In algebraic geometry, a closed immersion i : X ↪ Y {\displaystyle i:X\hookrightarrow Y} of schemes is a regular embedding of codimension r if each point x in X has an open affine neighborhood U in Y such that the ideal of X ∩ U {\displaystyle X\cap U} is generated by a regular sequence of length r. A regular embedding of codimension one is precisely an effective Cartier divisor.
Examples and usage For example, if X and Y are smooth over a scheme S and if i is an S-morphism, then i is a regular embedding. In particular, every section of a smooth morphism is a regular embedding. If Spec B {\displaystyle \operatorname {Spec} B} is regularly embedded into a regular scheme, then B is a complete intersection ring. The notion is used, for instance, in an essential way in Fulton's approach to intersection theory. The important fact is that when i is a regular embedding, if I is the ideal sheaf of X in Y, then the normal sheaf, the dual of I / I 2 {\displaystyle I/I^{2}} , is locally free (thus a vector bundle) and the natural map Sym ( I / I 2 ) → ⊕ 0 ∞ I n / I n + 1 {\displaystyle \operatorname {Sym} (I/I^{2})\to \oplus _{0}^{\infty }I^{n}/I^{n+1}} is an isomorphism: the normal cone Spec ( ⊕ 0 ∞ I n / I n + 1 ) {\displaystyle \operatorname {Spec} (\oplus _{0}^{\infty }I^{n}/I^{n+1})} coincides with the normal bundle.
Non-examples One non-example is a scheme which isn't equidimensional. For example, the scheme
X = Spec ( C [ x , y , z ] ( x z , y z ) ) {\displaystyle X={\text{Spec}}\left({\frac {\mathbb {C} [x,y,z]}{(xz,yz)}}\right)}
is the union of A 2 {\displaystyle \mathbb {A} ^{2}} and A 1 {\displaystyle \mathbb {A} ^{1}} . Then, the embedding X ↪ A 3 {\displaystyle X\hookrightarrow \mathbb {A} ^{3}} isn't regular since taking any non-origin point on the z {\displaystyle z} -axis is of dimension 1 {\displaystyle 1} while any non-origin point on the x y {\displaystyle xy} -plane is of dimension 2 {\displaystyle 2} .
Local complete intersection morphisms and virtual tangent bundles A morphism of finite type f : X → Y {\displaystyle f:X\to Y} is called a (local) complete intersection morphism if each point x in X has an open affine neighborhood U so that f |U factors as U → j V → g Y {\displaystyle U{\overset {j}{\to }}V{\overset {g}{\to }}Y} where j is a regular embedding and g is smooth. For example, if f is a morphism between smooth varieties, then f factors as X → X × Y → Y {\displaystyle X\to X\times Y\to Y} where the first map is the graph morphism and so is a complete intersection morphism. Notice that this definition is compatible with the one in EGA IV for the special case of flat morphisms. Let f : X → Y {\displaystyle f:X\to Y} be a local-complete-intersection morphism that admits a global factorization: it is a composition X ↪ i P → p Y {\displaystyle X{\overset {i}{\hookrightarrow }}P{\overset {p}{\to }}Y} where i {\displaystyle i} is a regular embedding and p {\displaystyle p} a smooth morphism. Then the virtual tangent bundle is an element of the Grothendieck group of vector bundles on X given as:
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