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Random surfing model

Random surfing model is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Random surfing model rather than just read about it. In short: The random surfing model is a graph model which describes the probability of a random user visiting a web page. The model attempts to predict the chance that a random internet surfer will arrive at a page by either clicking a link or by accessing the site directly, for example by directly entering the website's URL in the address bar.

Random surfing model — main illustration
Random surfing model — illustration

Key takeaways

  • Random surfing model belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Random surfing model to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Random surfing model from memory before moving on to harder problems.

Reference excerpt

The random surfing model is a graph model which describes the probability of a random user visiting a web page. The model attempts to predict the chance that a random internet surfer will arrive at a page by either clicking a link or by accessing the site directly, for example by directly entering the website's URL in the address bar. For this reason, an assumption is made that all users surfing the internet will eventually stop following links in favor of switching to another site completely. The model is similar to a Markov chain, where the chain's states are web pages the user lands on and transitions are equally probable links between these pages.

Description

A user navigates the internet in two primary ways; the user may access a site directly by entering the site's URL or clicking a bookmark, or the user may use a series of hyperlinks to get to the desired page. The random surfer model assumes that the link which the user selects next is picked at random. The model also assumes that the number of successive links is not infinite – the user will at some point lose interest and leave the current site for a completely new site. The random surfer model is presented as a series of nodes which indicate web pages that can be accessed at random by users. A new node is added to the a graph when a new website is published. The movement about the graphs nodes is modeled by choosing a start node at random, then performing a short and random traversal of the nodes, or random walk. This traversal is analogous to a user accessing a website, then following hyperlink t {\displaystyle t} number of times, until the user either exits the page or accesses another site completely. Connections to other nodes in this graph are formed when outbound links are placed on the page.

Graph definitions In the random surfing model, webgraphs are presented as a sequence of directed graphs G t , t = 1 , 2 , … {\displaystyle G_{t},t=1,2,\ldots } such that a graph G t {\displaystyle G_{t}} has t {\displaystyle t} vertices and t {\displaystyle t} edges. The process of defining graphs is parameterized with a probability p {\displaystyle p} , thus we let q = 1 − p {\displaystyle q=1-p} . Nodes of the model arrive one at time, forming k {\displaystyle k} connections to the existing graph G t {\displaystyle G_{t}} . In some models, connections represent directed edges, and in others, connections represent undirected edges. Models start with a single node v 0 {\displaystyle v_{0}} and have k {\displaystyle k} self-loops. v t {\displaystyle v_{t}} denotes a vertex added in the t t h {\displaystyle t^{th}} step, and n {\displaystyle n} denotes the total number of vertices.

Model 1. (1-step walk with self-loop) At time t {\displaystyle t} , vertex v t {\displaystyle v_{t}} makes k {\displaystyle k} connections by k {\displaystyle k} iterations of the following steps:

Pick an existing node v {\displaystyle v} uniformly at random from { v 0 , v 1 , … , v t − 1 } {\displaystyle \{v_{0},v_{1},\ldots ,v_{t-1}\}}

With probability p {\displaystyle p} stay at v {\displaystyle v} ; with probability 1 − p {\displaystyle 1-p} take a 1-step walk to a random neighbor of v {\displaystyle v}

Add an edge from v t {\displaystyle v_{t}} to the current node For directed graphs, edges added are directed from v t {\displaystyle v_{t}} into the existing graph. Edges are undirected in respective undirected graphs.

Model 2. (Random walks with coin flips) At time t {\displaystyle t} , vertex v t {\displaystyle v_{t}} makes k {\displaystyle k} connections by k {\displaystyle k} iterations of the following steps:

Pick an existing node v {\displaystyle v} uniformly at random from { v 0 , v 1 , . . . , v t − 1 } {\displaystyle \{v_{0},v_{1},...,v_{t-1}\}}

Flip a coin of bias p {\displaystyle p}

… excerpt ends here. Continue reading the full article.

Worked examples

Example 1 — a first encounter with Random surfing model

Start with the simplest possible case. Write down what Random surfing model claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Random surfing model before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Random surfing model ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Random surfing model

In research
Random surfing model appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Random surfing model in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Random surfing model is common in secondary-school and first-year university syllabi. It links to neighbouring topics Directed graphs, Markov models, so understanding it makes those chapters shorter.
In everyday life
Look for Random surfing model outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Random surfing model in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Random surfing model means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Random surfing model out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Random surfing model in simple terms?

The random surfing model is a graph model which describes the probability of a random user visiting a web page. The model attempts to predict the chance that a random internet surfer will arrive at a page by either clicking a link or by accessing the site directly, for example by directly entering…

Why does Random surfing model matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Random surfing model?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Random surfing model.

Tags

  • Directed graphs
  • Markov models

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