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Punched card

Punched card is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Punched card rather than just read about it. In short: A punched card (also punch card) is a stiff paper-based medium used to store digital information via the presence or absence of holes in predefined positions. Developed over the 19th to 20th centuries, punched cards were widely used for data processing, the control of automated machines, and computing.

Punched card — main illustration
Punched card — illustration

Key takeaways

  • Punched card belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Punched card to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Punched card from memory before moving on to harder problems.

Reference excerpt

A punched card (also punch card) is a stiff paper-based medium used to store digital information via the presence or absence of holes in predefined positions. Developed over the 19th to 20th centuries, punched cards were widely used for data processing, the control of automated machines, and computing. Early applications included controlling weaving looms and recording census data. Punched cards were widely used in the 20th century, where unit record machines, organized into data processing systems, used punched cards for data input, data output, and data storage. The IBM 12-row/80-column punched card format came to dominate the industry. Many early digital computers used punched cards as the primary medium for input of both computer programs and data. Punched cards were used for decades before being replaced by magnetic-tape data storage. While punched cards are now obsolete as a storage medium, as of 2012, some voting machines still used punched cards to record votes. Punched cards had a significant cultural impact in the 20th century. Their legacy persists in modern computing, influencing the 80-character line standard still present in some command-line interfaces and programming environments.

History The idea of control and data storage via punched holes was developed independently on several occasions in the modern period. In most cases there is no evidence that each of the inventors was aware of any other earlier work.

Precursors

Basile Bouchon developed the control of a loom by punched holes in paper tape in 1725. The design was improved by his assistant Jean-Baptiste Falcon and by Jacques Vaucanson. Although these improvements controlled the patterns woven, they still required an assistant to operate the mechanism. In 1804, Joseph Marie Jacquard demonstrated a mechanism to automate loom operation. Multiple punched cards were linked into a chain of any length. Each card held the instructions for shedding (raising and lowering the warp) and selecting the shuttle for a single pass. Semyon Korsakov was reputedly the first to propose punched cards in informatics for information store and search. Korsakov announced his new method and machines in September 1832. Charles Babbage proposed the use of "number cards", "pierced with certain holes and stand[ing] opposite levers connected with a set of figure wheels ... advanced they push in those levers opposite to which there are no holes on the cards and thus transfer that number together with its sign" in his description of the Calculating Engine's Store. There is no evidence that he built a practical example. In 1881, Jules Carpentier developed a method of recording and playing back performances on a harmonium using punched cards. The system was called the Mélographe Répétiteur and described that "it writes down ordinary music played on the keyboard 'dans le langage de Jacquard'", that is, as holes punched in a series of cards. By 1887, Carpentier had separated the mechanism into the Melograph which recorded the player's key presses and the Melotrope which played the music.

20th century At the end of the 1800s Herman Hollerith created a method for recording data on a medium that could then be read by a machine, developing punched-card data-processing technology for the 1890 U.S. census. This was inspired in part by Jacquard loom weaving technology and by railway punch photographs. Punch photographs were quick ways for conductors to mark a ticket with a description of the ticket buyer (e.g., short or tall, dark or light hair). They were used to reduce ticket fraud, as conductors could "read" the punched holes to get a basic description of the person to whom the ticket was sold. Hollerith's tabulating machines read and summarized data stored on punched cards and they began use for government and commercial data processing. Initially, these electromechanical machines only counted holes, but by the 1920s they had units for carrying out basic arithmetic operations. Hollerith founded the Tabulating Machine Company (1896), which was one of four companies that were amalgamated via stock acquisition to form a fifth company, Computing-Tabulating-Recording Company (CTR) in 1911, later renamed International Business Machines Corporation (IBM) in 1924. Other companies entering the punched-card business included The Tabulator Limited (Britain, 1902), Deutsche Hollerith-Maschinen Gesellschaft mbH (Dehomag) (Germany, 1911), Powers Accounting Machine Company (US, 1911), Remington Rand (US, 1927), and H.W. Egli Bull (France, 1931). These companies, and others, manufactured and marketed a variety of punched cards and unit record machines for creating, sorting, and tabulating punched cards, even after the development of electronic computers in the 1950s.

Both IBM and Remington Rand tied punched-card purchases to machine leases, a violation of the US 1914 Clayton Antitrust Act. In 1932, the US government took both to court on this issue. Remington Rand settled quickly. IBM viewed its business as providing a service and that the cards were part of the machine. IBM fought all the way to the Supreme Court and lost in 1936; the court ruled that IBM could only set card specifications. "By 1937 ... IBM had 32 presses at work in Endicott, N.Y., printing, cutting and stacking 5 to 10 million punched cards every day." Punched cards were even used as legal documents, such as U.S. Government checks and savings bonds. During World War II punched card equipment was used by the Allies in some of their efforts to decrypt Axis communications. See, for example, Central Bureau in Australia. At Bletchley Park in England, "some 2 million punched cards a week were being produced, indicating the sheer scale of this part of the operation". In Nazi Germany, punched cards were used for the censuses of various regions and other purposes (see IBM and the Holocaust).

… excerpt ends here. Continue reading the full article.

Illustrations

Punched card: A set of two 12-row/80-column punched cards (one blank, one used) from the mid-twentieth century
A set of two 12-row/80-column punched cards (one blank, one used) from the mid-twentieth century
Punched card: Carpet loom with Jacquard apparatus by Carl Engel, around 1860. The chain feed is on the left.
Carpet loom with Jacquard apparatus by Carl Engel, around 1860. The chain feed is on the left.
Punched card: A worker changing Jacquard cards in a lace machine, September 1918. The pattern of the lace is dictated by the holes in the cards.
A worker changing Jacquard cards in a lace machine, September 1918. The pattern of the lace is dictated by the holes in the cards.
Punched card: Woman operating the card puncher, c. 1940
Woman operating the card puncher, c. 1940
Punched card: Clerk creating punch cards containing data from the 1950 United States census
Clerk creating punch cards containing data from the 1950 United States census

Worked examples

Example 1 — a first encounter with Punched card

Start with the simplest possible case. Write down what Punched card claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Punched card before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Punched card ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Punched card

In research
Punched card appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Punched card in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Punched card is common in secondary-school and first-year university syllabi. It links to neighbouring topics Computer-related introductions in 1887, History of computing hardware, History of software, so understanding it makes those chapters shorter.
In everyday life
Look for Punched card outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Punched card in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Punched card means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Punched card out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Punched card in simple terms?

A punched card (also punch card) is a stiff paper-based medium used to store digital information via the presence or absence of holes in predefined positions. Developed over the 19th to 20th centuries, punched cards were widely used for data processing, the control of automated machines, and comput…

Why does Punched card matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Punched card?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Punched card.

Tags

  • Computer-related introductions in 1887
  • History of computing hardware
  • History of software
  • IBM storage devices
  • Legacy hardware
  • Punched card
  • Unit record equipment

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