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Hexagonal chess

Hexagonal chess is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Hexagonal chess rather than just read about it. In short: Hexagonal chess is a group of chess variants played on boards composed of hexagon cells. The best known is Gliński's variant, played on a symmetric 91-cell hexagonal board.

Hexagonal chess — main illustration
Hexagonal chess — illustration

Key takeaways

  • Hexagonal chess belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Hexagonal chess to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Hexagonal chess from memory before moving on to harder problems.

Reference excerpt

Hexagonal chess is a group of chess variants played on boards composed of hexagon cells. The best known is Gliński's variant, played on a symmetric 91-cell hexagonal board. Since each hexagonal cell not on a board edge has six neighbor cells, there is generally increased mobility for pieces (that cannot move diagonally) compared to a standard orthogonal chessboard. For example, a rook on a hexboard usually has six natural directions for movement instead of four in the standard 8×8 board. Three colours are typically used on a hexboard so that no two neighboring cells are the same colour, and a colour-restricted game piece such as the orthodox chess bishop usually comes in sets of three per player in order to maintain the game's balance. Many different shapes and sizes of hexagon-based boards are used as variants. The nature of the game is also affected by the 30° orientation of the board's cells; the board can be horizontally oriented (Wellisch's, de Vasa's, Brusky's) or vertically oriented (Gliński's, Shafran's, McCooey's). When the sides of hexagonal cells face the players, pawns typically have one straightforward move direction. If a variant's gameboard has cell vertices facing the players, pawns typically have two oblique-forward move directions. The possibility of a hexagon-based board with three-fold rotational symmetry has also resulted in a number of three-player variants. Because the six edges and six vertices of regular hexagons are equally spaced, directions can be referenced analogously to the 12 cardinal directions of a clock face. For example, on a board made of horizontally aligned hexagons, the forward and backward directions can be referred to as the "12 o'clock" and "6 o'clock" directions. The first applications of chess on hexagonal boards probably occurred mid-19th century, but two early examples did not include checkmate as the winning objective. More chess-like games for hexagon-based boards started appearing regularly at the beginning of the 20th century. Hexagon-celled gameboards have grown in use for strategy games generally; for example, they are popularly used in modern wargaming.

Gliński's hexagonal chess Gliński's hexagonal chess, invented by Władysław Gliński in 1936 and first launched in Britain in 1949, is "probably the most widely played of the hexagonal chess games". The game was popular in Eastern Europe, especially in Gliński's native Poland. At one point there were more than half a million players, and more than 130,000 board sets were sold. Gliński's book Rules of Hexagonal Chess was published in 1973.

Rules The rules are the same as those of orthodox chess except as follows: The game is played on a vertically oriented regular hexagonal board with sides 6 cells long, which has 91 hex cells having three colours (light, dark, and mid-tone), with the middle cell (or "hex") usually mid-tone. The usual set of chess pieces is increased by one bishop and one pawn. The board has 11 files, marked by letters a–l (letter j is not used), and 11 numbered ranks (which bend 60° at file f). Ranks 1–6 each contain 11 cells, rank 7 (filled with black pawns in the initial setup) has 9 cells, rank 8 has 7, and so on. Rank 11 contains exactly one cell: f11.

The moves of the pieces are as follows:

The rook may move any number of cells orthogonally (i.e. through cell edges). The bishop may move any number of cells diagonally (i.e. through cell vertices). The queen may move any number of cells orthogonally or diagonally. The king may move one cell orthogonally or diagonally. There is no castling. The knight may move two cells orthogonally in one direction and then one cell orthogonally at a 60° angle, jumping over intervening pieces. Equivalently, the knight may move to any nearest cell not on an orthogonal or diagonal line on which it stands. The pawn may move one vacant cell vertically forward. If it stands on its starting cell or on the starting cell of any other pawn of its colour, then it is also allowed to move two vacant cells vertically forward. It may capture one cell orthogonally forward at a 60° angle to the vertical, including capturing en passant. It is promoted when it reaches the end of any file. In the pawn diagram, if the pawn on e4 were to capture a black piece on f5, then the pawn would retain the option to move to f7. If the black pawn on c7 in the diagram moves to c5 in a single move, the white pawn on b5 can capture it en passant: bxc6. Stalemate is not a draw in Gliński's chess, but it is still counted as less than checkmate: in tournament games, the player who delivers stalemate earns 3⁄4 point, and the stalemated player (the player without a legal move) receives 1⁄4 point. A numeric (or international) notation exists. Every detail is exactly as in ICCF numeric notation except that there is no castling.

Observations Unlike in orthodox chess, a king and two knights can mate a king. A knight can triangulate. A player's three bishops, confined to different colours, can never defend each other. In the initial setup, the white pawn on f5 cannot make a double step to f7, which is occupied by a black pawn; however, the double-step move could be possible later if f7 becomes empty. There is a Fool's mate consisting of the following moves in algebraic notation: 1.Qe1c3 Qe10c6 2.b1b2 b7b6 3.Bf3b1 e7e6? 4.Qc3xBf9#.

Timeline

… excerpt ends here. Continue reading the full article.

Illustrations

Hexagonal chess: Gliński's hexagonal chess, launched in 1949, became popular in Eastern Europe, reaching half a million fans. Three cell colours and three bishops per side are the norm for hexagonal variants.
Gliński's hexagonal chess, launched in 1949, became popular in Eastern Europe, reaching half a million fans. Three cell colours and three bishops per side are the norm for hexagonal variants.
Hexagonal chess: Rook moves
Rook moves
Hexagonal chess: Bishop moves
Bishop moves
Hexagonal chess: Queen moves
Queen moves
Hexagonal chess: King moves
King moves

Worked examples

Example 1 — a first encounter with Hexagonal chess

Start with the simplest possible case. Write down what Hexagonal chess claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Hexagonal chess before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Hexagonal chess ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Hexagonal chess

In research
Hexagonal chess appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Hexagonal chess in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Hexagonal chess is common in secondary-school and first-year university syllabi. It links to neighbouring topics 1936 in chess, 1939 in chess, 1953 in chess, so understanding it makes those chapters shorter.
In everyday life
Look for Hexagonal chess outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.

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How to study Hexagonal chess in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Hexagonal chess means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Hexagonal chess out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Hexagonal chess in simple terms?

Hexagonal chess is a group of chess variants played on boards composed of hexagon cells. The best known is Gliński's variant, played on a symmetric 91-cell hexagonal board.

Why does Hexagonal chess matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Hexagonal chess?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Hexagonal chess.

Tags

  • 1936 in chess
  • 1939 in chess
  • 1953 in chess
  • 1966 in chess
  • 1979 in chess
  • Board games introduced in 1936
  • Board games introduced in 1939
  • Board games introduced in 1953
  • Board games introduced in 1966
  • Board games introduced in 1979
  • Chess variants

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