academic journals established in 1997, Bimonthly journals, Computer science journals, so understanding it makes those chapters shorter.
In everyday life
Look for Personal and Ubiquitous Computing outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Personal and Ubiquitous Computing in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Personal and Ubiquitous Computing means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Personal and Ubiquitous Computing out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Personal and Ubiquitous Computing in simple terms?

Personal and Ubiquitous Computing is a peer-reviewed scientific journal that was established in 1997. It covers original research on ubiquitous and pervasive computing, ambient intelligence, and wearable and mobile information devices, with a focus on user experience and interaction design issues.

Why does Personal and Ubiquitous Computing matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Personal and Ubiquitous Computing?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Personal and Ubiquitous Computing.

Tags

  • Academic journals established in 1997
  • Bimonthly journals
  • Computer science journals
  • English-language journals
  • Springer Science+Business Media academic journals
  • Ubiquitous computing

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