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Sea Monsters: A Prehistoric Adventure

Sea Monsters: A Prehistoric Adventure is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Sea Monsters: A Prehistoric Adventure rather than just read about it. In short: Sea Monsters: A Prehistoric Adventure (also called Sea Monsters) is a 2007 American IMAX 3D documentary film by National Geographic, about prehistoric marine reptiles. It alternates modern-day sequences about the work of scientists studying the animals with computer-animated scenes depicting the prehistoric past.

Sea Monsters: A Prehistoric Adventure — main illustration
Sea Monsters: A Prehistoric Adventure — illustration

Key takeaways

  • Sea Monsters: A Prehistoric Adventure belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Sea Monsters: A Prehistoric Adventure to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Sea Monsters: A Prehistoric Adventure from memory before moving on to harder problems.

Reference excerpt

Sea Monsters: A Prehistoric Adventure (also called Sea Monsters) is a 2007 American IMAX 3D documentary film by National Geographic, about prehistoric marine reptiles. It alternates modern-day sequences about the work of scientists studying the animals with computer-animated scenes depicting the prehistoric past. Sea Monsters was well received by critics. Meanwhile, the tie-in video game, released 20 days after the film was, was heavily criticized.

Plot Brings to life some of the most bizarre, ferocious and fascinating creatures to ever inhabit the ocean. Combines animation with recreations in a prehistoric adventure. A journey to the bottom of the ancient oceans dramatizes awe-inspiring creatures.

Prehistory segments The protagonist of the story is Dolly, a female Dolichorhynchops who travels the Kansas Inland Sea with her family, 80 million years ago during the late Cretaceous period. They encounter various creatures, including, Tylosaurus, Xiphactinus, Cretoxyrhina, and Ammonites. Dolly gets attacked by a shark (Squalicorax) after her mother was killed by another shark (Cretoxyrhina). Dolly survives due to a passing Tylosaurus killing the shark, albeit with a tooth embedded in her flipper. Later, Dolly's brother is swallowed whole by a young Tylosaurus, who in turn is killed by a larger member of its kind, leaving Dolly alone. Dolly survives to adulthood and goes on to have young of her very own. After seasons of traveling around the Inland sea, Dolly finally dies peacefully of old age.

Live-action segments South Australia, 2002: Two paleontologists in the Australian Outback discovered plesiosaurs, 95% of them juveniles. Central Texas, 1980: A road crew near Austin, Texas, discover ammonite fossils in a quarry. During the Cretaceous, Texas was underwater and the quarry was part of the Permian Basin. Western Kansas, 1918: Charles Sternberg and his sons Levi and George discover a 29-foot-long Tylosaurus that had a Dolichorhynchops in it. Phosphate Mine, Negev Desert, Israel, 1998: A quarry in Europe reveals a mosasaur skull. Western Kansas, 1952: George Sternberg, Charles's older son, makes a discovery in Gove County, Kansas. A 13-foot-long Xiphactinus containing, below the ribs, a 6-foot-long fish, a Gillicus, which took up about half of the length of the Xiphactinus, killing it instantly. North Dakota, 1995: Two amateur collectors go into a cave in North Dakota, and find a wealth of teeth from sharks, specifically Cretoxyrhina and Squalicorax. The Netherlands, 1998: A Dutch quarry reveals a mosasaur skeleton with bite marks from sharks. South Dakota, 1978: The Badlands National Park, in Rapid City, South Dakota, reveals a Tylosaurus skeleton that had eaten multiple creatures in one meal.

