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Sid Meier's Alpha Centauri

Sid Meier's Alpha Centauri is a science topic covered in the lgStudy science library. This page brings together a partial reference excerpt, illustrations, worked examples, real-world applications and a short study plan, so you can understand Sid Meier's Alpha Centauri rather than just read about it. In short: Sid Meier's Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system.

Sid Meier's Alpha Centauri — main illustration
Sid Meier's Alpha Centauri — illustration

Key takeaways

  • Sid Meier's Alpha Centauri belongs to science; place it in that map before memorising details.
  • Learn the definition first, then one example that makes the definition concrete.
  • Connect Sid Meier's Alpha Centauri to a quantity you can measure, compute or draw — that is where exam questions come from.
  • Reproduce the core statement of Sid Meier's Alpha Centauri from memory before moving on to harder problems.

Reference excerpt

Sid Meier's Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system. As the game progresses, Planet's growing sentience becomes a formidable obstacle to the human colonists. Sid Meier, designer of Civilization, and Brian Reynolds, designer of Civilization II, developed Alpha Centauri after they left MicroProse to join with Jeff Briggs in creating a new video game developer: Firaxis Games. Electronic Arts released both Alpha Centauri and its expansion, Sid Meier's Alien Crossfire, in 1999. The following year, Aspyr Media ported both titles to Classic Mac OS while Loki Software ported them to Linux. Alpha Centauri features improvements on Civilization II's game engine, including simultaneous multiplay, social engineering, climate, customizable units, alien native life, additional diplomatic and spy options, additional ways to win, and greater mod-ability. Alien Crossfire introduces five new human and two non-human factions, as well as additional technologies, facilities, secret projects, native life, unit abilities, and a victory condition. The game received wide critical acclaim, being compared favorably to Civilization II. Critics praised its science fiction storyline (comparing the plot to works by Stanley Kubrick, Frank Herbert, Arthur C. Clarke, and Isaac Asimov), the in-game writing, the voice acting, the user-created custom units, and the depth of the technology tree. Alpha Centauri also won several awards for best game of the year and best strategy game of the year.

Synopsis

Setting Space-race victories in the Civilization series conclude with a journey to Alpha Centauri. Beginning with that premise the Alpha Centauri narrative starts in the 22nd century, after the 2060 launch of the United Nations colonization mission "Unity" to Alpha Centauri's planet Chiron ("Planet"). Unbeknownst to humans, advanced extraterrestrials ("Progenitors") had been conducting experiments in vast distributed nervous systems, culminating in a planetary biosphere-sized presentient nervous system ("Manifold") on Chiron, leaving behind monoliths and artifacts on Chiron to guide and examine the system's growth. Immediately prior to the start of the game, a reactor malfunction on the Unity spacecraft wakes the crew and colonists early and irreparably severs communications with Earth. After the captain is assassinated, the most powerful leaders on board build ideological factions with dedicated followers, conflicting agendas for the future of mankind, and "desperately serious" commitments. As the ship breaks up, seven escape pods, each containing a faction, are scattered across Planet. In the Alien Crossfire expansion pack, players learn that alien experiments led to disastrous consequences at Tau Ceti, creating a hundred-million-year evolutionary cycle that ended with the eradication of most complex animal life in several neighboring inhabited star systems. After the disaster (referred to by Progenitors as "Tau Ceti Flowering"), the Progenitors split into two factions: Manifold Caretakers, opposed to further experimentation and dedicated to preventing another Flowering; and Manifold Usurpers, favoring further experimentation and intending to induce a controlled Flowering in Alpha Centauri's Planet. In Alien Crossfire, these factions compete along with the human factions for control over the destiny of Chiron.

Characters and factions The game focuses on the leaders of seven factions, chosen by the player from the 14 possible leaders in Alpha Centauri and Alien Crossfire, and Planet (voiced by Alena Kanka). The characters are developed from the faction leaders' portraits, the spoken monologues accompanying scientific discoveries and the "photographs in the corner of a commlink – home towns, first steps, first loves, family, graduation, spacewalk." The leaders in Alpha Centauri comprise: Lady Deirdre Skye, a Scottish activist (voiced by Carolyn Dahl), of Gaia's Stepdaughters; Chairman Sheng-Ji Yang, a Chinese Legalist official (voiced by Lu Yu), of the Human Hive; Academician Prokhor Zakharov, a Russian academic (voiced by Yuri Nesteroff) of the University of Planet; CEO Nwabudike Morgan, a Namibian businessman (voiced by Regi Davis), of Morgan Industries; Colonel Corazon Santiago, a Puerto Rican militiawoman (voiced by Wanda Niño) of the Spartan Federation; Sister Miriam Godwinson, an American minister and social psychologist (voiced by Gretchen Weigel), of the Lord's Believers; and Commissioner Pravin Lal, an Indian surgeon and diplomat (voiced by Hesh Gordon), of the Peacekeeping Forces. The player controls one of the leaders and competes against the others to colonize and conquer Planet. The Datalinks (voiced by Robert Levy and Katherine Ferguson) are minor characters who provide information to the player. Each faction excels at one or two important aspects of the game and follows a distinct philosophical belief, such as technological utopianism, Conclave Christianity, "free-market" capitalism, militarist survivalism, Chinese Legalism, U.N. Charter humanitarianism, or Environmentalist Gaia philosophy. The game takes place on Planet, with its "rolling red ochre plains" and "bands of lonely terraformed green". The seven additional faction leaders in Alien Crossfire are Prime Function Aki Zeta-Five, a Norwegian research assistant-turned-cyborg (voiced by Allie Rivenbark), of The Cybernetic Consciousness; Captain Ulrik Svensgaard, an American fisherman and naval officer (voiced by James Liebman), of The Nautilus Pirates; Foreman Domai, an Australian labor leader (voiced by Frederick Serafin), of The Free Drones; Datajack Sinder Roze, a Trinidadian hacker (voiced by Christine Melton), of The Data Angels; Prophet Cha Dawn, a human born on Planet (voiced by Stacy Spenser) of The Cult of Planet; Guardian Lular H'minee, a Progenitor leader (voiced by Jeff Gordon), of The Manifold Caretakers; and Conqueror Judaa Maar, a Progenitor leader (voiced by Jeff Gordon), of The Manifold Usurpers.

