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computer science

Radiodrum

Radiodrum is a computer science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Radiodrum rather than just read about it. In short: The Radiodrum or radio-baton is a musical instrument played in three-dimensional space using two mallets (snare drum sticks with wires). It was developed at Bell Labs in the 1980s (and patented), originally to be a three-dimensional computer mouse.

Radiodrum — main illustration
Radiodrum — illustration

Key takeaways

  • Radiodrum belongs to computer science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Radiodrum to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Radiodrum from memory before moving on to harder problems.

Reference excerpt

The Radiodrum or radio-baton is a musical instrument played in three-dimensional space using two mallets (snare drum sticks with wires). It was developed at Bell Labs in the 1980s (and patented), originally to be a three-dimensional computer mouse. Currently it is used as a musical instrument similar to a MIDI controller in the sense that it has no inherent sound or effect, but rather produces control signals that can be used to control sound-production (or other effect.) As such, it can be thought of as a general telepresence input device. The radiodrum works in a similar way to the theremin, which uses magnetic capacitance to locate the position of the drumsticks. The two mallets act as antennas transmitting on slightly different frequencies and the drum surface acts as a set of antennas. The combination of the antenna signals is used to derive X, Y and Z. The radiodrum was designed by Bob Boie. Max Mathews recognized its musical potential, mainly focusing on a conducting paradigm, and developed several other versions of it. Andrew Schloss pioneered its use as a percussion device and further developed its software and hardware. The radiodrum has been used to control visual effects, and even robotic acoustic instruments like the Yamaha Disklavier and Trimpin instruments. The latest version (as of 2013) of the radiodrum was developed by Bob Boie and Andrew Schloss. In addition to X, Y and Z, there is an output for the derivative of Z, which is used to detect changes of direction of the mallets, enabling fine control over snare-drum rolls and other nuanced percussive techniques. In addition to works by Andrew Schloss, the instrument has been used extensively by composer David A. Jaffe, with Schloss as soloist, in works including:

"The Seven Wonders of the Ancient World," a 70-minute seven-movement concerto for radiodrum-controlled Yamaha Disklavier piano and an orchestra of plucked strings and percussion instruments "Racing Against Time," for radiodrum-controlled computer physical models (electronic sound), with two violins, two saxophones and piano "The Space Between Us," for radiodrum-controlled Trimpin percussion instruments and eight strings distributed around the concert hall "Underground Economy," an Afro-Cuban improvisational work for radiodrum-controlled electronics, violin and piano Other works include Richard Boulanger's "Solemn Song for Evening", using the Bohlen–Pierce scale.

See also List of music software

References

External links Max Mathews demonstrates Radio Baton in 2010 (Computer History Museum) Pictures of radiodrum Information on David A. Jaffe's music

Worked examples

Example 1 — a first encounter with Radiodrum

Start with the simplest possible case. Write down what Radiodrum claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In computer science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Radiodrum before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Radiodrum ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Radiodrum

In research
Radiodrum appears in computer science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Radiodrum in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Radiodrum is common in secondary-school and first-year university syllabi. It links to neighbouring topics Electronic musical instrument stubs, Electronic musical instruments, Human–computer interaction, so understanding it makes those chapters shorter.
In everyday life
Look for Radiodrum outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Radiodrum in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Radiodrum means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Radiodrum out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Radiodrum in simple terms?

The Radiodrum or radio-baton is a musical instrument played in three-dimensional space using two mallets (snare drum sticks with wires). It was developed at Bell Labs in the 1980s (and patented), originally to be a three-dimensional computer mouse.

Why does Radiodrum matter?

Because it connects several computer science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Radiodrum?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Radiodrum.

Tags

  • Electronic musical instrument stubs
  • Electronic musical instruments
  • Human–computer interaction
  • Music software
  • Musical instrument parts and accessories

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