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Problem Solving Through Recreational Mathematics

Problem Solving Through Recreational Mathematics is a mathematics topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Problem Solving Through Recreational Mathematics rather than just read about it. In short: Problem Solving Through Recreational Mathematics is a textbook in mathematics on problem solving techniques and their application to problems in recreational mathematics, intended as a textbook for general education courses in mathematics for liberal arts education students. It was written by Bonnie Averbach and Orin Chein, published in 1980 by W.

Problem Solving Through Recreational Mathematics — main illustration
Problem Solving Through Recreational Mathematics — illustration

Key takeaways

  • Problem Solving Through Recreational Mathematics belongs to mathematics; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Problem Solving Through Recreational Mathematics to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Problem Solving Through Recreational Mathematics from memory before moving on to harder problems.

Reference excerpt

Problem Solving Through Recreational Mathematics is a textbook in mathematics on problem solving techniques and their application to problems in recreational mathematics, intended as a textbook for general education courses in mathematics for liberal arts education students. It was written by Bonnie Averbach and Orin Chein, published in 1980 by W. H. Freeman and Company, and reprinted in 2000 by Dover Publications.

Audience and reception Problem Solving Through Recreational Mathematics is based on mathematics courses taught by the authors, who were both mathematics professors at Temple University. It follows a principle in mathematics education popularized by George Pólya, of focusing on techniques for mathematical problem solving, motivated by the idea that by doing mathematics rather than being told about its "history, culture, or applications", liberal arts education students (for whom this might be their only college-level mathematics course) can gain a better idea of the nature of mathematics. By concentrating on problems in recreational mathematics, Averbach and Chein hope to motivate students by the fun aspect of these problems. However, this approach may also lead the students to lose sight of the important applications of the mathematics they learn, and contains little to no material on mathematical proof. The book's exercises include some with detailed solutions, some with less-detailed answers, and some that provide only hints to the solution, providing flexibility to instructors in using this book as a textbook. Cartoons and other illustrations of the concepts help make the material more inviting to students. As well as for general education at the college level, this book could also be used to help prepare students going into mathematics education, and for mathematics appreciation for secondary school students. It could also be used as a reference by secondary school mathematics teachers in providing additional examples for their students, or as personal reading for anyone teenaged or older who is interested in mathematics. Alternatively, reviewer Murray Klamkin suggests using the books of Polyá for these purposes, but adding Problem Solving Through Recreational Mathematics as a supplement to these books.

Topics The book begins with an introductory chapter on problem-solving techniques in general, including six problems to motivate these techniques. The rest of the book is organized into eight thematic chapters, each of which can stand alone or be read in an arbitrary order. The topics of these chapters are:

Logic puzzles, especially focusing on "Knights and Knaves" types of puzzles in which some characters are truthful while others answer only falsely. Word problems involving time and motion, with continuous variables and with solutions using algebra. Number theory, particularly focusing on Diophantine equations, continuing the theme of word problems but with discrete variables for numbers of people, goods, or costs, and also including material on divisibility, prime numbers, and the Chinese remainder theorem. Numeral systems and cryptarithms. Graph theory, including Euler tours and Hamiltonian cycles. Game theory and combinatorial game theory, including material on games of perfect information and on the games of tic tac toe, nim, and hex. Solitaire games and puzzles, including polyominoes, peg solitaire, and the 15 puzzle. A collection of leftover problems which did not fit into any of the other chapters.

References

Worked examples

Example 1 — a first encounter with Problem Solving Through Recreational Mathematics

Start with the simplest possible case. Write down what Problem Solving Through Recreational Mathematics claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In mathematics, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Problem Solving Through Recreational Mathematics before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Problem Solving Through Recreational Mathematics ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Problem Solving Through Recreational Mathematics

In research
Problem Solving Through Recreational Mathematics appears in mathematics research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Problem Solving Through Recreational Mathematics in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Problem Solving Through Recreational Mathematics is common in secondary-school and first-year university syllabi. It links to neighbouring topics 1980 non-fiction books, Mathematics textbooks, Problem books in mathematics, so understanding it makes those chapters shorter.
In everyday life
Look for Problem Solving Through Recreational Mathematics outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Problem Solving Through Recreational Mathematics in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Problem Solving Through Recreational Mathematics means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Problem Solving Through Recreational Mathematics out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Problem Solving Through Recreational Mathematics in simple terms?

Problem Solving Through Recreational Mathematics is a textbook in mathematics on problem solving techniques and their application to problems in recreational mathematics, intended as a textbook for general education courses in mathematics for liberal arts education students. It was written by Bonni…

Why does Problem Solving Through Recreational Mathematics matter?

Because it connects several mathematics ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Problem Solving Through Recreational Mathematics?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Problem Solving Through Recreational Mathematics.

Tags

  • 1980 non-fiction books
  • Mathematics textbooks
  • Problem books in mathematics
  • Recreational mathematics

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