… excerpt ends here. Continue reading the full article.

Illustrations

Sid Meier's Alpha Centauri: Alpha Centauri and Alien Crossfire feature similar gameplay. Diplomatic actions are handled in pop-up windows, while combat and unit movement are handled on the isometric field shown in the background. Information such as unit health and status changes are displayed on the black field across the bottom.
Alpha Centauri and Alien Crossfire feature similar gameplay. Diplomatic actions are handled in pop-up windows, while combat and unit movement are handled on the isometric field shown in the background. Information such as unit health and status changes are displayed on the black field across the bottom.

Worked examples

Example 1 — a first encounter with Sid Meier's Alpha Centauri

Start with the simplest possible case. Write down what Sid Meier's Alpha Centauri claims or describes in one sentence, then invent the smallest concrete situation in which that sentence is true. In science, the smallest case is usually a single object, a single equation or a single measurement. Check that every symbol or term in your sentence has a meaning in that case.

Example 2 — changing one variable

Take the situation from Example 1 and change exactly one quantity: double it, halve it, or set it to zero. Predict what should happen to Sid Meier's Alpha Centauri before you calculate. Comparing your prediction with the result is the fastest way to find out whether you understand the idea or only the words.

Example 3 — an exam-style question

Typical questions about Sid Meier's Alpha Centauri ask you to (a) state it precisely, (b) apply it to given data, and (c) explain a limitation. Practise writing all three answers in under five minutes; the third part is what separates a full-mark answer from an average one.

Applications of Sid Meier's Alpha Centauri

In research
Sid Meier's Alpha Centauri appears in science research whenever the underlying quantities have to be modelled precisely. Papers usually cite it as a starting assumption and then explore where it breaks down.
In technology and industry
Engineering practice reuses Sid Meier's Alpha Centauri in design rules, simulations and safety margins. Knowing the idea lets you read a specification sheet and understand why the numbers look the way they do.
In the classroom
Sid Meier's Alpha Centauri is common in secondary-school and first-year university syllabi. It links to neighbouring topics 1999 video games, 4X video games, Aspyr games, so understanding it makes those chapters shorter.
In everyday life
Look for Sid Meier's Alpha Centauri outside the textbook — in sport, cooking, traffic, electronics or the sky above you. An example you found yourself is remembered far longer than one you were given.
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How to study Sid Meier's Alpha Centauri in 20 minutes

  1. Read the reference excerpt below once, without taking notes.
  2. Close the page and write down what Sid Meier's Alpha Centauri means in your own words.
  3. Compare your version with the excerpt and mark what you missed.
  4. Work through the three examples above with pen and paper.
  5. Explain Sid Meier's Alpha Centauri out loud to somebody else — or to Teacher Smith in the lgStudy chat.

Frequently asked questions

What is Sid Meier's Alpha Centauri in simple terms?

Sid Meier's Alpha Centauri is a 4X video game, considered a spiritual sequel to the Civilization series. Set in a science fiction depiction of the 22nd century, the game begins as seven competing ideological factions land on the planet Chiron ("Planet") in the Alpha Centauri star system.

Why does Sid Meier's Alpha Centauri matter?

Because it connects several science ideas at once: it gives you a definition you can apply, a quantity you can calculate, and a way to check whether a result is plausible.

How should I study Sid Meier's Alpha Centauri?

Read the excerpt, restate it from memory, then work through the examples and applications listed on this page. The five-step study plan above takes about twenty minutes.

What does this page cover?

It gives you a compact reference excerpt plus original lgStudy explanations, examples, applications and study material on Sid Meier's Alpha Centauri.

Tags

  • 1999 video games
  • 4X video games
  • Aspyr games
  • City-building games
  • Civilization (series)
  • Classic Mac OS games
  • Fiction about interstellar and intergalactic travel
  • Fiction about xenoarchaeology
  • Fiction set around Alpha Centauri
  • Firaxis Games games
  • Hard science fiction video games
  • Linux games

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