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Pipelining (DSP implementation)

Pipelining (DSP implementation) is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Pipelining (DSP implementation) rather than just read about it. In short: Pipelining is an important technique used in several applications such as digital signal processing (DSP) systems, microprocessors, etc. It originates from the idea of a water pipe with continuous water sent in without waiting for the water in the pipe to come out.

Pipelining (DSP implementation) — main illustration
Pipelining (DSP implementation) — illustration

Key takeaways

  • Pipelining (DSP implementation) belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Pipelining (DSP implementation) to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Pipelining (DSP implementation) from memory before moving on to harder problems.

Reference excerpt

Pipelining is an important technique used in several applications such as digital signal processing (DSP) systems, microprocessors, etc. It originates from the idea of a water pipe with continuous water sent in without waiting for the water in the pipe to come out. Accordingly, it results in speed enhancement for the critical path in most DSP systems. For example, it can either increase the clock speed or reduce the power consumption at the same speed in a DSP system.

Concept Pipelining allows different functional units of a system to run concurrently. Consider an informal example in the following figure. A system includes three sub-function units (F0, F1 and F2). Assume that there are three independent tasks (T0, T1 and T2) being performed by these three function units. The time for each function unit to complete a task is the same and will occupy a slot in the schedule. If we put these three units and tasks in a sequential order, the required time to complete them is five slots.

However, if we pipeline T0 to T2 concurrently, the aggregate time is reduced to three slots.

Therefore, it is possible for an adequate pipelined design to achieve significant enhancement on speed.

Costs and disadvantages Pipelining cannot decrease the processing time required for a single task. The advantage of pipelining is that it increases the throughput of the system when processing a stream of tasks. Applying too many pipelined functions can lead to increased latency - that is, the time required for a single task to propagate through the full pipe is prolonged. A pipelined system may also require more resources (buffers, circuits, processing units, memory etc.), if the reuse of resources across different stages is restricted.

Comparison with parallel approaches Another technique to enhance the efficiency through concurrency is parallel processing. The core difference is that parallel techniques usually duplicate function units and distribute multiple input tasks at once amongst them. Therefore, it can complete more tasks per unit time but may suffer more expensive resource costs. For the previous example, the parallel technique duplicates each function units into another two. Accordingly, all the tasks can be operated upon by the duplicated function units with the same function simultaneously. The time to complete these three tasks is reduced to three slots.

Pipelining in FIR filters Consider a 3-tap FIR filter:

y ( n ) = a x ( n ) + b x ( n − 1 ) + c x ( n − 2 ) {\displaystyle y(n)=ax(n)+bx(n-1)+cx(n-2)}

which is as shown in the following figure. Assume the calculation time for multiplication units is Tm and Ta for add units. The critical path, representing the minimum time required for processing a new sample, is limited by 1 multiplication and 2 add function units. Therefore, the sample period is given by

T sample ≥ T m + 2 T a {\displaystyle T_{\text{sample}}\geq T_{m}+2T_{a}}

However, such structure may not be suitable for the design with the requirement of high speed. To reduce the sampling period, we can introduce extra pipelining registers along the critical data path. Then the structure is partitioned into two stages and the data produced in the first stage will be stored in the introduced registers, delaying one clock to the second stage. The data in first three clocks is recorded in the following table. Under such pipelined structure, the sample period is reduced to

T sample ≥ T m + T a . {\displaystyle T_{\text{sample}}\geq T_{m}+T_{a}.}

Pipelining in 1st-order IIR filters By combining look-ahead techniques and pipelining, we are able to enhance the sample rate of target design. Look-ahead pipelining will add canceling poles and zeroes to the transfer function such that the coefficients of the following terms in the denominator of the transfer function are zero.

{ z − 1 , … , z − ( M − 1 ) } {\displaystyle \{z^{-1},\ldots ,z^{-(M-1)}\}}

Then, the output sample y(n) can be computed in terms of the inputs and the output sample y(n − M) such that there are M delay elements in the critical loop. These elements are then used to pipeline the critical loop by M stages so that the sample rate can be increased by a factor M. Consider the 1st-order IIR filter transfer function

H ( z ) = 1 1 − a z − 1 {\displaystyle H(z)={\frac {1}{1-az^{-1}}}}

The output y(n) can be computed in terms of the input u(n) and the previous output.

y ( n ) = a y ( n − 1 ) + u ( n ) {\displaystyle y(n)=ay(n-1)+u(n)}

In a straightforward structure to design such function, the sample rate of this recursive filter is restricted by the calculation time of one multiply-add operation. To pipeline such design, we observe that H has a pole at

z = a , a ≤ 1 {\displaystyle z=a,a\leq 1}

Therefore, in a 3-stage pipelined equivalent stable filter, the transfer function can be derived by adding poles and zeros at

… excerpt ends here. Continue reading the full article.

Illustrations

Pipelining (DSP implementation) illustration
Pipelining (DSP implementation) illustration
Pipelining (DSP implementation) illustration
Pipelining (DSP implementation) illustration

Worked examples

Example 1 — a first encounter with Pipelining (DSP implementation)

Start with the simplest possible case. Write down what Pipelining (DSP implementation) claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Pipelining (DSP implementation) before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Pipelining (DSP implementation) ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Pipelining (DSP implementation)

In research
Pipelining (DSP implementation) appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Pipelining (DSP implementation) in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Pipelining (DSP implementation) is common in secondary-school and first-year university syllabi. It links to neighbouring topics Digital signal processing, so understanding it makes those chapters shorter.
In everyday life
Look for Pipelining (DSP implementation) outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Pipelining (DSP implementation) in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Pipelining (DSP implementation) means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Pipelining (DSP implementation) out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Pipelining (DSP implementation) in simple terms?

Pipelining is an important technique used in several applications such as digital signal processing (DSP) systems, microprocessors, etc. It originates from the idea of a water pipe with continuous water sent in without waiting for the water in the pipe to come out.

Why does Pipelining (DSP implementation) matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Pipelining (DSP implementation)?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Pipelining (DSP implementation).

Tags

  • Digital signal processing

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