Room acoustics is a subfield of acoustics dealing with the behaviour of sound in enclosed or partially-enclosed spaces. The architectural details of a room influence the behaviour of sound waves within it, with the effects varying by frequency. Acoustic reflection, diffraction, and diffusion can combine to create audible phenomena such as room modes and standing waves at specific frequencies and locations, echoes, and unique reverberation patterns.
Frequency zones The way that sound behaves in a room can be broken up into four different frequency zones:
The first zone is below the frequency that has a wavelength of twice the longest dimension of the room. In this zone, sound behaves very much like changes in static air pressure. Above that zone, until wavelengths are comparable to the dimensions of the room, room resonances dominate. This transition frequency is popularly known as the Schroeder frequency, or the cross-over frequency, and it differentiates the low frequencies which create standing waves within small rooms from the mid and high frequencies. The third region which extends approximately 2 octaves is a transition to the fourth zone. In the fourth zone, sounds behave like rays of light bouncing around the room.
Natural modes
For frequencies under the Schroeder frequency, certain wavelengths of sound will build up as resonances within the boundaries of the room, and the resonating frequencies can be determined using the room's dimensions. Similar to the calculation of standing waves inside a pipe with two closed ends, the modal frequencies ( f m , n , l ) {\textstyle (f_{m,n,l})} and the sound pressure of those modes at a particular position ( p m , n , l ( x , y , z ) ) {\textstyle (p_{m,n,l}(x,y,z))} of a rectilinear room can be defined as
f m , n , l = c 2 ( m L x ) 2 + ( n L y ) 2 + ( l L z ) 2 {\displaystyle f_{m,n,l}={\frac {c}{2}}{\sqrt {{\Big (}{\frac {m}{L_{x}}}{\Big )}^{2}+{\Big (}{\frac {n}{L_{y}}}{\Big )}^{2}+{\Big (}{\frac {l}{L_{z}}}{\Big )}^{2}}}}
p m , n , l ( x , y , z ) = A cos ( m π L x x ) cos ( n π L y y ) cos ( l π L z z ) {\displaystyle p_{m,n,l}(x,y,z)=A\cos {\Big (}{\frac {m\pi }{L_{x}}}x{\Big )}\cos {\Big (}{\frac {n\pi }{L_{y}}}y{\Big )}\cos {\Big (}{\frac {l\pi }{L_{z}}}z{\Big )}}
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