Creatures featured Ammonite Baculites (identified as "straight-shelled ammonites") Bananogmius, an extinct genus of bony fish Caproberyx, an extinct genus of bony fish Cretoxyrhina, a large shark Dolichorhynchops (often shortened to "dollies" in the story), a genus of plesiosaur and the main animal in the film. Enchodus, an extinct genus of bony fish Gillicus, a relatively small, 2-meter long ichthyodectid fish Gorgosaurus, a genus of tyrannosaurid theropod dinosaur Henodus (cameo), a placodont with an elaborate shell of the Late Triassic period Hesperornis, an extinct genus of flightless aquatic birds Inoceramus, an extinct genus of giant clam Jellyfish (live-acted) Kronosaurus (cameo), an extinct genus of short-necked pliosaur Leptecodon, a genus of prehistoric fish Nothosaurus (cameo), an extinct genus of sauropterygian reptile Platecarpus, an extinct genus of aquatic lizard belonging to the mosasaur family Protosphyraena, a fossil genus of swordfish-like marine fish Protostega, an extinct species of marine turtle Pteranodon, one of the largest pterosaur genera Squalicorax, a genus of extinct lamniform shark Styxosaurus, a genus of plesiosaur of the family Elasmosauridae Temnodontosaurus (cameo), a big ichthyosaur Tusoteuthis, a genus of Cretaceous cephalopod molluscs Tylosaurus, a giant mosasaur Uintacrinus (identified as "crinoid"), a floating colonial crinoid Xiphactinus, a 4.5 to 5 m (15 to 16 ft) long predatory bony fish

Soundtrack The film's ambient soundtrack was composed by Richard Evans. David Rhodes and Peter Gabriel performed the end credits song "Different Stories Different Lives". The soundtrack has never been officially released.

Release The film was released on October 5, 2007. It was promoted with a line of toys from Wild Republic. It won the "Outstanding Visual Effects in a Special Venue Project" award at the Visual Effects Society Awards 2007.

Reception The film earned a 100% "Fresh" rating from 12 positive reviews on Rotten Tomatoes. John Anderson of Variety wrote "the science seems sound and the story is exciting", and found it superior to 3D films that merely use the extra dimension as a gimmick. Matt Seitz of The New York Times was impressed by the digital spectacle. The Seattle Times, Orlando Sentinel and Chicago Tribune were of much the same mind.

Video game Sea Monsters: A Prehistoric Adventure was made into a game by DSI Games and published by Zoo Digital Publishing. It was released on the Wii, PlayStation 2 and Nintendo DS on October 25, 2007. Players can control Henodus, Temnodontosaurus, Tylosaurus, Dolichorhynchops, Nothosaurus and a species exclusive to the game called Thalassomedon in an open-world setting, with no fixed goal besides collecting all the hidden fossils. Unlike the film it's based on, the game received overwhelmingly negative reviews across all platforms due to multiple factors.

See also Walking with Dinosaurs Sea Monsters (TV series) Walking with Monsters List of films featuring dinosaurs List of highest-grossing documentary films

References

External links Official website Sea Monsters: A Prehistoric Adventure at IMDb Sea Monsters: A Prehistoric Adventure at Rotten Tomatoes

Worked examples

Example 1 — a first encounter with Sea Monsters: A Prehistoric Adventure

Start with the simplest possible case. Write down what Sea Monsters: A Prehistoric Adventure claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Sea Monsters: A Prehistoric Adventure before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Sea Monsters: A Prehistoric Adventure ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Sea Monsters: A Prehistoric Adventure

In research
Sea Monsters: A Prehistoric Adventure appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Sea Monsters: A Prehistoric Adventure in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Sea Monsters: A Prehistoric Adventure is common in secondary-school and first-year university syllabi. It links to neighbouring topics 2007 3D films, 2007 American films, 2007 English-language films, so understanding it makes those chapters shorter.
In everyday life
Look for Sea Monsters: A Prehistoric Adventure outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Sea Monsters: A Prehistoric Adventure in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Sea Monsters: A Prehistoric Adventure means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Sea Monsters: A Prehistoric Adventure out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Sea Monsters: A Prehistoric Adventure in simple terms?

Sea Monsters: A Prehistoric Adventure (also called Sea Monsters) is a 2007 American IMAX 3D documentary film by National Geographic, about prehistoric marine reptiles. It alternates modern-day sequences about the work of scientists studying the animals with computer-animated scenes depicting the pr…

Why does Sea Monsters: A Prehistoric Adventure matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Sea Monsters: A Prehistoric Adventure?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Sea Monsters: A Prehistoric Adventure.

Tags

  • 2007 3D films
  • 2007 American films
  • 2007 English-language films
  • 2007 films
  • 3D documentary films
  • 3D short films
  • American IMAX films
  • Documentary films about dinosaurs
  • Documentary films about prehistoric life
  • English-language documentary films
  • Films about dinosaurs
  • Films scored by Peter Gabriel

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